Much Needed addon. I can't wait to download a stable version.
And don't listen to those folks saying they won't use it just because of the way the UI looks. :p I think it looks just fine. :D
If all you do is alt management that would be awesome!
Here are a few things off the top of my head....
- Keep alts together even if someone removes their main from the guild.
- When shift clicking someones name in the chat frame, inject alt names into the /who info return string.
* Are you going to try and include Guild Master functions?
- Rank promote / demote
- Batch rank promotion / demotion. (all alts at once)
- Guild permissions UI? (blizzards' is currently horrid)
I didn't see a thread about this one specifically, so here is a new thread.
I've had trouble getting Baggins_Outfitter to filter a Baggins category based on what is Not in an outfit. Maybe I'm missing something easy. If so, please point it out to me.
In the mean time, I've edited my Baggins_Outfitter.lua to look like this, giving me a "None" option that works great for me.
Baggins_Outfitter = AceLibrary("AceAddon-2.0"):new("AceConsole-2.0","AceEvent-2.0")
local Baggins_Outfitter = Baggins_Outfitter
local dewdrop = AceLibrary:HasInstance("Dewdrop-2.0") and AceLibrary("Dewdrop-2.0")
local function Matches(bag, slot, rule)
local sTest = rule.test
if not sTest then return end
local pItemInfo = Outfitter:GetBagItemInfo(bag, slot);
if not pItemInfo then return end
local vOutfits = Outfitter:GetOutfitsUsingItem(pItemInfo);
if not vOutfits then
if sTest == "None" then
return true
else
return false
end
else
if sTest == "All" then
return true
else
return false
end
end
end
local function GetName(rule)
local sTest = rule.test or "???"
if sTest == "All" then
return "Outfitter: All"
elseif sTest == "None" then
return "Outfitter: None"
else
return "Outfitter: ???"
end
end
local function CleanRule(rule)
rule.test = "All"
end
local function DewDropOptions(rule, level, value)
if level == 1 then
dewdrop:AddLine("text", "Outfitter", "isTitle", true)
dewdrop:AddLine("text", "Outfitter: All", "checked", rule.test == "All", "func", function(k) rule.test = "All" Baggins:OnRuleChanged() end, "arg1", "All")
dewdrop:AddLine("text", "Outfitter: None", "checked", rule.test == "None", "func", function(k) rule.test = "None" Baggins:OnRuleChanged() end, "arg1", "None")
end
end
function Baggins_Outfitter:OnEnable()
Baggins:AddCustomRule("Outfitter", {
DisplayName = "Outfitter",
Description = "Filter by used in Outfitter set.",
Matches = Matches,
GetName = GetName,
CleanRule = CleanRule,
DewDropOptions = DewDropOptions
})
end
If this code edit is actually valuable, I hope the original author sees this thread. :-)
I've been goofing around with the XML from the armory, and am making a windows app that I hope will generate HTML table reports for easy web posting. I was wondering if the idea would interest anyone for an in-game addon, but the data radius thing is kind of a bugger.
The offline thing seems like it's going to be a very manual process. Navigating to the armory, entering my password, saving out the XML, etc..
Does anyone know an easier method of extracting that XML?
Quote from Starinnia »
.... Additionally it adds info to item tooltips based on the last scan info. Nice for seeing if the Guild Bank has some mats you need.
Does your mod include banked item aging? If so, you get Cookies!! :-)
Shows reports on bank log data similar to Damage Meters etc.
- Imports bank log data
- Display bar graph similar to Damage Meter like addons
- Feature to announce in chat channel
Potential Reports:
- Top Gold depositors
- Top Gold withdrawers
- Top Armor repair users
- Top positive cash flow (deposit - (withdraw + repair)) sort Descending
- Top negative cash flow (deposit - (withdraw + repair)) sort Ascending
- Top item depositors by volume
- Top item depositors by value (hook to vendor sell price?)
- Top item withdrawers by volume
- Top item withdrawers by value (hook to vendor sell price?)
- Top overall depositors ((deposit + dep items by value) - (withdraw + repair + widrw items by value)) sort Descending
- Top overall withdrawers ((deposit + dep items by value) - (withdraw + repair + widrw items by value)) sort Ascending
- Top low value item depositors (deposit by volume DESC & deposit by value ASC)
- Top high value item depositors (deposit by volume DESC & deposit by value DESC)
Thortok2000, this is a wonderful idea to improve an already great addon.
- The name "Fishing ACE" is fine.
- The name "Smart Lure" is fine too.
- Bilbo Baggins Rocks
Kagaro's post is a great place to start for triggering the features you outlined.
And I believe that the terminology you are looking for is 'table'. I know enough LUA to be dangerous, and I bet I could hack something together that would capture the desired triggers and store the data in a table.
However, I wouldn't know how to save such a table in the saved variables file, and i wouldn't know how to also re-load it when logging in. However I think there is an ACE library that does some of the heavy lifting for saved variables. Hopefully, FishingAce is already referencing that library and using it. Perhaps I'll poke at it later and see what I can break. ;-)
Also, I want to lend my support for the feature request to have addressable action bars. Having a bar that casts everything on it on the target-of-target or focus or whatever can be really handy in places like arenas and raids. Heck, for party healing, having four bars that were addressed to party1-party4 would be really handy, go back oldschool-style like with GroupButtons from Discord.
