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Dec 21, 2008The toc and xml files must be correct or Wow will not load the libraries and your addon lua file. The main thing they do is tell wow what to load. If you get the oninitialize message then it's loading. You might want to make sure you are running Bugsack and Buggrabber also so you can see error messages easier.Posted in: Ace3
Dec 15, 2008Right, but where do you draw the line? Only things like a clock or an fps display? or how about the old GarbageFu which did much more than just display things? Take that NazScrooge I talked about, to someone who has fortress they might think of it primarily in relation to it's LDB DO as that's what they interact with, but to my mind it's just a display for the real addon.Posted in: Data Broker AddOns
If you wanted to do this right I'd say you could create another category and get your list of addons directly from LDB rather than trying to do it via name. Then you could filter out say launcher types if you wanted. <thinks aloud> Maybe optionally support a dataobject.ace3optionstable or something like that. If it's in the dataobject, create a panel, if not don't. Then let users bug authors to use it ;). I don't know how you'd necesarily do that with addons that do not use a standard (ace2 or ace3) options table.
Dec 11, 2008Posted in: Data Broker AddOnsQuote from amlodhiI'll second this.
I've been relying on the WoWAce community for addons for about as long as I've been playing the game, and I'm interested in trying LDB addons. The major thing keeping me from doing so is the lack of any unified, convenient way to track them all. I don't much care how it's done (naming convention, a sub-header on WoWI/Curse that isn't all-but-hidden like "Addons > Stand-alone > Info/plug-in > Data Broker", something/anything), but would celebrate any attempt to wrangle all the LDB addons under a single, convenient navigation header.
I realize I'm a total noob here, and I'm certainly not a serious developer, so take my couple of cents for what they're worth, but I know that I'm not alone on this one, and making LDB addons more accessible to end-users will get more people to use your addons, which can only help improve them (and the LDB community as a whole), no?
One of the issues is that many addons provide a Data Object along with it's normal operation (think NazScrooge or Omen). This will never conform to a naming convention or even a heading at the release sites. Though for data objects only I do not see why the current WoWI or Curse tagging isn't good enough. (assuming you can get curse tagging to work . . . <goes to make a ticket>)
edit: hrmm no way I can tell to make a curse.com bugreport . . .
Dec 5, 2008Posted in: Data Broker AddOnsQuote from yssarilso i would say give your users a way to customize the info displayed instead of having the display addon jump through hoops to format things
I'd rather impliment ways to change the data in my DOs rather than have Displays edit them for me. Now, that being said some authors would rather that way being "change line 32 from xxx to xxx" but that's not necessarily a bad thing.
Oct 24, 2008DJMangus posted a message on Addon loading procedures... revamp? What do you think?Posted in: General ChatQuote from watchoutThe Fix
First off, the localization; that's quite easy to explain I think. WoW already parses the .toc file with a bit more intelligence than was originally intended, I suggest a new "#" line that loads a file only for the specified locale, like "#enUS: MyLocaleStringsENUS.lua". This will help. A lot.
The harder part are libraries, my base idea is to interpret libraries as addons. I know you can already do this, but it's not useful. Users are getting confused when they have to move folders around; also having all libraries in the addon listing would make it quite long.
Instead I suggest that not only the /Interface/Addons folder should be parsed for libraries but also its subfolders.
There are various ways to achieve this, but the best I think would be to define a special named folder inside and addon folder that will be searched for libraries (addons) by wow, like "Libraries" or something like that. Since all those will be just like addons, they have an own .toc. With all the features of it. LoadOnDemand, the locale suggestion from above, etc.
I find this moot unless you can get Blizzard to even listen to your ideas as all of this is changing how the client loads addons. Nothing we as authors can do to even test out your theories. Somehow need to open the dialog with Blizzard or we are wasting our time even considering what this would mean.
Oct 21, 2008Posted in: Data Broker AddOnsQuote from StormFXYes. Many, many little buttons. I just want something that displays like FuBar. full-width bar that allows for left, right and center positioning, etc, but automatically places them on the *same* bar, if ya catch what I'm saying. >.< And BB's drag-n-drop isn't working that well. I have to actually break apart the "bar" to get a "block" between two others.
This sounds like you are talking about SBC or Fortress, not ButtonBin
Oct 21, 2008I'm seeing the type attribute for exactly this type of thing. If the Display doesn't check the type then it's the Display's problem. Just pick a type and go to town imo, publish what you expect the spec to be for that type.Posted in: Data Broker AddOns
Oct 18, 2008Posted in: AddOn HELP!Quote from Ydrissellebut most Ace3 addons are configurable from the Blizzard Addon menu.
If you find one that isn't yet, bug the dev as it's EASY to at least add a button there. Blizz gave us that panel for a reason :) (why I'm trying to outdate all my ace2 and rock based addons, to have truely central configuration)
Oct 17, 2008Posted in: UpdatersQuote from DarkAuditIf that's the case, then WowAce is the one at fault for not having controls in place to keep WAU out of the "wrong" hands.
Yes, we as authors are partly to blame by if not actively, at least passively encouraging use of WAU. I'll take that blame myself, but it still doesn't make the client in discussion any more moral or legal.
Oct 16, 2008Haven't logged in since 3.02 but when Bugsack first changed I tested it with Broker2Fubar and it worked perfectly. All that does is add back in the fubar plugin for Broker (or Lib Data Broker) dataobjects, many addons are going to LDB instead of Fubar since fubarplugin is large and only works on fubar, whereas LDB works with any display addon that impliments it (which is just about all but fubar and with the 3rd party addon Broker2Fubar even it supports LDB <keeps fingers crossed that someone will hack Broker2Fubar directly into the fubar core soon so it's not needed>)Posted in: General Chat
Oct 15, 2008Posted in: General AddOnsQuote from lilsparkyi have decided, tho, that i'm going to write a new little project to help me figure some things out. i want to create a mod that tracks tradeskill links in the chat frames and stores them for later retrieval. i figure i could call it "yellow pages" and have it break things down into who has advertised the various trades. have a page for each trade and a list of folks and their latest advertised chat message along with their tradeskill link (so long as it's not too large).
Now that seems useful, if a data hog.
Oct 15, 2008The point of LDB and broker displays is you the user get to decide what you want as a display.Posted in: General AddOns
Fubar plugin came with the overhead of displays built in even if you didn't have Fubar installed. Take a look at the size of fubar plugin vs LibDataBroker.
I understand it's a pain to actually have to go get another addon and many people probably didn't read the changelogs when updating, but it can be just as simple and small as downloading a minimap button display, or as full fledged as the new Titan.
I hear a rumor that Fubar might eventually support LDB plugins natively which would be a good thing imo, but in the meantime we have Broker2Fubar which basically just adds Fubar Plugin to all LDB data objects.
Oct 12, 2008Posted in: General ChatQuote from DarkAuditMy raid leaders are upset that they can't find 3.0.2 addons to test in the PTR. What do I tell them to keep them from ditching their WowAce addons?
A large percentage of addons from here are 3.0.2 ready, we just don't have a great way to mark them as such.
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