I have 2 skill points in "Ice Floes" which gives me a 20% reduced cooldown on my iceblock, icebarrier, cone of cold and coldsnap.
But when i use Iceblock cooldown shows 5 mins instead of the 4 mins i have with reduced time, dunno if it does the same to the other spells havent checked yet.
Thanks for the answer, don't know how i managed to miss those 3 addons in StatBlockCore configuration earlier, i swear they weren't there! Could it be they wouldnt show up in town since i do use an addonloader, and that would make it so they wouldnt show up untill they were loaded?
Would it be anything like StatBlockCore which i use for coords and zonetxt instead of default minimap zonetext, and broker_durability, that would be regarded as a display addon to render it?
atm it shows icons (and text) for 3 addons, KgPanels, Gathermate and your own Controlfreak
Is there a way in config to disable all these new dockable icons for addons that this lib provides for authors, can't seem to find any, or do i need to edit lua files and what not points to it, to be able ti disable them?
i've never used fubar before which i guess this a kind of replacement for, and using detached minimap buttons to manage the few icon i want and can place where i want to. I know i can place these icon's where i wan't to too, but the point is i dont have much room left and i don't really want to use it for this.
Grid2-$Rev: 74477 $\modules\IndicatorIcon.lua:39: Usage: <unnamed>:SetWidth(width)
Grid2-$Rev: 74477 $\modules\IndicatorIcon.lua:39: in function `SetIconSize'
Grid2Options\GridIndicators.lua:116: in function `func'
Grid2-$Rev: 74477 $\GridFrame.lua:187: in function `WithAllFrames'
Grid2Options\GridIndicators.lua:116: in function <Interface\AddOns\Grid2Options\GridIndicators.lua:114>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceConfigDialog-3.0\AceConfigDialog-3.0.lua:775: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:594>
AceConfigDialog-3.0\AceConfigDialog-3.0.lua:823: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:815>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?:
AceGUI-3.0\AceGUI-3.0.lua:257: in function `Fire'
Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:47: in function <...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:40>
---
Can't seem to change font either, doesn't throw an error in bugsack though, but nomatter which font i try changing to it just stays the same.
Apart from that rest is working very nice :) Use it pretty much out of the box though so ofc. still alot of settings i havent been trying out yet ;)
Grid2Options\core.lua:34: attempt to index local 'element' (a nil value)
Grid2Options\GridIndicators.lua:103: in function `AddIconIndicatorOptions'
Grid2Options\GridIndicators.lua:163: in main chunk
<in C code>: in function `LoadAddOn'
Grid2-$Rev: 74477 $\GridCore.lua:132: in function `?'
AceConsole-3.0\AceConsole-3.0.lua:59: in function `value'
Interface\FrameXML\ChatFrame.lua:3040: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:2732: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2753: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
---
Getting that doing /Grid2.
And in Options under indicator there's only options for (Bar, text-up, text-down)
Grid2-$Rev: 74477 $\modules\IndicatorText.lua:28: <unnamed>:SetPoint(): Unknown region point
Grid2-$Rev: 74477 $\modules\IndicatorText.lua:28: in function `Layout'
Grid2-$Rev: 74477 $\GridFrame.lua:116: in function `LayoutIndicators'
Grid2-$Rev: 74477 $\GridFrame.lua:44: in function <Interface\AddOns\Grid2\GridFrame.lua:42>
<in C code>: in function `Show'
Interface\FrameXML\SecureTemplates.lua:801: in function <Interface\FrameXML\SecureTemplates.lua:715>:
Interface\FrameXML\SecureTemplates.lua:1008: in function <Interface\FrameXML\SecureTemplates.lua:889>:
<in C code>: in function `SecureGroupHeader_Update'
<string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
Grid2-$Rev: 74477 $\GridLayout.lua:420: in function `LoadLayout'
Grid2-$Rev: 74477 $\GridLayout.lua:347: in function `ReloadLayout'
Grid2-$Rev: 74477 $\GridLayout.lua:218: in function `?'
