Hi,Shadowed!
Blizzard player and target frames apear while changing spec without any errors... This begun from 5.0.4 patch with all new version of SUF.
I`m playing shaman. This takes a place with another classes...
Thanks.
I don't really want to be messing with the parent like that. Given that most people don't seem to be complaining about it, I'm more inclined to blame another addon right now.
I use the same set of addons. Before removal of this function from a code all worked perfectly. Why it is necessary to search for the reason somewhere, instead of in most SUF? Especially, my correction completely eliminates a problem.
There is a saying: "The best is the enemy of the good".
Be easier:)
I`m useing 3.4.1 version in my 10/25-man, and noticed that while using SUF, there would be a pop-out window on the left side of my screen when
- creating raid
-I change my spec.
It was the default Blizzard window for doing role checks, placing the raid markers on the ground, etc. If I did a recheck any option in "Hide Blizzard frames" window in SUF options, it would disappear.
To correct this problem I make some changes in ShadowedUnitFrames.lua:
Before
if( ShadowUF.db.profile.hidden.raid ) then
local function hideRaid()
CompactRaidFrameManager:UnregisterAllEvents()
if( not InCombatLockdown() ) then
CompactRaidFrameManager:Hide()
end
After:
if( ShadowUF.db.profile.hidden.raid ) then
local function hideRaid()
CompactRaidFrameManager:UnregisterAllEvents()
if( not InCombatLockdown() ) then
[COLOR=Red]CompactRaidFrameManager.Show = self.noop[/COLOR]
CompactRaidFrameManager:Hide()
end
and problem dissapeared.
This problem was in 2 last versions of addon. And I don't understand, why You remove
0
All the same...:(
0
Blizzard player and target frames apear while changing spec without any errors... This begun from 5.0.4 patch with all new version of SUF.
I`m playing shaman. This takes a place with another classes...
Thanks.
0
Nevertheless THAT WORKS.
I use the same set of addons. Before removal of this function from a code all worked perfectly. Why it is necessary to search for the reason somewhere, instead of in most SUF? Especially, my correction completely eliminates a problem.
There is a saying: "The best is the enemy of the good".
Be easier:)
0
- creating raid
-I change my spec.
It was the default Blizzard window for doing role checks, placing the raid markers on the ground, etc. If I did a recheck any option in "Hide Blizzard frames" window in SUF options, it would disappear.
To correct this problem I make some changes in ShadowedUnitFrames.lua:
Before
After:
and problem dissapeared.
This problem was in 2 last versions of addon. And I don't understand, why You remove
from lua?