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    posted a message on UI Screenshots - Show us what you use!
    Picked up Ellipsis, pMinimap, LynStats, and a modified oUF_Lyn. Ditched StatBlocks for StatBlockCore and various LDB plugins. Ditched kgPanels for a quick custom jobby.



    Moved the Ellipsis timer bar to be just above its cool down bar, got rid of CoolDownButtons, have to find a new place for BigWigs timers.



    UI memory usage is down from ~25MBs to ~16MBs. I'm currently torn/stuck regarding debuffs on my target frame. I grow debuffs upwards, but I reserve one row for buffs. The problem is it looks silly when the target has no buffs, but with the frames at the bottom edge of my screen I can't put buffs on the underside of the frame or anything like that.

    I tried checking for buffs and then changing the anchoring of the debuff frame based on that, but it doesn't check when buffs/debuffs change. If anyone has any elegant solutions or thinks I'm missing something or thinks I should just ditch showing buffs on the target frame altogether, feel free to share your thoughts/opinions.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Valtharis »

    Very nice UI. Looks very good. But for me its a lil bit to minimalistic. for what resolution is it? cant see it.
    I'm gonna go out on a limb here and assume that the 1680x1050 screenshot is probably of a 1680x1050 game environment.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Elarenda »

    It's called, Laziness ;)

    Well, it's easier to just see it without opening the Character Info window. Since it also shows stuff you don't want to see (ie. you're looking for your melee attack speed and see all your melee related stuff which you really don't want to see) and takes up screen space :O
    I show it because it isn't static. Stacks of Darkmoon Card: Crusade, Wrath of Air Totem, Divine Spirit, Band of the Eternal Sage, Eye of Magtheridon/Icon of the Silver Crescent/Hex Shrunken Head/Skull of Gul'dan... need I go on? Seeing my spell dmg at a glance also provides a nice "comfort check" for making sure I have the right gear on. I don't need to see my spell dmg. I know what it is. However, seeing the number lets me know that it's correct.

    To each their own.
    Posted in: General Chat
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    posted a message on CoolDownButtons - Offical Thread
    Possible Bug?

    I've set my Hearthstone and Frostwolf Battle Standard to be hidden. The buttons aren't created and everything is fine in that regard. However, when the cooldown for either of those items finishes they spam their notification infinitely.

    I haven't done a lot of testing yet, but so far it seems to only be affecting the items I set to be hidden and through the Parrot notification option (with Parrot's cooldown event disabled).

    Edit: Loops for every notification method, not just Parrot.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Kerecha »

    Since its MSBT it should say in default if FD is resisted...
    FD resists don't generate a combat log entry, just a message in the UI error frame. Unless I'm missing something about how MSBT/Parrot/SCT works, FD resists aren't going to show up in these mods.

    /shrug

    Maybe I'm wrong.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from pjstp20 »

    can you configure it to show when your Feign Death get resisted? If so how? Thanks a bunch.
    No, you can't.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Seerah »

    No, I don't have a small screen. I have a 19" LCD running 12x10. The same resolution as that poster uses. But with the frames from the forums, the task bar, the menu and bookmarks toolbars in FF.... I have to scroll down and across and then back up to view the whole image.
    No offense, it doesn't matter, I'm just saying, etc. etc. disclaimers omg, but...

    1280x1024 is the same resolution that most 17" CRT monitors from the days of yore ran. That really is kind of small.

    Still, no reason to embed the whole image when one could just post a thumbnail with a link as is requested on nearly every one of the 318 pages of this thread.
    Posted in: General Chat
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    posted a message on DaPortrait - 3D Model Unit Portraits
    Just a few questions...

    • Could a target of target module be made?
    • I saw on the first page that the sliders could be adjusted via the mouse wheel in one pixel increments, but my mouse wheel just scrolls the config window... how am I doing this wrong?
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Tweaks. I felt my UI was getting really... tall? Maybe I'm a little cluttered at the bottom now though. Still have to find places to put Omen and Recount, though.

    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    WIP, etc. etc.

    Posted in: General Chat
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    posted a message on Alternative for oTweaks
    Quote from Xinhuan »

    "doesn't work at all" means what? Errors on startup? Crashes wow? Makes oink pig sounds? Some settings not loaded/saved?

    Be more descriptive.
    He might mean it in the way that I say SnapToGrid doesn't work at all anymore. No errors, no crashing, no response from the /commands. It's as if it isn't there...

    But who knows, maybe it is oinking. :\
    Posted in: General Chat
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    posted a message on For you Warlocks, what addons do you use specific to you?
    Forte Warlock really is a robust addon with enough options and modules that you can get "just what you want" out of it pretty easily. I don't use it, but would be much more willing to if the other Warlocks in my guild did/I was a raid assistant so I could take advantage of more of the features.

    I've been a fan of ShardAce for a long time, but I'm thinking about moving away from it as well.

    DoTimer is a very nice timer addon, but not being Affliction anymore I've found ClassTimer to be a more than adequate replacement.

    Maybe I'm just getting really lazy about updating addons without the handy WAU, but I've been moving away from my more Warlock specific addons slowly but surely for the past few months.

    Note: I am very much a fan of how the Forte debuff timer looks and have considered using it again just for that.
    Posted in: General Chat
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    posted a message on Best Addon for DPS?
    Recount has, in my experience, has offered the numbers that are most similar to those produced by a WWS parse - which seems to be what most people use as the metric for DPS.
    Posted in: General Chat
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    posted a message on Skinner
    Any chance Assessment could get skinned? My rather un-elegant solution is proving to be rather un-elegant. :P
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!

    Mostly just being happy with Skinner in this screenshot. Finally got things looking how I want them.

    Bartender3/cyCircled
    FuBar
    Squeenix
    Baggins
    Pitbull
    Recount
    Cowtip
    ShardAce

    Not much else visible.
    Posted in: General Chat
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