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    posted a message on The New Curse Client
    ARGH!

    Errorhandling, please...


    (There was only /Interface, not /Interface/AddOns/)
    Posted in: Updaters
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    posted a message on how to distribute my UI now?
    Quote from Pericles
    Why on earth would you??? If you are not an addon author then PLEASE don't make our jobs harder by bundling up addons with out of date libraries. Curse is making the effort to remove bundles, I only wish others did the same.

    Making random compilation that are by definition out of date quickly after you upload them causes enormous problems with the clueless downloading stuff.

    You're totally missing the point of UI packs, so please don't act as if your mediocre flaming was the definitive answer.
    Posted in: General Chat
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    posted a message on The New Curse Client
    Bet I'm repeating what everyone else already said, but atm I really dislike this client.
    Just because I'm using the commandline for half a day when developping stuff doesn't mean I don't want simple things simple.

    I'll repost what I wrote on IRC:

    [17:20:16] (winkiller) maybe it's me. but with the curse client I have no fucking clue if something is uptodate. refresh/check for updates.. what now?
    [17:20:23] (winkiller) and all addons are showing installed==latest
    [17:21:19] (winkiller) so.. are there now real "releases" since the svn-move or why do I see no updates in many days?
    [17:21:43] (@nevcairiel) that depends on the devs themself now, winkiller
    [17:22:16] (winkiller) I'm lacking a progress bar.
    [17:22:23] (winkiller) maybe I just updated stuff, but I can't tell
    [17:22:37] (winkiller) I only got "refreshing addons, this may take some minutes"
    [17:22:52] (winkiller) the terminology is all. but not clear :|

    My main problem is:
    1. I start it
    2. that "Working - processing new addons" pops up
    3. I have no clue what this is. Is it updating? is it fetching info which of my addons is outdated?
    4. I wonder why this needs a "popup" window in the lower right corner of my LEFT monitor.. (dualscreen detection fail :/)
    5. I see (after a quick glance) that no addons seems to be updated. But I'm not sure, because it lists all of them - and I don't know what 3. did.
    6. I click "Refresh", don't see anything but the panel being repainted.
    7. I click "Check for Updates" - again nothing, where is the status bar text saying "All your addons are up to date". Oh where?
    8. I mark AutoTurnin and click "update addon" - nothing happens for a second, and because 6. and 7. I click again
    9. Now I have 2! popup windows saying "updating AutoTurnin". WTF.

    I really don't want to be too negative, but this is useability nightmare compared to JWoWUpdater or WAU :(
    Posted in: Updaters
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    posted a message on Framerates?
    Core 2 Duo E6850 / 3 GHz
    2 GB RAM
    GeForce 8800 GTS
    1280x1024 windowed, fullscreen

    50 fps most of the time, but lately huge drop in raids - down to 3-5.
    Still trying to figure out why...
    Posted in: General Chat
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    posted a message on PallyPower - Official Thread
    Quote from Armagon »

    Hey there,
    I wanted to add a feature to FuBar_PPFu (unrelated, I know) and so came to play around a bit with PallyPower and found something which doesn't work as intended imo.

    It's about "Hide Player Buttons".
    When I either click the config option or call PallyPower:TogglePlayerButtons() in my own code, the self.opt.display.hidePlayerButtons is getting set, but the display won't update.
    adding PallyPower:UpdateLayout(); also doesn't help (but I already thought it was not there for a reason :P)

    And then this may be related to "Show in Party/Show single" - to get the "Hide Player Buttons" halfway working, I seem to have to click these two - or at least this setting overrides it, so my guess is that "Hide Player Buttons" doesn't work at all - and it should be updated instantly on toggle (in PP or from outside.)

    The code I looked at was mostly PallyPower:ToggleDragHandle() for obvious similarity, and this updates just fine - I'm just starting with lua and addons so I can't provide a patch, but I'm using the latest svn version of PP if that helps.


    any news on this?
    or just anyone who can confirm it?
    Posted in: General AddOns
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    posted a message on Chatter- Ace3 chat mod (was Chatterbox)
    Made an update some hours ago, but in the PlayerNames module, depending on whether I click [X] Color level by difficulty it jumps between these 2 methods of display:

    [11:12:13][G][Name:70] and
    [11:12:13][G][70:Name]

    but not really deterministic, every few clicks - and not when I /say something myself. Weird :P
    I'd love to configure front/back in this dialog.

    Apart from that - great mod, thanks!
    Posted in: General AddOns
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Just a quick stop to say thanks for this awesome tool :)

    Thanks!
    Posted in: Updaters
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    posted a message on PallyPower - Official Thread
    Hey there,
    I wanted to add a feature to FuBar_PPFu (unrelated, I know) and so came to play around a bit with PallyPower and found something which doesn't work as intended imo.

    It's about "Hide Player Buttons".
    When I either click the config option or call PallyPower:TogglePlayerButtons() in my own code, the self.opt.display.hidePlayerButtons is getting set, but the display won't update.
    adding PallyPower:UpdateLayout(); also doesn't help (but I already thought it was not there for a reason :P)

    And then this may be related to "Show in Party/Show single" - to get the "Hide Player Buttons" halfway working, I seem to have to click these two - or at least this setting overrides it, so my guess is that "Hide Player Buttons" doesn't work at all - and it should be updated instantly on toggle (in PP or from outside.)

    The code I looked at was mostly PallyPower:ToggleDragHandle() for obvious similarity, and this updates just fine - I'm just starting with lua and addons so I can't provide a patch, but I'm using the latest svn version of PP if that helps.

    And at least speaking for my girlfriend with a pally using it, I have to say thanks for making the buffing chores easier :) (I don't play a pally)
    Posted in: General AddOns
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    posted a message on AckisRecipeList - Official Thread
    gogo, finish it - already quite awesome :)

    edit: reporting something useful, ARL told me that it is missing these:
    Shadowprowler's Chestguard, Violet Eye Revered, 365 LW
    Thick Draenic Gloves, taught by: http://www.wowhead.com/?spell=32470
    Posted in: General AddOns
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    posted a message on WowAce's Packagemancer and http://files.wowace.com/
    it's simply amazing.
    well done.
    Posted in: Updaters
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    posted a message on ClosetGnome - Wear it or lose it.
    I got one possible bug to report:
    - When I switch off "Display Helm" it is again displayed when switching Sets - but I can't really reproduce it, only happens sometimes on one machine, fine on another - gonna check it again

    And I got one Feature Request:
    - When one set has MH + OH and one set has 2H weapon, please remember the location of the OH/shield and put it back where it belongs when switching back

    Other than that, thanks for making this great mod.
    Posted in: General AddOns
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