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    posted a message on Recount
    Latest version totally freezes the computer as soon as a fight is started in a raid. When Recount is disabled, everything is fine.
    Posted in: General AddOns
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    posted a message on Recount
    Latest beta prevents quest "Emergency Response" near Serpent's Heart in Jade Forest from working. It only did it for Sully though, the other 2 worked fine.

    No lag issues at all though.
    Posted in: General AddOns
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    posted a message on Recount
    The old bug with Hunter pets is still present. If you switch pets, Recount sometimes will not recognize the new one fully and will show the previous one's name with no damage done when you have the Hunter and pet damage combined. The total amount of damage done is right and if you choose to display the damage separately it works fine, but when they are combined, a mouse over of your name in the recount list will not always show your current pet. Sometimes it even gets stuck on showing the name of temporary helpers you get in say ZA where you get the bear cub helping you. Sometimes a /reload will fix the issue and sometimes not
    Posted in: General AddOns
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    posted a message on Recount
    The in game thing only shows Cataclysm bosses and it does not have a wishlist feature. Just two points. It's also easier to just open Atlas which has a better map and have the loot readily available.

    I see that the problem was discovered to have been in Atlasloot which actually does make more sense with all the changes they made. I edited the suggested file and everything works perfectly. Good work and good find Elsia.
    Posted in: General AddOns
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    posted a message on Recount
    The addon is not usable if you also have Atlasloot. Recount prevents Atlasloot from working and if both are enabled and you click on log out in the game, the entire game crashes. This is happening with the release version posted at Curse.
    You can only use one or the other and if I have to choose, Atlasloot will win out.
    Posted in: General AddOns
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    posted a message on Recount
    The problem with Hunter pets not being assigned to the Hunter seems to be fixed. However, the issue with a mouseover of the Hunter's name when damage is merged will sometimes not show the pet's contributions if a new pet has been brought out. It will still show the first one's name with no damage done.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Elsia
    I still haven't gotten any reports how to reproduce and it works fine for me, so I have no way of fixing the problem.

    My guess is that some crucial pet summoning combat log events are no longer consistently reported since 4.0.1 but I have no actual evidence. Recount's code did not change at all re pets, so something must have changed combat-log side.
    I would suspect more that it has to do with the way call pet has been changed to allow calling 4 different ones now instead of just the one. That is the biggest change that has been made to pets.
    Posted in: General AddOns
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    posted a message on Recount
    The bug with Hunter pets is still present. It also bugs when you change pets and does not show the new one when you mouse over your name . It instead shows the old pet name with 0 damage done.
    Posted in: General AddOns
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    posted a message on Recount
    I spoke too soon earlier, the bug with Hunter pets sometimes showing as <unknown> is still present and causes their damage not to be merged with the Hunter's. I have determined that it only happens in instances and not in the outside world.

    Posted in: General AddOns
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    posted a message on Recount
    The problem I had seems to be gone since I deleted all the old Recount luas from saved variables. I had just overwritten the old version with the latest one after the patch. I've always done that before without problems but I guess this time it didn't work. Probably too many changes in things.
    Posted in: General AddOns
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    posted a message on Recount
    I don't know how to be more specific than what I said. I'm raiding and I go to check damage and dps on recount and it's much lower than it should be. I mouse over my name in the list and it does not show any pet damage even though the merge option is checked. I uncheck that option and my pet now shows as Moonfire <unknown> where other people's pets are assigned to them. I recheck merge and only my damage shows without the pet's added in. If I type /reload in game to reload the ui it starts working right but if I change pets, especially if I bring out my Spirit Beast, it bugs again.
    Posted in: General AddOns
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    posted a message on Recount
    There is a bug in the current version with Hunter pets. They sometimes come up as unknown instead of who they belong to. This causes their damage to not be merged in with the Hunter's. It also bugs in the same way if you change pets. The new pet is shown as unknown and even if it's damage is merged in, when you mouse over your name it shows the previous pet's name and 0 damage done. It seems to happen with Spirit Beasts more than the others.
    Posted in: General AddOns
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    posted a message on Recount
    The window is skinny now and won't resize--the buttons for config,etc. go on top of the title in the bar
    Posted in: General AddOns
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    posted a message on Recount
    Pre 2.4 the hunter pet info like % of damage done and top 3 mobs attacked did show on a mouseover of the hunter's name when the data was merged---it only does it now on very rare occasions.It shows the pet's name but says it did 0% of the damage. And the past fight data still hardly ever shows--only if you completely restart Wow does it ever work and not always even then
    Posted in: General AddOns
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    posted a message on Recount
    Okay I updated and most of the problems are fixed. Even the timers now appear to be seperate again. However, it still does not show past fights. It only has Overall and current,and, both show the exact same data.
    Posted in: General AddOns
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