Another way to approach this is to use click casting with an addon like "Clique". I have a 5 button mouse and have set up all my heal spells with multiple down rankings to different clicks and (Shift/Alt/ctrl + click) etc... And then my harmful spells are also set up similarly for easy clicking on Focus or target of target or whatever.
Sure, it's a different approach than an addressable action bar, but I think it accomplishes the same goal pretty nicely. And there are less button bars clogging the screen, which is a personal perk for me. :-)
8< ------snip-----
As for the RPHelper GUI thing - are you guys using the WoW Ace Updater or just downloading the zip? I know it extracts OK with the WoW Ace updater. I guess that's another stupid thing I need to figure out about the SVN. ARG.
8< ------snip-----
I use the Ace Updater, and observed the GUI folder in folder issue. However, mine is the Macintosh version of the Ace Updater.
I think, I noticed this too. If it's the same thing... The problem is that when this addon is downloaded from wowace it comes in one folder.
There are really 2 folders that need to be installed. One is the RPHelper folder, and the other is the RPHelperGUI (or similar spelling).
With the wowace download this RPHelperGUI comes inside the RPHelper folder, and that was causing similar problems for me. Once I pulled the RPHelperGUI folder out separately as if it were a separate addon, all worked a-ok.
0
And don't listen to those folks saying they won't use it just because of the way the UI looks. :p I think it looks just fine. :D
If all you do is alt management that would be awesome!
Here are a few things off the top of my head....
- Keep alts together even if someone removes their main from the guild.
- When shift clicking someones name in the chat frame, inject alt names into the /who info return string.
* Are you going to try and include Guild Master functions?
- Rank promote / demote
- Batch rank promotion / demotion. (all alts at once)
- Guild permissions UI? (blizzards' is currently horrid)
Cheers!
0
0
0
Anyone: Is there a way to view "effective healing"? Effectively, amount healed minus amount overhealed.
thanks
0
http://www.wowace.com/forums/index.php?topic=11116.0
0
I've had trouble getting Baggins_Outfitter to filter a Baggins category based on what is Not in an outfit. Maybe I'm missing something easy. If so, please point it out to me.
In the mean time, I've edited my Baggins_Outfitter.lua to look like this, giving me a "None" option that works great for me.
If this code edit is actually valuable, I hope the original author sees this thread. :-)
0
The offline thing seems like it's going to be a very manual process. Navigating to the armory, entering my password, saving out the XML, etc..
Does anyone know an easier method of extracting that XML?
Does your mod include banked item aging? If so, you get Cookies!! :-)
0
- Imports bank log data
- Display bar graph similar to Damage Meter like addons
- Feature to announce in chat channel
Potential Reports:
- Top Gold depositors
- Top Gold withdrawers
- Top Armor repair users
- Top positive cash flow (deposit - (withdraw + repair)) sort Descending
- Top negative cash flow (deposit - (withdraw + repair)) sort Ascending
- Top item depositors by volume
- Top item depositors by value (hook to vendor sell price?)
- Top item withdrawers by volume
- Top item withdrawers by value (hook to vendor sell price?)
- Top overall depositors ((deposit + dep items by value) - (withdraw + repair + widrw items by value)) sort Descending
- Top overall withdrawers ((deposit + dep items by value) - (withdraw + repair + widrw items by value)) sort Ascending
- Top low value item depositors (deposit by volume DESC & deposit by value ASC)
- Top high value item depositors (deposit by volume DESC & deposit by value DESC)
0
- The name "Fishing ACE" is fine.
- The name "Smart Lure" is fine too.
- Bilbo Baggins Rocks
Kagaro's post is a great place to start for triggering the features you outlined.
And I believe that the terminology you are looking for is 'table'. I know enough LUA to be dangerous, and I bet I could hack something together that would capture the desired triggers and store the data in a table.
However, I wouldn't know how to save such a table in the saved variables file, and i wouldn't know how to also re-load it when logging in. However I think there is an ACE library that does some of the heavy lifting for saved variables. Hopefully, FishingAce is already referencing that library and using it. Perhaps I'll poke at it later and see what I can break. ;-)
Best of luck with this effort!
0
Another way to approach this is to use click casting with an addon like "Clique". I have a 5 button mouse and have set up all my heal spells with multiple down rankings to different clicks and (Shift/Alt/ctrl + click) etc... And then my harmful spells are also set up similarly for easy clicking on Focus or target of target or whatever.
Sure, it's a different approach than an addressable action bar, but I think it accomplishes the same goal pretty nicely. And there are less button bars clogging the screen, which is a personal perk for me. :-)
0
Fair enough. :-) I think I found it:
I'm betting that if I change that 84 to a lesser number, the frame will render higher up on the screen.
Anyway, I'm sure it's a low priority, but I would like to request a feature to make the popup-frame dragable. Thanks. :-)
0
Is there any way to move the position of the popup frame?
0
I've started using Assessment, but am definitely renewing my subscription to Recount now. ;-)
One feature request: Key bindings for the < > buttons? thanks!
0
I use the Ace Updater, and observed the GUI folder in folder issue. However, mine is the Macintosh version of the Ace Updater.
0
I think, I noticed this too. If it's the same thing... The problem is that when this addon is downloaded from wowace it comes in one folder.
There are really 2 folders that need to be installed. One is the RPHelper folder, and the other is the RPHelperGUI (or similar spelling).
With the wowace download this RPHelperGUI comes inside the RPHelper folder, and that was causing similar problems for me. Once I pulled the RPHelperGUI folder out separately as if it were a separate addon, all worked a-ok.