I'm specifically talking about ShockAndAwe.
Basically, i want a stand-alone mod for showing total windfury damage that SaA has, but the closest match i've found is ShamanFriend and it has a bit too many features that i want (plus it doesnt work the way i want :p )
This is the code i think that is used for that (taken directly from "Stats.lua") (just to give whoever that know how to do it a good start)
<OnEvent>
if event == "PLAYER_LEVEL_UP" then
if arg1 == "player" then
self.playerLevel = UnitLevel( "player" )
end
end
-- This should be run on login and if a player levels up
if self.playerLevel ~= 80 then
self:SetHeight( self.lvl80FrameHeight + self.xpBarHeight )
else
self:SetHeight( self.lvl80FrameHeight )
end
It's not kgPanels doing anything. In one screenshot, you have just hte rep bar showing. In the other, you have both the rep and exp bar up.
Oh... didn't notice that :o
Well, here comes the next question then: How to make the panel match the height of my actionbar... Since the actionbar im using only shows both bars when im not lvl 80 ;D
Thx, that worked :D Made a few modification so the texture im using only shows if u play a class that uses stances/special bars :) But works like a charm!
K, i might be blind or just stupid, but i just can't fix this :S
I'm trying to have a panel to work for just a specific classmod that i use, so it wont show up on any of my other characters. But the "Script Dependency" doesn't seems to work (or im doing something wrong).
OnLoad
self:RegisterEvent("PLAYER_LOGIN")
OnEvent
if class == "SHAMAN" then
self:Show()
else
self:Hide()
end
Well, they are doing exactly what the authors deserves and yet you qq? Please let me join, cause i don't have a f clue what else they can do to uphold their fast services...
Is there are way you can add cd for items, like trinkets? Ive been using CoolDownTimers2 for quite a while, when i found this... I love it, but i miss the cd-counter for my items :)
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Basically, i want a stand-alone mod for showing total windfury damage that SaA has, but the closest match i've found is ShamanFriend and it has a bit too many features that i want (plus it doesnt work the way i want :p )
This is the code i think that is used for that (taken directly from "Stats.lua") (just to give whoever that know how to do it a good start)
http://www.pastey.net/135638
EDIT: Here's the code from WFCD:
http://www.pastey.net/135640
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Thx again m8 :D worked as intended, even tho i had to play around with the code for a bit before i realized how to make it work ;)
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Oh... didn't notice that :o
Well, here comes the next question then: How to make the panel match the height of my actionbar... Since the actionbar im using only shows both bars when im not lvl 80 ;D
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Any reason why kgPanels acts like this? I haven't changed anything with either my actionbar mod or kgPanels itself...
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Thx, that worked :D Made a few modification so the texture im using only shows if u play a class that uses stances/special bars :) But works like a charm!
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I'm trying to have a panel to work for just a specific classmod that i use, so it wont show up on any of my other characters. But the "Script Dependency" doesn't seems to work (or im doing something wrong).
OnLoad
OnEvent
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Sweet! ;)
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Mind adding it in a near future?
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