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    posted a message on Post useful/interesting DogTag-1.0 sequences here
    Could use a bit of help here with the following:

    I want to always show the maximum hp when the target is at 100% health. If I can't dispaly maximum hp and they are at 100%, then display "100%".
    When the target takes damage, I want it to show the percent of the maximum health.

    I have this currently: [Status:IsMaxHP?CurHP!PercentHP:Percent] however, when I target an NPC or anything other than a group member, it shows 100, and not 100%.

    Posted in: Unit Frames
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    posted a message on Post cool PitBull layouts here!
    Fizgig1973,

    Not to derail or anything, but what UI is that?
    Posted in: Unit Frames
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