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    posted a message on Grid
    Quote from Phanx
    Have you tried changing the color? The bright green is not hard-coded in; you can change it the same way you can change the color of any other status:

    Status > Incoming heals > Color



    Considering I am using class color for the health bar, I would prefer to have that text as classcolor+shadow, the exact way the name is on the frame. Only thing I can think of atm, is maybe add an alpha for that text? Maybe if I make it a light gray and put it's alpha to 50% would be slightly visible, won't make me be less fast on the heals, but it will be there to see it if needed. Or maybe add a filter to see that text for Blizz main tanks only?
    Posted in: Grid & Grid2
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    posted a message on Rebind Macro
    I might have been blind or is something from last Dominos patch which I downloaded before testing, but I am really sorry if I created confusion with my post.

    So, the solution you provided worked perfectly fine, and except for the fact that I am with a bar in minus at the moment, everything is ok.

    Any other solution if anyone has, I would greatly appreciate it.
    Posted in: AddOn HELP!
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    posted a message on BigBrother problems
    I found a fixed version of SLDataText, and now is working well.
    After reinstalling Recount which seemed to be broken, BigBrother addon is back to his normal amount of memory. It seems like I have some poblem with the addons directory or simply Recount and BigBrother have something to fight about.
    Thank You for the help, problem solved for now.
    Posted in: AddOn HELP!
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    posted a message on Rebind Macro
    Quote from Xinhuan
    You can do this, but the solution is non-trivial and will actually require an addon to be written for it.

    [You can already do this in the default UI, where you set it up such that your action bar 1, bar 2 and bar 3 are identical except for button 4 of each action bar. Pressing Shift-X where X is 1, 2, or 3 will switch your action bar to bars 1, 2, or 3, and then all 12 spells on your action bar switches to that of the new selected bar.]


    Yes I thought it will work like that, but it also scrolls the keybindings so that I won't have the same key for 3 different judgement from 3 separate bars :( .
    Posted in: AddOn HELP!
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    posted a message on Rebind Macro
    Or I better ask, does anyone have a nice solution for toggle between Paladin Judgements, such way that I can stick to one key for applying judgements.

    An example could be:
    "ctrl+1" = Select JOW
    "ctrl+2" = Select JOL
    "ctrl+3" = Select JOJ
    "4" = Apply Currently Selected Judgement

    ctrl+1/+2/+3 has to work in combat.
    Posted in: AddOn HELP!
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    posted a message on BigBrother problems
    Thank You for the idea. I will try it.
    I've disabled all addons, and enabled them 5 by 5, and when I put them back all, BigBrother was back to 700kb. Really strange. Also enabled all the addons I had, cause I wanted to be sure I wasn't missing one of them, but still didn't get more than 700kb on BigBrother.

    Still I found that SLDataText is causing problems, so I have to find a fixed version of it, probably that helped on the BigBrother issues.
    Posted in: AddOn HELP!
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    posted a message on Rebind Macro
    I was searching alot on the Internet for a way to toggle between Judgement of Wisdom and Judgement of Light as a paladin, so that I keep the same key for the selected judgement. Only problem is that I want this to happen in combat.
    Any nice way or some addon that I can use for this?
    As I know Dominos allows the user to change between some abilities while in combat, so would be lovely to be able to use a macro for that. Anyone knows how should look like such a macro that can swap between two buttons from the action bars in combat?
    Posted in: AddOn HELP!
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    posted a message on BigBrother problems
    Anyone knows a replacement for BigBrother addon, that can do a flask check and a cc breaker announcement to raid/party/self only ?
    My BigBrother addon for some reason takes around 7-8 MB memory and I have absolutely no idea what is causing that. I reinstalled the addon completely, including WTF folder, but it still uses 8 MB.
    If anyone has any idea about this issue wouldn't mind having some info about it.
    Posted in: AddOn HELP!
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    posted a message on Grid
    Quote from Phanx
    Could you describe why you think it would be helpful to remove the visual distinction between "this is how much health X has now" and "this is how much health X is about to gain"?


    Probably I did not explain properly but I do not search for the ability to remove that text or anything (yes, I did not understand your question), but I have problems with that green text that shows incoming heals (example "+950") and I rather have it as class color and the darker shadow that will highlight the text. My problem is that I have huge problems seeing anything at all when alot of heals are being applyed, and the incoming heal shown in the health deficit region I find as not being enough to measure how big is the total amount of incoming heals. So I rather keep the incoming heals numbers slightly visible, in order to look at only when I really want to see. Or I might say that I want to see that only on main tanks, which is kind of hard to manage, and I not want to bug my leaders every single raid to promote main tanks. This might be an option to setup main tanks with some addon, and be able to see the incoming heals (as text)only on main tanks.

