Its been 3 weeks figuring out how to change the entity drop when a certain entity kills another entity like,
If a player kills a zombie, the zombie drops rotten flesh but when another entity,for example custom skeleton, kills it, the zombie doesnt drop rotten flesh but drops leather instead. Can anyone help me out?
ok ive wanted to start making a mod related to anime,game characters and some weapons and items. but i need a person who knows programming to help me on custom AI. As for now, all it does is wander. image attached to this thread is the only entity implement in the game.
MCreator is used to make the mod , as i cant get the mob to spawn when using eclipse.