...:
<string>:"safecall Dispatcher[2]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `SendMessage'
Grid2-$Rev: 74477 $\GridCore.lua:323: in function <Interface\AddOns\Grid2\GridCore.lua:306>
(tail call): ?:
CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69>
---
Grid is just a square with no name/txt in it, and if i pick a texture (which seems to be working \o/) i just get a bar in class color across the square
Picking textures and fonts still not working for me with newest update, but it's still just cosmetics and rest is working fine for me (using it as healer together with clique)
I'll post errors just in case u wan't them.
on initial loading /grid2 i get:
Grid2Options\core.lua:9: attempt to index local 'module' (a nil value)
Grid2Options\GridBlink.lua:3: in main chunk
<in C code>: in function `LoadAddOn'
Grid2-$Rev: 74477 $\GridCore.lua:132: in function `?'
AceConsole-3.0\AceConsole-3.0.lua:59: in function `value'
Interface\FrameXML\ChatFrame.lua:3040: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:2732: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2753: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
---
and trying to change texture:
Grid2Options\GridIndicators.lua:89: attempt to call field 'SetFrameTexture' (a nil value)
Grid2-$Rev: 74477 $\GridFrame.lua:187: in function `WithAllFrames'
Grid2Options\GridIndicators.lua:89: in function <Interface\AddOns\Grid2Options\GridIndicators.lua:86>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceConfigDialog-3.0\AceConfigDialog-3.0.lua:705: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?:
AceGUI-3.0\AceGUI-3.0.lua:257: in function `Fire'
...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:404: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:396>:
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?:
AceGUI-3.0\AceGUI-3.0.lua:257: in function `Fire'
...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:328: in function <...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:323>:
But as mentioned main features which i want/need it for works nicely ;)
I do get similar errors as Midian666 and Phanx when trying to change texture or font, hadn't gotten around to test that before, but all the "important" stuff still works well :)
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I have 2 skill points in "Ice Floes" which gives me a 20% reduced cooldown on my iceblock, icebarrier, cone of cold and coldsnap.
But when i use Iceblock cooldown shows 5 mins instead of the 4 mins i have with reduced time, dunno if it does the same to the other spells havent checked yet.
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http://www.wowinterface.com/downloads/index.php?cid=37
it's been updated!
But depending on where u dl the file it could very well look like the 1 you are linking :)
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But hey alls well that ends well ;)
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atm it shows icons (and text) for 3 addons, KgPanels, Gathermate and your own Controlfreak
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Is there a way in config to disable all these new dockable icons for addons that this lib provides for authors, can't seem to find any, or do i need to edit lua files and what not points to it, to be able ti disable them?
i've never used fubar before which i guess this a kind of replacement for, and using detached minimap buttons to manage the few icon i want and can place where i want to. I know i can place these icon's where i wan't to too, but the point is i dont have much room left and i don't really want to use it for this.
TIA
Fuzzy
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http://files.wowace.com/ find MBB
descrition quoted from files.wowace
Personally i use "Detached minimap buttons" to place them where ever i want :)
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Everything looks ok to me running 77166
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Can't seem to change font either, doesn't throw an error in bugsack though, but nomatter which font i try changing to it just stays the same.
Apart from that rest is working very nice :) Use it pretty much out of the box though so ofc. still alot of settings i havent been trying out yet ;)
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Getting that doing /Grid2.
And in Options under indicator there's only options for (Bar, text-up, text-down)
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on startup when entering the game i get:
Grid is just a square with no name/txt in it, and if i pick a texture (which seems to be working \o/) i just get a bar in class color across the square
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Did look in SV grid2.lua but not quite sure which one to change.
Any help appreciated :)
I for one is quite happy with the way Grid2 is coming along, doing a great job.
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I'll post errors just in case u wan't them.
on initial loading /grid2 i get:
and trying to change texture:
But as mentioned main features which i want/need it for works nicely ;)
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