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    posted a message on Omen3
    Is there any plans to be able to have a black background for the bars. The original had your threat bar color which is class color. Then it also had a background bar that was under the class bar.
    Posted in: Raid AddOns
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    When someone is offline. Does sraidframes show how long they been offline for in the tooltip? If not possible to add this in. ctra had it.
    Posted in: Unit Frames
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    posted a message on oRA2
    /razone causes the error in the latest version

    UIPanelTemplate.lua:233: attemp to call local 'updateFunction' a nil value

    Happened when I was in a 40man raid
    Posted in: Raid AddOns
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Feature request. Align groups. After you have your groups lined up by hand. Be nice if you had an option where you could align groups 2 to 4 with group 1. It would set the Y axis to groups 2 to 4 from group 1.

    And maybe make an equal spacing between groups function as well.

    So basically an align groups virtical/horizontal. With a spacing option between groups.

    thanks

    The bar texture options works now. Tried them all.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Some buffs are getting shown like evasion, invisibility, shadowform.

    When option to show no buffs/debuffs is checked.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Well the only thing that I needed to change was the health bar height down to 6 from 12. Turn of text health. And looks 99% close to ctra. Great mod.

    Also I turned off all debuffs/buffs. I found as long as you dont set any of these options its like they're all turned off. Takes up very little space now mainly cause the health bars are 6 high instead of 12. Would really love this option so I dont have to edit the code.

    I found part of the problem with bar textures causing errors. You don't have all the texture files under textures folder.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Thanks! What about health bar height. Is there a way I can change the code to change it? I want skinnier health bars :)

    I dont have healthbar text turned on so dont care about the text not fitting in the health bar.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Few options I would like to see. One to change the frame width. And one to change the health bar height. And couldn't find an option to turn off all debuffs/buffs. I also changed the code for frame spacing to go to -10 this allowed me to make the frames take less space.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    When trying to change bar texture I get
    sRaidFramesOptions.lua:377: attempt to index global 'self' (a nil value)
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Are there any plans to put options in a dialog box. A lot of the ace mods I use have options in the interface mod frame. Pull down menu options are harder to use.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from andreasg
    You can't avoid it, if you're in combat or not the blizzard secure header will always try to create the frame of a new party member.

    Anyway, the problem here is actually a bug in the blizzard secure header code, which breaks all unit frame addons.

    If party member #2-4 (or raid) joins while you're in combat, you will get an error pointing to line 511 in SecureHandlers.lua.

    It can be reproduced easily, with the following code:

    local header = CreateFrame("Button","TestHeader",UIParent,"SecurePartyHeaderTemplate")
    header:SetAttribute("template","SecureUnitButtonTemplate")
    header:Show()

    Until Blizzard does something (who knows if they are even aware of this? guess it might not even get fixed in 3.0.3?) no unit frame addon will function correctly in combat.


    Was this bug even posted in blizzard UI macro forums under taint and beyond. Don't just sit back waiting for them to fix it. Someone has to show evidence of the bug.
    Posted in: Unit Frames
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    posted a message on Omen3
    If you make a mini map button. Please make an option to hide it.
    Posted in: Raid AddOns
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    posted a message on ClassTimer - Official thread
    Latest classtimer. The all in one bar is working and i'm seeing my warrior buffs and debuffs on the bar. But the bar flickers off and on. Rather anoying.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Any idea when this will work for warriors. Right now the only thing I saw working was battleshout. But its not showing other timers for rend, demo shout. Etc. For arms having a rend timer will help a lot.

    This is for 3.0
    Posted in: General AddOns
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