• 0

    posted a message on Skinner

    BMI has been updated to version 2021-11-11, which fixed the backdrop issue. Still not partially skinned.

     

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    I use the below alpha version of BMI, which isn't giving me any errors.

     

    https://www.curseforge.com/wow/addons/bulkmail-inbox/files/3477288

     

    BulkMail2Inbox-2021-08-16-2-gb14f667-alpha

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    Many thanks for the Tiptac skin fix, seems to work great.

     

    Question: Do you know what has happend to the Bulkmail2inbox skinning? Something has changed with it recently, see screenshots.

     

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    User frozn45 has made a fanfix for TipTac. I'm not getting any lua errors from it. I hope that's good enough for now?

     

    https://www.curseforge.com/wow/addons/tip-tac#c3154

    https://github.com/frozn/TipTac/releases

     

    We're still waiting for Aezay to make official fixes.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    From what I understand, the author/owner of Tiptac doesn't play WoW anymore, but people are trying to get working fixes for it. Not sure if Aezay will be  available to update the addon on curseforge, or if we'll have to rely on fanfixes.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    Lua errors with new patch:

     

    (it might be cut off at the end, too long for bugsack)

     

    107x Skinner\AddonSkins\TipTac-20.11.04.lua:31: attempt to index local 'style' (a nil value)
    [string "@Skinner\AddonSkins\TipTac-20.11.04.lua"]:31: in function <Skinner\AddonSkins\TipTac.lua:29>
    [string "=(tail call)"]: ?
    [string "@SharedXML\SharedTooltipTemplates.lua"]:11: in function <SharedXML\SharedTooltipTemplates.lua:7>
    [string "=[C]"]: ?
    [string "=[C]"]: ?
    [string "=[C]"]: in function `LoadAddOn'
    [string "Error in: Golden Mission Table Helper':'initialization"]:7: in function <[string "Error in: Golden Mission Table Helper':'ini..."]:1>
    [string "=[C]"]: in function `xpcall'
    [string "@WeakAuras\AuraEnvironment.lua"]:292: in function `ActivateAuraEnvironment'
    [string "@WeakAuras\GenericTrigger.lua"]:807: in function `ScanWithFakeEvent'
    [string "@WeakAuras\GenericTrigger.lua"]:1138: in function `LoadDisplays'
    [string "@WeakAuras\WeakAuras-3.7.2-26-g2968dd5.lua"]:1692: in function `LoadDisplays'
    [string "@WeakAuras\WeakAuras-3.7.2-26-g2968dd5.lua"]:1508: in function <WeakAuras\WeakAuras.lua:1381>
    [string "@WeakAuras\WeakAuras-3.7.2-26-g2968dd5.lua"]:1545: in function `ScanForLoads'
    [string "@WeakAuras\WeakAuras-3.7.2-26-g2968dd5.lua"]:1598: in function <WeakAuras\WeakAuras.lua:1596>

    Locals:
    tooltip = GarrisonShipyardMapMissionTooltipTooltip {
    0 = <userdata>
    NineSlice = <unnamed> {
    }
    textRight2Font = "GameTooltipText"
    TextRight2 = GarrisonShipyardMapMissionTooltipTooltipTextRight2 {
    }
    layoutType = "TooltipDefaultLayout"
    textLeft1Font = "GameTooltipHeaderText"
    TopOverlay = <unnamed> {
    }
    TextLeft2 = GarrisonShipyardMapMissionTooltipTooltipTextLeft2 {
    }
    TextRight1 = GarrisonShipyardMapMissionTooltipTooltipTextRight1 {
    }
    TextLeft1 = GarrisonShipyardMapMissionTooltipTooltipTextLeft1 {
    }
    BottomOverlay = <unnamed> {
    }
    IsEmbedded = true
    textLeft2Font = "GameTooltipText"
    textRight1Font = "GameTooltipHeaderText"
    }
    style = nil
    (*temporary) = EmbeddedItemTooltipTooltip {
    0 = <userdata>
    layoutType = "TooltipDefaultLayout"
    textLeft1Font = "GameTooltipHeaderText"
    BottomOverlay = <unnamed> {
    }
    textRight1Font = "GameTooltipHeaderText"
    NineSlice = <unnamed> {
    }
    textLeft2Font = "GameTooltipText"
    TextRight2 = EmbeddedItemTooltipTooltipTextRight2 {
    }
    IsEmbedded = true
    TopOverlay = <unnamed> {
    }
    shoppingTooltips = <table> {
    }
    updateTooltipTimer = 0.200000
    needsReset = true
    textRight2Font = "GameTooltipText"
    TextLeft1 = EmbeddedItemTooltipTooltipTextLeft1 {
    }
    TextLeft2 = EmbeddedItemTooltipTooltipTextLeft2 {
    }
    TextRight1 = EmbeddedItemTooltipTooltipTextRight1 {
    }
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index local 'style' (a nil value)"
    _G = <table> {
    ERR_OUT_OF_CHI = "Not enough chi"
    DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
    BT4Button85Shine14 = BT4Button85Shine14 {
    }
    GetTrainerServiceTypeFilter = <function> defined =[C]:-1
    UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
    AchievementFrameStatsBG = AchievementFrameStatsBG {
    }
    SetTrainerServiceTypeFilter = <function> defined =[C]:-1
    LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 777
    SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
    LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 404
    TTG_AnimaPower110HeaderButtonIcon2 = TTG_AnimaPower110HeaderButtonIcon2 {
    }
    CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
    }
    InstanceTime_TellToFrameButtonGruppeMiddleRight = InstanceTime_TellToFrameButtonGruppeMiddleRight {
    }
    MultiBarLeftButton7 = MultiBarLeftButton7 {
    }
    AudioOptionsVoicePanelOutputDeviceDropdownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropdownButtonHighlightTexture {
    }
    LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 358
    MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
    }
    BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
    INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
    MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
    }
    COVENANT_MISSIONS_HEALTH = "Health"
    TTG_Torment9Description = TTG_Torment9Description {
    }
    Overachiever_SearchFrameContainerButton1TabardBackground = Overachiever_SearchFrameContainerButton1TabardBackground {
    }
    UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @FrameXML\UnitFrame.lua:789
    PaperDollTitlesPaneButton13BgTop = PaperDollTitlesPaneButton13BgTop {
    }
    ERR_NOAMMO_S = "%s"
    HubPanelSettingsDamageFriendlySpotlightModeLeft = HubPanelSettingsDamageFriendlySpotlightModeLeft {
    }
    BT4Button22Flash = BT4Button22Flash {
    }
    ChatFrame6EditBoxFocusMid = ChatFrame6EditBoxFocusMid {
    }
    AceConfigDialogTooltipTexture20 = AceConfigDialogTooltipTexture20 {
    }
    CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
    }
    CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight {
    }
    LFGTeleport = <function> defined =[C]:-1
    LE_GAME_ERR_ONLY_ONE_QUIVER = 33
    SpellButton6Cooldown = SpellButton6Cooldown {
    }
    ToggleEncounterJournal = <function> defined @FrameXML\UIParent.lua:1057
    TTTG_InfoHeader1HeaderButtonTitle = TTTG_InfoHeader1HeaderButtonTitle

