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    posted a message on add-on all broken?
    Quote from scissordoc
    I am having the same problem since the patch. I am running XP not Vista. I have done all the standard trouble shooting. I have even updated my video driver. Some things seem to work like Gatherer, but Cartographer, Auctioneer, WIM, WTN, do not work. I have uninstalled and tried Carbonite and it does not work. I too am a premium member but as I stated befor since the patch many addons do not work even though Curse says that the all are up to date. IF ANYONE knows what to do PLEASE LET ME KNOW!!!???!?!?!?


    Do you have "load out of date addons" checked on the character select screen?
    Posted in: Need Help?
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    posted a message on Changes to the LibBabble Libraries - Translators Read!
    Quote from coolxee
    Korean translation of "Trial of the Crusader" is not correct.


    Quote from Nevcairiel
    You can still help!

    Just go to the Localization pages of the Babble libraries, and fill in the missing translations there. You just don't use SVN anymore, now you use the website! :)


    This is a community effort. If you know there is a mistranslation and know the fix, fix it. Only thing babble manager/maintainer needs to do for you is add the key for new content.
    Posted in: Libraries
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    posted a message on 3.2 Changes
    Quote from HunterZ
    It's 2 years old :eek:


    Old != bad or broken. At least not necessarily.
    Posted in: General Chat
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    posted a message on MouseOver error message
    the place for any project specific errors is in that projects tickets. In this case: http://www.wowace.com/addons/xperl/tickets/
    Posted in: AddOn HELP!
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    posted a message on Thinking of switching unit frame addons
    Quote from HunterZ
    Didn't see a thread for SUF, so I assumed you wouldn't see one if I made it.


    Pretty sure he meant project comments. Threads for the most part seem not necessary with the new system.
    Posted in: General Chat
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    posted a message on The New Curse Client
    Quote from Marsti
    I think the easiest way would be if Curse would make a MMOUI Minion plugin.


    Minion is newer than CC and as such curse would be throwing away alot of dev time. The other issue with this is that CC seems to be a.) easier to use and b.) better at detecting the correct addon than minion is (YMMV, that's just my own experience with these clients).

    I would love to see a Curse module for minion, with that said I do not think it could replace the CC for all users for the reasons stated above.
    Posted in: Updaters
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    posted a message on Might someone be able to help me?
    Unfortunately, no. I'm guessing that k,v is key and value, since those are the most used meanings, but as for a,b I'm still no closer to figuring what they mean. I've certainly become well versed in how the links are formatted, just every way I've thought of to adjust the code to account for their strings hasn't worked. *shrug, I'm usually pretty good at dissecting these things but I'll be danged if I just can't see this one.


    a and b are also key and value but it's a nested call so they are called by different variable names
    Posted in: Lua Code Discussion
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    posted a message on LF an addons that resize Zone Map
    don't forget to add the line
    ## LoadOnDemand: 1
    to the toc also or the LoadWith: line is ignored iirc
    Posted in: Addon Ideas
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    posted a message on AceTimer extension for "inexact" timers - spreading workloads!
    It just seems like this idea, while interesting and mildly useful seems a hammer in search of a nail.
    Posted in: Ace3
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    posted a message on AceTimer extension for "inexact" timers - spreading workloads!
    Are all addons started on the exact same frame? I was under the impression that they were loaded serially and as such should be darn near randomly spread out anyway.
    Posted in: Ace3
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    posted a message on i have a question
    aww, you gave it away :(
    Posted in: AddOn HELP!
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    posted a message on i have a question
    To figure out where the problem lies you should do the following in the chat box:

    /script TCatsUI:PLAYER_REGEN_DISABLED()

    That should call the function and play the sound file directly. If the sound doesn't play then you know the error is in the PlaySoundFile call (not sure but might need escaped slashes in the path, or path is wrong, etc). If the sound plays fine then either the event registration isn't setting correctly (double check to make sure you are using the api correctly) or the event isn't firing when you think it should (make sure you are using the correct event for what you want to do).

    Note: Chances are I or someone else could have told you exactly what to do to fix the issue, but "teach a man to fish" and you'll figure out these things much faster than posting and waiting for a reply.
    Posted in: AddOn HELP!
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    posted a message on GnoMoreSpam Adoon Update?
    When you say outdated do you just mean it's listed as outdated in the game? or does it not work anymore?
    Posted in: Addon Ideas
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    posted a message on Tweetcraft Discussion
    Quote from Tekkub
    No, a) is correct. The modifications they are making fairly well prove that they want to do something different than what LDB was designed for (albeit similar). The long and the short of it is simple... DO NOT MODIFY A LIBRARY THAT IS NOT YOUR OWN. If you want to take LDB to make some other lib that does what you want, fine, but modifying the library at run time proves fairly damn well that you don't get the way libs work in wow and what modifying the lib will do to other users of the lib... which proves why you SHOULDN'T be modifying the lib.


    They are actually modifying the lib at runtime? O_O That's a nono.
    Posted in: Data Broker AddOns
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    posted a message on Tweetcraft Discussion
    Quote from Tristanian
    I'll try to be as nice as possible in saying, that the way you are using the library shows :

    a) You are using it for a purpose it was never designed for and in a way that totally goes against the "spirit" of its logic.
    b) You don't care that you are breaking the upgrade path and/or the implication of callbacks for the addons embedding LDB.
    c) You really don't understand how lua works.
    d) All or some of the above.

    For the love of all that's good and holy, please rethink your implementation (to say the least).


    Remove the first part of a.) as it was specifically designed to be used an darn near any way that anyone wanted to create a spec for (even a non-published spec). Can't comment on the rest as I haven't looked at the code but we don't want to start spreading about the phrase "using it for a purpose it was never designed for" when talking about LDB.

    And again I see Arrow being a complete arsehat about things.
    Posted in: Data Broker AddOns
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