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    posted a message on Skinner
    skin for bagnon is gone?
    Posted in: General AddOns
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    posted a message on Grid
    Just a comment about the tooltips; it's nice to have them but I was wondering if they could be custom simplified tooltips with an option to have relevant raid info in them (kinda like sraidframes has rebirth cooldown, location, etc) instead of reusing the default unitframes tooltip. That way you could have a smaller tooltip that was attached to the grid unit you're hovering over instead of one that sits in the default location.

    Thanks for all the work you're doing on this mod btw.
    Posted in: Grid & Grid2
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    posted a message on Bartender2, ActionBar AddOn for Blizzards default buttons
    Could an option be added to only display one bag? I use a consolidated bag mod and don't need to see all four + the backpack.
    Posted in: General AddOns
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    posted a message on AuldLangSyne 2.0
    Dunno if this is dead or not (the thread seems to be) but I've been having a problem since revision 13224. People I have in my friends list aren't getting info updates (guild / class / last online). Only data I have from previous revisions is there. When I nuked my auldlangsyne.lua in the savedvariables folder in an attempt to have auld rebuild the data, it was unable to, on multiple characters.

    Rolling back to 12465 fixes all issues. Names update with guild / class info just like it should.

    Also, I was wondering if auld could track more than 50 friends (and perhaps more than 50 to be ignored) which I know some older mods were capable of.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Using it with bongos, very nice so far, wondering if the bag bar can be included in the reskin?
    Posted in: General AddOns
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    posted a message on Buffalo
    Buffalo is fantastic

    Just one question - can there be an option to have weapon buffs work like the default? It used to show a purple border and was integrated into the standard buff frame (so if you use a mana oil on a stave or a lure on a fishing pole it increments the personal buffs instead of taking up additional space somewhere else on the screen).

    Thanks
    Posted in: General AddOns
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    posted a message on Antagonist
    Quote from Sole »

    Alright Ive added Dewdrop to the toc. Sorry for the oversight.

    anywhere you like in the mess of library calls in the file


    I always thought the toc was pretty clean :(.


    Mess as in a bunch, not mess as in untidy. Sorry, didn't mean to offend - local slang.
    Posted in: General AddOns
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    posted a message on Antagonist
    He just forgot to add the dewdrop lib to the toc, you can fix it yourself right now if you like.

    open Antagonist.toc in notepad (or your favorite text editor)

    add the line

    libs\Dewdrop-2.0\Dewdrop-2.0.lua

    anywhere you like in the mess of library calls in the file

    and there you go, right as rain.
    Posted in: General AddOns
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    posted a message on oCD and oCB.
    It also doesn't show a red bar when a cast is failed (at least for me). It also bugs out when I chain cast a few times and eventualy starts getting all crazy with the casting time reading 2442.45 or something, and doesn't function as a casting bar at all (bar doesn't fill on the next cast). I've only really noticed this in PvP, however, I'm forced to keep using the Ace version of OCB because of it. What's funny is that reloading the UI doesn't even fix it, I have to log out of the game and log back in.
    Posted in: General AddOns
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    posted a message on Antagonist
    Is there an option to remove the titles from the bars like in hostel?
    Posted in: General AddOns
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    posted a message on OneBag 2.0.6026 [Released 7/28/2006]
    I was wondering, is there was a way to change the slot spacing for a displayed bag? Or is that not available?
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    to give you an example of what I'm taking about;

    I run at 1920x1200. I have plenty of room on my screen. However, squeaky wheel for me is smaller and is actually more helpful to me than squishy is, because on my screen squishy takes up more room but gives me LESS of the information I need (hp status in the form of a graphical bar) because the bars are so small. With squeaky, there is no superfulous information, just what I need to see; is the person in range, is their health low, and if so, by how much.

    For example, this is a section of my ui in AV:

    http://www.node3.net/squeaky.jpg

    The technical merits of squishy are there, it's just the aesthetics that prevent me from making a full switch at this time.
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    The one big thing that keeps me from using this mod, as it stands:

    The health bars are just too small. And resizing them means making the window massive, which I also don't prefer.

    Something like squeaky wheel (which I honestly don't like from a code perspective) is preferable to me as I can resize the health bars to be thick / long enough to suit my UI/play style (one of my squeaky bars is 3-4 of a squishy bar). The squeaky window is small, but the bars occupy 98% of the space (no heal reporting, no window title, etc). Making the bars larger and moving the unit names inside them would allow you to have more space for the bar itself.

    In spite of all this it's a very nice addon. I know several healers in my guild who use it.
    Posted in: General AddOns
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    posted a message on Anyway to change the fubar font without changing the system font?
    looking to use a more titan like font (e.g. bold, easier to read) and can't find any fields where I could change this
    Posted in: General Chat
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