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    posted a message on Incubator - Trash respawn timers
    r34372 has an updated handler for the Romeo and Juliette opera event - if anyone catches it working (or not working) please let me know.
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Looks like r34282 is pretty stable again, but I was able to determine that the R&J handler isn't working properly -- it doesn't kill all the timers midfight like before, but it doesn't kill all the timers after they die, either.
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Incubator got moved from SurfaceLib to SharedMediaLib last night - I'd recommend sticking with r34141 until the last few things get ironed out - there isn't any new functionality with the newer revs, just cleaner on the backend (should be a lower memory footprint due to using less libs, too).

    If you're willing to live on the edge I just checked in r34282 from work, hopefully that fixes that particular surface error, but I can't say for sure until I get home ;)
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Aflat -- give r34140 or newer a try (34141 has that toc update) and let me know how it goes.

    Also there's currently a bug where if a "solo" mob dies while you're dead then the timer will be extremely wrong (I had an underbog colossus come up as a 10 day respawn last night, for example). Should have a bugfix for that one sometime today.
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Added a preliminary R&J handler to hopefully take care of that (r33872). I can't verify it myself as to if it works or not unless we happen to get R&J this week, so if anyone finds that it works (or doesn't work) let me know!
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    I still need to set up a special handler for R&J, I'll work on that tonight between wipes in SSC ;)
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Home for lunch, 33818 fixes it coming up for any mob, and 33837 fixes why it was coming up in the first place -- Typo'd Empty as 'Emtpy' for the function :(
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Is that as of r33818? Updated this morning to address exactly that issue
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Laric - That nil error should be fixed in 33782.

    OOC Checking is a lot more robust now, and doesn't just depend on the player going out of combat. This means that if you die during a pull you'll still get a timer starting correctly when everyone else kills it, so long as you don't release. If everyone dies it should figure out that it's a wipe and just discard that combat information.

    "Solo" mobs should also properly start timers when pulled with other mobs (i.e. if you get a spectral servant on accident with a spectral guest AOE pull).
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Gregory: see page 2 of the thread for why that is ;)

    So for some reason as of tuesday PLAYER_REGEN_ENABLED is firing when the player dies in addition to when you go out of combat, which is leading to some screwy times showing up. Should have a fix later today but just a heads up on it.
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Added Tempest Keep: The Eye trash. Currently everything is set to two hours as per that hotfix post, so if anyone finds that times are off let me know.
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    uaxli: That one really confuses me - line 542 sets InCombat to false, which isn't a table or anything. Is that still going on with the latest rev (33442) ?

    bloodfang: the locale / nil error should be fixed in 33404 - was that prior to that rev, or are you still seeing that?
    When you say "when everything has repopped, then the timers are still there" do you mean the timers are wrong (too long)? I moved the spawns to 25m from 30m after Dunnar's post, are you saying they should be 20m instead of 25?
    There isn't currently a slash command for killing the list but you can shift click on any running bar to remove that timer.

    Sukrim: that sounds like PaintChips is missing entirely. It should be included as of 32812 from the 14th, so that's kind of weird. Assuming you aren't running without externals, if you go into your incubator folder do you have PaintChips-2.0.lua in \libs\PaintChips-2.0\ ?
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Clicking bars actually works properly now (shift click to destroy a timer, ctrl click to broadcast to raid/party) as of 33404. (For real this time!)

    The 30m -> 25m change was added in the previous rev (don't recall the number), I just neglected to post here about it.
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Thanks again slowly0, translations are in as of 32665.
    Thanks for the frFR translations Feu!
    Posted in: Raid AddOns
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    posted a message on Incubator - Trash respawn timers
    Wow, I'm not sure if I'm more surprised that I missed including surface in the toc file for this long, or that no one has reported the issue sooner o_0
    That's fixed as of r32561

    For the Skeletal Ushers they're currently set at one hour for the respawn times, which was accurate last time I saw them respawn (which was over a month and a half ago). I'm wondering if with the SSC trash hotfixes the other night if these got bumped up to two hours or somesuch as seems to be the standard now.
    Posted in: Raid AddOns
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