     

    In the meantime, I will disable the skinning of Tiptac, since it is spamming the above error.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    Latest version gives me no lua errors on login. Thank you.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    That script said "wow_enus" in chat? I play retail on the EU side (english client).

    Posted in: General AddOns
  • 0

    posted a message on Skinner

     Hi Jncl.

     

    I am getting these 17 errors upon login with the latest version. See attached file (hope that works). Otherwise, it's longer than 30k characters to copy all errors in a spoiler.

     

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    I think Xloot are also among the ones that lost skinning with version beta9.40203.1.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

     Hi Jncl.

     

    I forgot that Omen were also another one who has lost its skinning since beta9.40203.1

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Hi Jncl.

     

    Skinning of Skada seems to have been broken since version beta9.40203.1. My last working version are beta9.40120.1. I think other things were broken as well.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    I get the below lua errors when I visit a trainer (first one's at the Skinner trainer in Oribos on one alt, second from Engineer in Boralus on another alt, if that matters), with the latest version.

     

    1x Skinner\Core\NPCFrames.lua:1371: bad argument #1 to 'pairs' (table expected, got nil)
    [string "=[C]"]: in function `pairs'
    [string "@Skinner\Core\NPCFrames.lua"]:1371: in function <Skinner\Core\NPCFrames.lua:1361>
    [string "=(tail call)"]: ?
    [string "=[C]"]: ?
    [string "=[C]"]: in function `Show'
    [string "@FrameXML\UIParent.lua"]:2915: in function `SetUIPanel'
    [string "@FrameXML\UIParent.lua"]:2760: in function `ShowUIPanel'
    [string "@FrameXML\UIParent.lua"]:2628: in function <FrameXML\UIParent.lua:2624>
    [string "=[C]"]: in function `SetAttribute'
    [string "@FrameXML\UIParent.lua"]:3473: in function <FrameXML\UIParent.lua:3452>
    [string "=[C]"]: ?
    [string "=[C]"]: in function `ShowUIPanel'
    [string "@Blizzard_TrainerUI\Blizzard_TrainerUI.lua"]:42: in function `ClassTrainerFrame_Show'
    [string "@FrameXML\UIParent.lua"]:1907: in function <FrameXML\UIParent.lua:1277>

    Locals:
    (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1

     

    13x Skinner\Core\NPCFrames.lua:1366: bad argument #1 to 'pairs' (table expected, got nil)
    [string "=[C]"]: in function `pairs'
    [string "@Skinner\Core\NPCFrames.lua"]:1366: in function <Skinner\Core\NPCFrames.lua:1356>
    [string "=(tail call)"]: ?
    [string "=[C]"]: ?
    [string "=[C]"]: in function `Show'
    [string "@FrameXML\UIParent.lua"]:2915: in function `SetUIPanel'
    [string "@FrameXML\UIParent.lua"]:2760: in function `ShowUIPanel'
    [string "@FrameXML\UIParent.lua"]:2628: in function <FrameXML\UIParent.lua:2624>
    [string "=[C]"]: in function `SetAttribute'
    [string "@FrameXML\UIParent.lua"]:3473: in function <FrameXML\UIParent.lua:3452>
    [string "=[C]"]: ?
    [string "=[C]"]: in function `ShowUIPanel'
    [string "@Blizzard_TrainerUI\Blizzard_TrainerUI.lua"]:42: in function `ClassTrainerFrame_Show'
    [string "@FrameXML\UIParent.lua"]:1907: in function <FrameXML\UIParent.lua:1277>

    Locals:
    (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1

     

    Posted in: General AddOns
  • 1.31214412841116

    posted a message on Skinner

    Hi Jncl.

     

    However, when I turn off Skinner entirely, it will let me see & pick a power while still in combat. So, one would assume there's some sort of issue somewhere with Skinner?

    Posted in: General AddOns
  • 0.962489095667345

    posted a message on Skinner

    Hi Jncl.

     

    Have you had any luck fixing the issues with picking up Torghast powers while in combat?

    Posted in: General AddOns
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