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    posted a message on Packager issues
    Well the tag is there "LEGION ONLY beta 5.22"
    but the packager wont package it. I thought this was on a 15min cycle?
    Posted in: General Chat
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    posted a message on Prat 3.0 Chat Mod Framework
    The chat box on legion is underneath the action bar. On live this doesn't happen. Is there a way to change the frame strata for this or a way I can modify the code?
    http://prntscr.com/bg4fyn
    Posted in: General AddOns
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    posted a message on Packager issues
    Happening again, tagged over 12 hours ago nothing showing up.
    http://wow.curseforge.com/addons/galvins-unitbars/files/

    Should be a version 5.22
    Posted in: General Chat
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    posted a message on Packager issues
    Any reason why its not packaging?

    Thanks for the fix
    Posted in: General Chat
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    posted a message on Packager issues
    Packager not working. It worked a few times in the last week. But I tagged 5.03 over an hour ago. And that was after I deleted the 5.03 tag and retagged. That failed attempt I waited 12+ hours.

    http://wow.curseforge.com/addons/galvins-unitbars/files/

    There should be 5.03 with the same tag name.
    Posted in: General Chat
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    posted a message on Profile getting changed possible bug?
    I could do that, but then I wont know how it got corrupted. None of my users complain of this. Just want to know what I did that caused the profile to get corrupted. Is there a way to tell?
    Posted in: Ace3
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    posted a message on Profile getting changed possible bug?
    Still doesn't explain why its happening. And since I don't know the cause I have no way to fix the issue from happening again. And my code only works on the profile that is returned. So there is no way it can be bleeding into another profile.

    Not to mention I have to log out and back into a different character to cause this issue. Which makes it impossible for any globals to carry over.
    Posted in: Ace3
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    posted a message on Profile getting changed possible bug?
    So no idea how ace3 is modifying other parts of my profile when I don't even load that profile?
    Posted in: Ace3
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    posted a message on Profile getting changed possible bug?
    My mod is 5 years old, not sure if its been doing this since the start or not.

    The Jalvin character gets switched back to default after logging into Zalashe.

    Not only is the profile getting switched to default, but the galvin profile is getting modified some how.

    This only happens when changing realms, so the profile manager must be doing something new when a realm change happens. My code is just using MainDB.profile

    https://www.diffchecker.com/ypkv6w3x

    Diff of the whole save file
    https://www.diffchecker.com/vgbnmcop
    Posted in: Ace3
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    posted a message on Profile getting changed possible bug?
    Not sure. I'm using the built in profile manager. Then I just use profile changed when its called and do the proper coding to pull the current profile.
    Posted in: Ace3
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    posted a message on Profile getting changed possible bug?
    My addon is set so each character has its own profile. But when I log into a level one on a different server. Then log it out, my profile for my main character is already changed. Corrupted profile maybe?

    This doesn't happen if I log into a different character on the same realm. Is this a bug or am I not setting something correctly. Using AceDBOptions-3.0
    Posted in: Ace3
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Is there anyway to create a dot tick notification. Or maybe add a dot tick timer option. So for example I can create some kind of notification that goes off 1sec after the last dot tick. This be useful for rend ticks.
    Posted in: General AddOns
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    posted a message on Need help getting realmname from realID whispers
    This is returning a blank for realm name. I cant use this unless I can get a realm name. And realm names are working since they show up in friends list on mouse over.

    function GWL:CHAT_MSG_BN_WHISPER(Message, Sender, p3, p4, p5, p6, p7, p8, p9, p10, LineID, p12, p13, PresenceID)
      -- Turn bnet sender into toon name
    
      print('ID', Message, Sender, p3, p4, p5, p6, p7, p8, p9, p10, LineID, p12, p13, PresenceID)
      local _, ToonName, Client, RealmName = BNGetToonInfo(PresenceID)
    end
    Posted in: AddOn HELP!
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    posted a message on How do I make a custom widget lose focus
    This spell select code which uses an editbox doesn't lose focus when I click outside of it.
    And have no idea why.

    http://pastebin.com/U0qd1bYb
    Posted in: Ace3
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    posted a message on This the correct way to to do this editbox?
    All this does is selected the text and set the cursor to the end when you click on the editbox. I use this to show web links inside the mod. Person clicks, then hits control-c or x. It works, but I'm really new to custom controls. This is being used from ace-config.

    local function EditBoxSelectedOnFocusGained(self)
      AceGUI:SetFocus(self.obj)
      self:HighlightText()
      self:SetCursorPosition(1000)
    end
    
    local function EditBoxSelectedConstructor()
      local Widget = AceGUI:Create('EditBox')
    
      -- Set on focus to select text
      Widget.editbox:SetScript('OnEditFocusGained', EditBoxSelectedOnFocusGained)
    
      Widget.type = EditBoxSelectedWidgetType
    
      return AceGUI:RegisterAsWidget(Widget)
    end
    
    AceGUI:RegisterWidgetType(EditBoxSelectedWidgetType, EditBoxSelectedConstructor, EditBoxSelectedWidgetVersion)
    Posted in: Ace3
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