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    posted a message on Skinner
    Quote from Jncl

    @ Greevir, RaidWatch2 isn't skinned. What errors are being produced on login or during gameplay ?[/indent]


    I have the same issue with RaidWatch2. No error message is generated (0 error in BugSack) same UI frames are just not skinned when using RaidWatch2.

    Best regards
    X-buZZ
    Posted in: General AddOns
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    posted a message on Gnosis Castbars - Official Thread
    @Jakobud: Thank you so much for this! This is really vital for me.
    @elchefe: Please add this to the official release. This will make your Gnosis even more superior!
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Hey Tomber,

    would it be possible to add an option to show/hide a bar group if the unit (target) is hostile (= attackable)? I would love to create different sets of bar groups for friendly and hostile units.

    Keep up the great work!

    EDIT:

    I know it is a competition addon but Aura Frames has support for boss mods (DBM, BigWigs) as source. It would be just awesome if this could also make it into Raven. What do you think about it?
    Posted in: General AddOns
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    posted a message on Gnosis Castbars - Official Thread
    Quote from gi2k15
    Hello, is it possible to add an option to change the color of the target castbar when the spell is uninterruptable? Right now it's only possible to change the border, I'd like to change color of the bar as well.

    And great addon!


    Yes please add such a nice feature. I would make it perfect for my needs.

    Keep up the great work!
    Posted in: General AddOns
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    posted a message on SorhaQuestLog - Official Thread
    Hi Sorha,

    your questlog was a very reliable companion during the last week. Great work!

    However there is still one thing that i need very badly: anchoring options for the quest and achievement minions. I can't imagine that it is that terrible complicated for you to implement this but it will help all users that like to display the minions at the bottom and have them grow up.

    Keep up the great work.
    Posted in: General AddOns
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    posted a message on Need help with gsub function
    Thank you very much Lombra and OrionShock.
    Your code works fantastic!
    Posted in: Lua Code Discussion
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    posted a message on Need help with gsub function
    Thank you for the responses.
    Orion, you seem to have great knowledge about this. Can you please build such an string for my request?

    Best regards#
    Posted in: Lua Code Discussion
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    posted a message on Need help with gsub function
    Hello there,

    i have recently discovered a very nice nameplate addon (shNameplates) which has a really nice modifier for lang npc names. it shortens every word in the names to the first char and just displays the last word in the name in full length.

    This is the code used for this:

    local oldName = self.oldname:GetText()
    	local newName = (len(oldName) > 30) and gsub(oldName, "%s?(.[\128-\191]*)%S+%s", "%1. ") or oldName


    This might work very well for the english clients but i would love to see this vise versa: output the first word in full length and shorten the following to the first char.

    Can some one with good LUA knowledge please provide the code for this?
    Thank you in advance!
    Posted in: Lua Code Discussion
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Quote from X-buZZ
    Tomber, i was able to narrow the coloring issue down. It has something to do with the foreground saturation and brightness. A soon as i set them to 0.0 (or no change) the color is correct.


    Hi Tomber,

    just wanted to ask if you have noticed my response about the coloring issue.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Quote from Tomber

    Update: Please test whether the icon border changes back to the expected color if you select Debuffs for it. There is a slightly different code path for that setting. Also, try changing the curse color while the bar is up and see if the bar color changes--that will show if the bar is specifically using the curse color or somehow has a copy of it in an internal setting.


    Tomber, i was able to narrow the coloring issue down. It has something to do with the foreground saturation and brightness. A soon as i set them to 0.0 (or no change) the color is correct.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    The color stays purple even when using class or standard as foreground coloring method.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Tomber, i have encountered a little coloring issue:

    - set up a bar group to watch for debuffs on the player
    - the group uses default colors (i am using red for unspecified debuffs and purple for curses)
    - when dying the ghost debuff is colored like a curse (that also applies for other debuffs like Thunderclap for instance)

    Here is a screenshot showing my settings:
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    Hi Tomber,

    i just want to thank you for your fantastic work with Raven.

    It works absolutely reliable, offers a maximum range of flexibility in regards of customization while still being nice to resources.
    Your documentation is really worth the term 'documentation' and you are always open to new requests and features which you implement in lightning speed. :-)

    Keep up the great work!
    Posted in: General AddOns
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    posted a message on SorhaQuestLog - Official Thread
    Hi Sorha,

    thanks for the new stuff. I have already translated the new phrases for the german locale.
    The quest-starting item notification works great although i would prefer a little different order of the elements:

    <text for quest starting item>: <icon><quality-colored item name>
    Posted in: General AddOns
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    posted a message on StatStain need YOU!
    Posted in: AddOn HELP!
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