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    posted a message on Grid2 - What it is, and what it's not
    Is there a way to set the health bar color to a static color currently?
    Posted in: Grid & Grid2
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    posted a message on CastYeller2 - official thread
    The name of the cast from a warlocks summoning stone is "Summoning Stone Effect", Adirelle. However the cast does not show up on other plays like a normal cast would, only when you cast it.
    Posted in: General AddOns
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    posted a message on CastYeller2 - official thread
    I'm not sure if this is possible, I'm assuming it is...

    Default feature for all classes to yell when you are USING the summoning stone provided by a warlock. So that people know who you're trying to summon.
    Posted in: General AddOns
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    posted a message on New DoT/HoT Timer.
    My mistake, looking into these addons more. Thank you for the responses.
    Posted in: Addon Ideas
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    posted a message on New DoT/HoT Timer.
    All the current DoT and HoT timers are inactive except for DoTimer which I personally find way to complex and doesn't have all the features I would like.

    What I would like for a DoT/HoT timer would be the following:

    • Configuration works similar to the way Pitbull 4 works where you create a frame and name it.
    • One of the areas allows you to type the spell ID or name and select whether it is a buff/debuff and where it should be looking (Player/Target etc).

    This allows maximum customization while keeping it very simple. An example usage that I would be using on my warlock would be this:

    1 frame with (currently) the following debuffs and buffs showing:

    Debuffs:
    • Immolate
    • Any Warlock Curse
    • Corruption
    Buffs:
    • Decimation
    • Glyph of Life Tap (Shows as Life Tap would probably use spell ID)

    The major difference between this addon and other DoT/HoT timers would be the ability to create frames that are not locked down to only display certain buffs/debuffs from certain targets on certain bars. You can place any buff or debuff from any target (Target/Focus/Player etc) that has a timer onto any of the frames you create.
    Posted in: Addon Ideas
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    posted a message on TotemPower (PallyPower for Totems)
    With the patch comming out that is significantly buffing AoE totems it would be worth while (for me and my fellow shamans at least) to have a mod similair to PallyPower except for totems. Most of the time there's multiple Flametongue totems down (even with Totem of Wrath down) and some totems (such as Stoneskin) get left out because everyone is dropping SoE.
    Posted in: Addon Ideas
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    posted a message on Modifier + Click sell all of selected item.
    I'm looking for an addon similar to the various auto-selling addons that work via list/item quality. However, I would like the feature of being able to alt + click an item in my bag with the vendor open and ALL items of the same name to be sold.
    Posted in: Addon Ideas
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    posted a message on Aloft - Customized Nameplates - Official Thread
    Hope you take this addon under your wing full time Acapela :). Just started using it yesterday and I think it's an amazing mod. If you don't fix up Aloft maybe you could make your own. :D
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    After breaking a mind control all the damage done to the mind controlled target shows up as damage done to you.
    Posted in: General AddOns
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    posted a message on Parrot 1.0
    Is there any chance that someone else could fix the code for 2.4? If not what is (if any) the time frame we're looking at for Parrot 2.0?
    Posted in: General AddOns
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    posted a message on PitBull 2.0
    Ok, was just wondering. I'll just stick to having it on ignore in WAU.
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    It's my target frame, I would like raid/party members to show up as absolute (1337/1337) and have everything else show up as percentages. The only thing that WoW returns without a mod for absolute health is you, your party and your pet as far as I know.

    **EDIT**
    Basicly I want my target frame to work the way it does without LibMobHealth installed and set to Absolute.
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    Quote from Ellipsis »

    Just change your health tags on those frames to whichever you prefer. There is no need to remove LibMobHealth.


    Is there a way to set tags for anything that is capable of showing it's true absolute health and have everything else show as percentage?
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    Quote from Ellipsis »

    Just switch your target frame's health text to "percentage" instead of "absolute".


    Not sure if this has been said yet, really didn't want to read 20+ pages to find out. I prefer seeing my raid members health on target as absolute and my enemy (rather it be NPC or PC) as a percentage. I haven't been able to find out a way to do this other than uninstall LibMobHealth-4 and ignore it in WAU. Would be really great if you could add an option in modules to disable LibMobHealth.
    Posted in: Unit Frames
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    posted a message on Coilfang/TK/Regular Potion addon.
    Is there an addon that will automaticly use the correct Mana or Healing potion if you have them in your bag. For example if in Serpent Shrine Cavern it will automaticly use Cenarion Mana Salve instead of Super Mana Potion. I tried using Autobar yesterday but it seems to be severely bugged in that specific area of the addon.
    Posted in: Addon Ideas
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