Im getting an error today,
...\ag_UnitFrames\ag_UnitFrames-enUS.lua:1 Cannot find a library instance of AceLocale-2.0
Ive tried all the versions that are in www.wowace.com/files/ag_UnitFrames and they all give this error.
Does anyone have any ideas ?
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Sep 23, 2006Would it be possible to add a feature to not add certain whispers to the log ?Posted in: General AddOns
I'm the lootmaster for our guild, and my loot handling mod accepts whispers from people containing just the word 'me' to indicate interest.
If I could automatically filter these out that would be fantastic.
Sep 20, 2006Would it be possible to have the bars grow horizontally rather than vertically ?Posted in: Unit Frames
We've been raving about oRA in guild lately, and people have been trying it out - but we have some stick-in-the-muds who refuse to try unitframes where they cant have them horizontal.
EDIT: Sorry, it seems as though the version I had was quite out of date, and the version I have now has a horizontal layout.#
EDIT2: Seems the horizontal layout actually only arranges the groups horizontally =/
So my original request still stands - can we have the groups grow horizontally, so that they can be stacked vertically ?
Aug 11, 2006I updated my copy of GotWood today from the SVN, and now I get an error :Posted in: General AddOns
...\AddoOns\GotWood\libs\AceHook\AceHook-2.0.lua:374: AceOO-2.0: Attempt to modify a read only class
I dont know if its a problem with the Ace library, or the way its being used.
I was going to ask if it was possible to change the size of the CandyBars. I use Elkano's buffbar, and would like for all the bars to be the same height and width.
I couldnt find anywhere in the code where the height/width was set, so was wondering if it could be given as an option somewhere.
Aug 6, 2006Posted in: Unit Frames2) Mobhealth3 doesn't seem to work for me.
I have the same problem, and have been looking into it this morning.
What doesnt seem to be happening, is the estimates table ever being populated, so there is no data to base HPs off of.
It tracks damage taken etc just fine in the UNIT_COMBAT function.
However, GetTargetHealth() never seems to call
if _G.event == "UNIT_HEALTH" and validTarget then maxHP = _G.arg1 == "target" and self:CalculateMaxHealth(current) or lastMaxHP
Does anyone know where any developers of this can be found ?
Ive tried the 4G and Necronix versions from the SVN, and both show this behaviour.
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