no one knows the answer at all?
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Last active Wed, Jun, 8 2016 06:57:11
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Oct 29, 2007I am just wondering how you can set it up so you can get a pre-existing map with all the nodes when you start the game? For example how can you set up Cart so that it has all the mining nodes in Terrokar Forest already marked? It worked for me before buti had to reinstal Cartographer and it was gone...Posted in: Map/Minimap AddOns
Also is anyone else getting a problem where if you open a map and if you want to check on another area it just displays it for a split second and go back to where you are?
Can anyone please help me with these 2 isues?
Oct 29, 2007From what i understand there are some nodes that spawn as the green counterparts... For example, in a place where there is usually an iron ore you might get a chance for it to be silver or Gold. The pre-existing icon is a dump taken from wowhead.com so it has the base of the node (in this case iron) for it to become gold or silver it would depend on your luck or the frequency of mining on the map you are on...Posted in: Map/Minimap AddOns
However, i might be all wrong.
Oct 17, 2007I am getting a couple of problems with cartographer.. (attached) also for some reason whenever i right-click to change the focus of the zone i am im it flips for a split second then goes back.. no matter how much i click i can't click out of my current zone...Posted in: Map/Minimap AddOns
Please help me....
Sep 28, 2007Now i am getting this error...Posted in: Map/Minimap AddOns
Date: 2007-09-29 00:21:33
Error occured in: Global
Message: ..\AddOns\Cartographer_Notes\Notes.lua line 11:
Bad argument #2 to `AddTranslations'. "enUS" registered twice.
Cartographer_Notes\Notes.lua:11: in main chunk
AucFilterBasic, v5.0.2249 (BillyGoat)
AucStatPurchased, v5.0.2249 (BillyGoat)
AucStatSimple, v5.0.2249 (BillyGoat)
AucStatStdDev, v5.0.2249 (BillyGoat)
BigWigs, v2.0 r49982
Sep 27, 2007First of all let me thank all who worked on this amazing addon.. it is a complete lifesaver! As to the trouble with Cartographer, well ever since the Rock configuration framework none of my nodes show up on the map. I use WoWAceUpdater regularly and they are all up to date but on the best days i get sprradic Treasure Box nodes but no mining or herbalism :(Posted in: Map/Minimap AddOns
Secondly my friend is also using Cart, but it will not let him zoom out (with right-click) out of the page he is currently in.. both of our cartographers are unlock and as for me.. all other modules are working fine.
Can someone please help???
Edit: Just a quick question... is it true that Cartographer clashed with AtlasLoot Enhanced?
Mar 5, 2007New category suggestion: Add a 'silks' to tradeskill mats byType. Would make catagorization for tailoring mats nicer for me at least. Some starter item ids would be 3182, 4337 and 10285. (Though I'm sure there's lots more.)Posted in: Libraries
Mar 2, 2007More missing items:Posted in: Libraries
Blackened Sporefish 27663 is missing form fish
Adamantite bar 23446 is missing from bar
Netherweave cloth 21877 missing from cloth
Onslaught elixir missing from Consumable.Potion
Zesty clam meat 7974 is marked as consumable.food, but you can't eat it, only cook it, so it should be a mat, not food.
Feb 21, 2007Posted in: LibrariesQuote from Nymbia »
Give me itemids and they will be ;)
I'm only 63, so I've not sear nearly all of them. But here's a few:
22445 - Arcane Dust
22446 - Greater Planar Essence
22447 - Lesser Planar Essence
22448 - Small Prismatic Shard
22449 - Large Prismatic Shard
I pulled the ID's from Allakazham's enchanting list: http://wow.allakhazam.com/db/skill.html?line=333
Feb 21, 2007First off, I'd have to agree that the removal of Consumable.Scroll and Consumable.Potion will make the Baggins rules a little more complex. Unless you have a good suggestion for replacement rules. (The categorization into Consumable.Buff will make it so food and scrolls are together, which seems a little odd for bag sorting.)Posted in: Libraries
There also seem to be some oddities in the new Enchanting mats.
None of the expansion disenchantables are in Tradeskill.Mat.ByType.*
Lastly, I think that the Nexus Crystal should be moved from ByType.Crystal back to ByType.Shard. They are currently the only 'crystal'.
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