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    posted a message on WitchHunt 3.0 for 2.4
    I mean "Enemy players only" :)

    Glad to see that option as "is coming" :)
    Keep it good work, Thanks :)
    Posted in: General AddOns
  • 0

    posted a message on WitchHunt 3.0 for 2.4
    Hello,

    any chance for WH, to get "show only enemy" option? ;)
    Having screen flooded by text its not what we like most ;)
    Posted in: General AddOns
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    posted a message on idChat2
    *whines for shit*

    Make channelnames configurable, that is let user choose what are chanel names translated to. I changed previous one to give '[G]' instead of 'g' and so on.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Hi :)

    First of all - thanks for agUF. Small and neat. Yet, I have some suggestions for those, and I'd be happy if you comment on that:

    * providing alpha control for frames - right now the values of alpha for selected and deselected is hardcoded, and with SOME backgrounds, it's unreadable. I for example would like the background of unitframes to be pitch black, opaque.

    * make 'hp -> smart' for target frame smarter - if target is friendly, display -lacking, if enemy or neutral - curhp/maxhp

    * some way for showing 'resting' and 'in combat'? While first is not that important, the other could be crucial in some situations

    * an option to remove text shadow. It makes me crazy 8)

    Thanks once again!

    yaco
    Posted in: Unit Frames
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