    So, in other words, I do think that a less visible total incoming heals text (like using class color) is handy cause it alows a more cleaner Grid, so that I can react faster to health deficit.
    Posted in: Grid & Grid2
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    posted a message on Grid
    I would like to request a feature:
    Can you please add the posibility for the incoming heal text to take the same atributes in color as the name text has? (especially class color)

    As for the upper question: "only if blizzard promisses to never again use the same name for 2 different buffs, ie: sacred shield as was few patches before".
    Posted in: Grid & Grid2
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    posted a message on Divine Sacrifice Announcer
    Though I didn't test it yet, is looking lovely, and sounds to be doing exactly the thing I need, Thank you Verry Much :)
    Can't wait to get home from work for testing :p
    Posted in: AddOn HELP!
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    posted a message on Divine Sacrifice Announcer
    Hi, I've been trying some addons in order to make a proper announcement on the raid chat about the moment when my Divine Sacrifice is used, and more important also announce automatically when Divine Sacrifice is lost. The idea is that Cast Yeller 2 is doing a chef for the spell use, but the spell itself is applying a buff on everyone in raid, which can finish faster than 10 seconds if the damage limit is reached. With Cast Yeller 2 i've been able to announce the start of he spell, and for when it finishes I used the buff fade announcement which unfortunately announces like 25 times for every player in raid that they lost the buff. The problem is not only the spammy part of doing 25 times the announcement, but also the inability to write on the chat who's Divine Sacrifice was that in case that players missed the start of it.
    So here is what I want it to do:
    (if the addon I'm looking for is necesary to be installed for everyone that use a cooldown, I don't mind, but I want it to do the following:)

    1)

    Raid: ME: Player X used Divine Sacrifice.
    (in the moment when is consumed: )
    Raid: ME: Player's X Divine Sacrifice Faded.

    2)
    Raid: Player X: Divine Sacrifice Used.
    (in the moment when is consumed: )
    Raid: Player X: Divine Sacrifice Faded.


    So either one with the addon or be it used by everyone, I need an announcement on the chat such way that to know who did DS and who's DS faded.
    Any idea?
    Posted in: AddOn HELP!
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    posted a message on Addon for sub buttons functionality
    I tryed Opie too, and is a lovely addon. Though I have a small problem with him: I have to find a way to assign maybe the seals to a sub button, and when I mouse over to that main button, to be able to mouse select one option, and not using the mouse wheel to scroll through them.. Any idea how to do this? Because no matter on which subbutton I click it starts the same ability, particularry the one that is deciding the icon of the main button. Maybe I didn't configure opie correctly but I sppent more than 30 minutes trying to achieve this. Any advice would be appreciated.

    Forgot to say that I actualy want this for the simple fact that I don't have too many free easy to access buttons, and a second reason Opie is not such a great solution is that I will still have to keep the seals on my action buttons to show me which is active. If I could find a way maybe to make a macro, that I assign to a button, and when pressed changes the icon of that button to the selected spell, would be lovely.
    Posted in: AddOn HELP!
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    posted a message on Addon for sub buttons functionality
    Well, didn't know exactly how to call this thread, but this is the idea:
    I am a paladin, and since I really can't get used to playing this game without action buttons (I am a clicker not a typer), I searched for an intermediate solution, In order to make some space on my interface. All I could find so far, was LunarSphere, but the main idea of the addon, is not what I am looking for. So here is what I actually look for.
    I want an addon that works in combat(I can live with a version that is working out of combat also, but in this case I won't be able to use it for grouping auras, seals), and you can add a main button for seals, auras, food, mounts, etc, that will display the last used spell/ability/etc from the sub buttons list.

    So would be nice to have only one button for every single set instead of a total of 30 buttons or more, for mounts, pets, food, flasks, seals, auras, etc. The functionality should be like this:
    I have at start the button itself showing a grayed last used seal let's say if I don't have it enabled.
    If that ability is enabled it shuld not be grayed. When I left click the button will use last used action, which should be the one that the icon shows. If I right click the button, will open on a particular place on screen (lunarsphere could not use the same position on screen for all the sub buttons sets) all subbuttons that are bound to that button. When I click one of the sub buttons I want it to use that spell/ability, close the sub menu and update the main button icon. One problem that lunarsphere had, is that was not able to show the button icon grayed in case that the ability expired, or was accidentaly removed.

    Any advice for this?
    Posted in: AddOn HELP!
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    posted a message on PitBull 4.0
    Quote from Shefki
    This is sorta intended behavior. Determining if your target is the party leader in a raid requires some looping we'd rather not do.


    If you mean by looping you want to test data for displaying in raid frames, I don't need that. But at least for Target Frame. If for testing Target only doesn't require looping, I think would give enough data to consider this "issue" solved. (I tend to believe that testing Target only doesn't require looping, but I might be wrong)
    Posted in: Unit Frames
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