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    posted a message on MagicMarker - Raid Icon Marking made simple
    I am working on my setup now.

    I ignore the Enslaved Fire Elemental before General Vezax, but when marking up the groups, they are assigned to be tanked. Only had a few groups to really test this on though.
    Posted in: Raid AddOns
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    posted a message on MagicMarker - Raid Icon Marking made simple
    Marix, it still works. You need to record Ulduar and also manually enter tank and CC priorities of your guild. This can take quite some time.

    I'm probably going to do it for my guild (again, thanks to no backup) and then I'll upload a copy here. I've got all the mobs from Ulduar, just not my crowd control setup.
    Posted in: Raid AddOns
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    posted a message on Prescription & Prescription_Pickup
    Yes, I would like to be able to hide the alert.
    Posted in: General AddOns
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    posted a message on Prescription & Prescription_Pickup
    I really like the concept of this addon, but I appear to be having some trouble with it on the 3.1 servers.

    These bugs have been found by testing Prescription in a 2-man raid group. I am a druid and my friend is a mage and we were both idling in Ironforge.

    1. It seems to check for all four categories even if I only tick off eg. flasks.
    2. I had Prescription tell me locally who was missing buffs, but it never reported what buffs my friend was missing nor did it ever whisper him.
    3. Checking only for flasks and buffing myself with Mark of the Wild would stop the feedback from appearing. The feedback is the message I receive after a check with who is missing what. It is like the buff would stop the check. Might be the same with other buffs.

    Additionally, it would be really nice if I was able to disable all raid chatter from Prescription. The whisper notification should be fine for having forgetful raid members redo their buffs.

    Keep up the good work Starinnia.
    Posted in: General AddOns
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    posted a message on Recount
    Scrolling in the window that you open with the total bar from RecountDeathTrack is broken.

    I am using v3.1b of both Recount and RecountDeathTrack (and RecountFailBot)
    Posted in: General AddOns
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    posted a message on Ace error - block too big?
    Do you have Recount? - And if yes, if you set it to save more fights than the default 5, I usually receive an error like yours when relogging with 5+ fights saved.
    Posted in: AddOn HELP!
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    posted a message on Recount
    And on live as well:

    [2009/03/08 18:54:10-361-x1]: Recount-1012\Tracker.lua:1148: attempt to concatenate global 'RecountFightingLevel' (a nil value)
    Recount-1012\Tracker.lua:1414: in function `AddDamageData'
    Recount-1012\Tracker.lua:309: in function <Interface\AddOns\Recount\Tracker.lua:279>
    Recount-1012\Tracker.lua:634: in function `?'
    CallbackHandler-1.0-3 (Ace3):146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[21]":4: in function <[string "safecall Dispatcher[21]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[21]":13: in function `?'
    CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
    AceEvent-3.0-3 (Ace3):73: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:72>

    ---
    Posted in: General AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    When people leave the raid from group 6-8 (wait list groups) and then whisper me "wl add", Headcount often replies to them that they are already on the waiting list.

    I've tried making them wait 10 seconds, which is how often Headcount updates, but Headcount will still report them as already on the wait list.
    Posted in: Raid AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    Quote from Manzotin
    "wl contact"


    +1

    Eventually as "wl add <note>"
    Posted in: Raid AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    Hi seppyk

    I'd like to suggest a feature from NRT; The option to ignore 10-man raids.
    Posted in: Raid AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    I should of course have mentioned that I am exporting to EQDKP Plus, which is causing me some trouble, as it only has 1 list for who attended a raid when exporting to it.

    This means that in a raid that lasted the whole evening, if someone was only in for one or two bosses, I've experienced them not being exported.

    Do you have any ideas for how to solve this, except for ending each raid after a boss and starting a new one?
    Posted in: Raid AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    Does anyone know how Headcount handles a situation where for example the raid has killed two bosses during a raid lasting one hour.

    Player A was with the raid on the first boss, but not on the second.
    Player B was with the raid on the second boss, but not the first.
    And Player C was in the raid the whole time.

    When exporting this raid, what players will be in the log?

    I am pretty sure that Player C will be there, but what about A and B?
    Posted in: Raid AddOns
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    posted a message on Whisp - Makes chatting fun again!
    I'm thinking he means that the saved variables file grew a lot while playing.
    Posted in: General AddOns
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    posted a message on Grid2 - What it is, and what it's not
    Ah, thanks for telling me that. I thought basically all loadondemand addons were broken.

    Grid2Options worked fine after that, I did however have some nasty black areas around the frame covering parts of it, but I haven't tried the latest build.
    Posted in: Grid & Grid2
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    posted a message on Buffalo
    I'd like to try your fix tomsommer, the flashing can be very annoying :)
    Posted in: General AddOns
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