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    posted a message on Recount
    Quote from opop2
    After last update Recount spams in chat window "Character "[name]" is not found" for other servers characters in raid group. If I turn Recount off, it stops.


    I just found out today that this is caused by Recount's sync feature. I turned it off and it stopped.

    What does this sync feature do, by the way? Is it something important that I need to have?
    Posted in: General AddOns
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    posted a message on Recount
    Are there a Warlords-beta version of this addon incomming? Seems blizzard has enabled addons now, and Bugsack and !Buggrabber works without error (well, all I did to them was to change the interface number to 60000 in thier .toc files).
    Posted in: General AddOns
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    posted a message on Skinner
    Quote from Jncl
    @ DarkLimpan, Bonus Roll Frames are ok, it maybe another AddOn causing the issue you're having with them.
    [/indent]


    Yes, it seems that I had some weird bug somewhere, possibly an old conflict between Xloot and Skinner, as I now tested a few changes, it got properly skinned. Then again, after the first lfr-boss, I went back to my previous settings on both Xloot and Skinner, reloaded ui and killed another boss and the white wasn't there anymore. *shrugs*

    Well, it seems fixed for me now, so all's good.
    Posted in: General AddOns
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    posted a message on Skinner
    I have been getting these two errors for a while (think since patch 5.4.1 went live).
    Is it anything you can do anything about?

    3x Skinner-b5.17399.1\SkinMe\XLoot-z14c-release-1-g4a89047.lua:7: UIParent:GetChildren(): Stack overflow
    Skinner-b5.17399.1\SkinMe\XLoot-z14c-release-1-g4a89047.lua:7: in function <Skinner\SkinMe\XLoot.lua:4>
    (tail call): ?
    <in C code>
    Skinner-b5.17399.1\UtilFuncs.lua:120: in function <Skinner\UtilFuncs.lua:114>
    Skinner-b5.17399.1\UtilFuncs.lua:219: in function "checkAndRunAddOn"
    Skinner-b5.17399.1\AddonFrames.lua:280: in function "?"
    Acheron-r103\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <Acheron\Libs\AceTimer-3.0\AceTimer-3.0.lua:36>

    Locals:
    nil


    And:

    14x Skinner-b5.17399.1\SkinMe\Recount-v5.4.0a release.lua:48: UIParent:GetChildren(): Stack overflow
    Skinner-b5.17399.1\SkinMe\Recount-v5.4.0a release.lua:48: in function <Skinner\SkinMe\Recount.lua:5>
    (tail call): ?
    <in C code>
    Skinner-b5.17399.1\UtilFuncs.lua:120: in function <Skinner\UtilFuncs.lua:114>
    Skinner-b5.17399.1\UtilFuncs.lua:219: in function "checkAndRunAddOn"
    Skinner-b5.17399.1\AddonFrames.lua:280: in function "?"
    Acheron-r103\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <Acheron\Libs\AceTimer-3.0\AceTimer-3.0.lua:36>

    Locals:
    nil


    Also, I too are getting the white bonus roll frames shown by bobyboucher. Any fix coming down the line for this?
    Posted in: General AddOns
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    posted a message on Skinner
    Hi Jncl.

    I've had a issue for maybe 2 years (since beginning of cata, I believe) that haven't really bothered me (still doesn't, really, just never got around to ask you), and that is that prat3's editbox ("Skinner User Background") skinning isn't skinned, and it forgets everytime I log out. However, when I change it to "Skinner User Backdrop" (on line 17), it works fine.
    Do you know if this is just me being dumb somehow? Or is it something that haven't been reported before now?
    Posted in: General AddOns
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    posted a message on Skinner
    Ok, thanks for checking. Guess I'll have to re-do all my skinner-settings again. I might aswell, since this new patch also given me big green borders (with the RothSquare border texture that I been using for years) on almost everything. (only exception I've seen so far are Pitbull4)

    Edit: roughly 3 hours later and my UI is about the same as before the patch, I think. Xlootmonitor's issue been solved by recreating my settings from scratch, aswell as the green borders.
    Posted in: General AddOns
  • 0

    posted a message on Masque - Official Thread
    Thanks a bunch! Managed to figure out which y-offset within the skin-lua file did what I wanted to do.
    Posted in: General AddOns
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    posted a message on Skinner
    Jncl, once you have some spare time over with 5.0.4 compatibility, the real life thing and whatnot. Could you look over my Xloot-related question, please?
    Posted in: General AddOns
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    posted a message on Masque - Official Thread
    You were correct. My Rothar skin I use for bartender is indeed messed up, whereas the three others that comes with Masque (Blizzard, Dream and Zoomed) does not, but looks weird. I liked Rothar more. :(
    Posted in: General AddOns
  • 0

    posted a message on Masque - Official Thread
    Latest Masque version (5.0.387) makes numbers/letters for stack-amounts on actionbars in Bartender4 (v4.5.0-g0bcfa02) to appear below the button frame instead of inside the frame. Masque version "4.3.378" seems to be the latest build that doesn't do this on live realms.
    Posted in: General AddOns
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    posted a message on Skinner
    Hi.

    I'm having a weird issue between Skinner and XlootMonitor. With my normal Skinner-settings, the XlootMonitor loot list has a white background making it a bit hard to see. If I were to move my savedvariable-files for skinner out of the wtf-folder, then it's black and just fine. Except the rest of my UI just looks ugly.

    Is this something that you could solve, or do I need to talk to Xloot's author about it? Or is it just on my end with my 2 year old settings? Altho I have been using Skinner for way longer.

    PS. attached two screenshots highlighting the diffrence (and no, I don't have the frame that big normally)
    Posted in: General AddOns
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