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    posted a message on IceHUD
    Quote from Iceroth »

    MobHealth3 is the winner. Committed to SVN as well.

    Now, about disabling percentages/absolute values for bars. As it currently is disable top or bottom 'row', would you people prefer to have them enabled/disabled per module basis? That would then mean removing enable/disable all option that there currently is (and a lot of clicking to enable/disable them all :)).


    Well... you know, I'd like to have them disable on a per module basis, more clicking but this way you can customise the mod :)

    And :)

    P.S.

    About casting bar, it would be nice to have IceHUD supporting FlightMap too, but of course, it's not high priority.
    Posted in: Unit Frames
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    posted a message on IceHUD
    I perfectly understand your point. My suggestion it go with the one who has the most download, hence it's probably the most popular. Anyway, it's not a problem at all to add one more addon if what you pick is MH3.
    Thanks!

    And :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    Now I understand... I use http://ui.worldofwar.net/ui.php?id=1143. It's my fault, I apologize. Any chance for you to support this addon too? It's a kind of improved MobHealth and it's pretty polpular around.

    And :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    Quote from Iceroth »
    And:
    MobHealth2 works just fine for me :|, shows enemy health under target health percentage. I'm planning on switching my support to MobHealth3 in the near future though so maybe that'll fix the problem.


    Thanks for the answer... I still can see only my target mana :/ MY MI2 version is 2.97, based on Toc file.

    And :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    Hi Iceroth,
    I tested the new version yesterday in raid and you did a wonderful job, this addon is great, highly customisable and quick in updating info (as I already stated). Of course I still have something to report, you know, nothing is perfect :)

    - I enabled the MobInfo2 Support but I'm able to see only mob's mana, HP value doesn't show up.

    - I'd really need to be able to hide player health and mana percentages whilst keeping my target's ones. At the moment you can only disable both of them but whilst I don't have any interest in knowing my percentages, I need info about my target, because in raid a lot of orders are "do this thing when mob is at X% health".

    Thanks!

    And :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    It looks like the problem I reported between FruityLoots and IceHUD can't be reproduced, I experience it one of my accounts but not with the other one :/
    Anyway, I used it last night in raid with my rogue and I have some suggestions:

    - I'd like to hide the percentage values for my mana and health (yes, Jayblah asked for the opposite, to hide the absolute values).

    - Larger fonts for Combo Points, 40 is not enough for me if I scale the whole HUD down :) It would be possible to detach the Combo Points value from the TargetInfo module so that I can move it around?

    - At the moment TargetInfo module shows from the top to the bottom: Name and so, Buffs, Debuffs. I'd really like to invert it: Debuffs, Buffs, Name just because I'd like to have most important info closer to the center of my screen.

    - A bit smaller numbers for stacking Debuffs. The number completely hide the icon, I don't know if it depends on HUD scaling.

    This HUD is really really good, it looks really quick in reflecting changes in health, targeting and soyou did a wonderful jon, Iceroth!!!

    And :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    Thanks alot for the quick answer! I'll try to test a bit more FruityLoots and ICEHud, as well as moving frames.

    And :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    Hi Iceroth,
    I've just tried your HUD and it's really good. As soon as I installed it I got the following errors:

    IceCore.lua:60: attempt to index field `settings' (a nil value)
    ---
    FruityLoots.lua:57: attempt to index field `profile' (a nil value)
    ---
    IceCore.lua:146: attempt to index field `settings' (a nil value)
    ---

    and I had to disable FruityLoots to make IceHud working.

    I have a couple of feature request:

    - An option to hide/make transparent bars' background, I can check values way better this way.

    - An option to move Target Info and Target-ofTarget Frame around the screen, because I don't use default action bars, so I have to move the whole HUD too much up on my screen to be able to see target's info. At the moment I use Visor with ARCHud but I could not find ICEHud frame names.

    Thanks!

    And :)
    Posted in: Unit Frames
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