• 0

    posted a message on RaidCooldowns_Display
    Hope it's the right place to post this:

    I have 2 skill points in "Ice Floes" which gives me a 20% reduced cooldown on my iceblock, icebarrier, cone of cold and coldsnap.

    But when i use Iceblock cooldown shows 5 mins instead of the 4 mins i have with reduced time, dunno if it does the same to the other spells havent checked yet.
    Posted in: Raid AddOns
  • 0

    posted a message on Broker_Durability
    Skylinee you could just go to:

    http://www.wowinterface.com/downloads/index.php?cid=37

    it's been updated!

    But depending on where u dl the file it could very well look like the 1 you are linking :)
    Posted in: Data Broker AddOns
  • 0

    posted a message on LibDataBroker-1.1 not-really-official thread
    Thanks for the answer, don't know how i managed to miss those 3 addons in StatBlockCore configuration earlier, i swear they weren't there! Could it be they wouldnt show up in town since i do use an addonloader, and that would make it so they wouldnt show up untill they were loaded?

    But hey alls well that ends well ;)
    Posted in: Data Broker AddOns
  • 0

    posted a message on LibDataBroker-1.1 not-really-official thread
    Would it be anything like StatBlockCore which i use for coords and zonetxt instead of default minimap zonetext, and broker_durability, that would be regarded as a display addon to render it?

    atm it shows icons (and text) for 3 addons, KgPanels, Gathermate and your own Controlfreak
    Posted in: Data Broker AddOns
  • 0

    posted a message on LibDataBroker-1.1 not-really-official thread
    Hope it's the right place to post this.

    Is there a way in config to disable all these new dockable icons for addons that this lib provides for authors, can't seem to find any, or do i need to edit lua files and what not points to it, to be able ti disable them?

    i've never used fubar before which i guess this a kind of replacement for, and using detached minimap buttons to manage the few icon i want and can place where i want to. I know i can place these icon's where i wan't to too, but the point is i dont have much room left and i don't really want to use it for this.

    TIA

    Fuzzy
    Posted in: Data Broker AddOns
  • 0

    posted a message on StatBlocks v1: Official Thread
    no there is a MBB addon, not the same as Minimap button frame.

    http://files.wowace.com/ find MBB

    descrition quoted from files.wowace

    Cleans up minimap buttons and makes them accessible through a pop out menu!


    Personally i use "Detached minimap buttons" to place them where ever i want :)
    Posted in: General AddOns
  • 0

    posted a message on Bartender4 - Official Topic
    Anyone else Have their default Blizzard abrs enabled again while running BT4 on revision 77166?


    Everything looks ok to me running 77166
    Posted in: General AddOns
  • 0

    posted a message on Grid2 - What it is, and what it's not
    If u ask me it's very usable, but then again i didn't/don't use any of the additional addons/modules made by other authors for grid1.
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid2 - What it is, and what it's not
    Error trying to change icon size:

    Grid2-$Rev: 74477 $\modules\IndicatorIcon.lua:39: Usage: <unnamed>:SetWidth(width)
    Grid2-$Rev: 74477 $\modules\IndicatorIcon.lua:39: in function `SetIconSize'
    Grid2Options\GridIndicators.lua:116: in function `func'
    Grid2-$Rev: 74477 $\GridFrame.lua:187: in function `WithAllFrames'
    Grid2Options\GridIndicators.lua:116: in function <Interface\AddOns\Grid2Options\GridIndicators.lua:114>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceConfigDialog-3.0\AceConfigDialog-3.0.lua:775: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:594>
    AceConfigDialog-3.0\AceConfigDialog-3.0.lua:823: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:815>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0\AceGUI-3.0.lua:257: in function `Fire'
    Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:47: in function <...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:40>
    
     ---


    Can't seem to change font either, doesn't throw an error in bugsack though, but nomatter which font i try changing to it just stays the same.

    Apart from that rest is working very nice :) Use it pretty much out of the box though so ofc. still alot of settings i havent been trying out yet ;)
    Posted in: Grid & Grid2
  • 0

    posted a message on Reskinning Pitbull buffs
    There's a border.tga in the Aura folder, and a few others for highlights and so on, might have to change those too.
    Posted in: Unit Frames
  • 0

    posted a message on Grid2 - What it is, and what it's not
    Grid2Options\core.lua:34: attempt to index local 'element' (a nil value)
    Grid2Options\GridIndicators.lua:103: in function `AddIconIndicatorOptions'
    Grid2Options\GridIndicators.lua:163: in main chunk
    <in C code>: in function `LoadAddOn'
    Grid2-$Rev: 74477 $\GridCore.lua:132: in function `?'
    AceConsole-3.0\AceConsole-3.0.lua:59: in function `value'
    Interface\FrameXML\ChatFrame.lua:3040: in function `ChatEdit_ParseText':
    Interface\FrameXML\ChatFrame.lua:2732: in function `ChatEdit_SendText':
    Interface\FrameXML\ChatFrame.lua:2753: in function `ChatEdit_OnEnterPressed':
    <string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
    
     ---


    Getting that doing /Grid2.

    And in Options under indicator there's only options for (Bar, text-up, text-down)
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid2 - What it is, and what it's not
    Sorry to bug you with another bug ;)

    on startup when entering the game i get:

    Grid2-$Rev: 74477 $\modules\IndicatorText.lua:28: <unnamed>:SetPoint(): Unknown region point
    Grid2-$Rev: 74477 $\modules\IndicatorText.lua:28: in function `Layout'
    Grid2-$Rev: 74477 $\GridFrame.lua:116: in function `LayoutIndicators'
    Grid2-$Rev: 74477 $\GridFrame.lua:44: in function <Interface\AddOns\Grid2\GridFrame.lua:42>
    <in C code>: in function `Show'
    Interface\FrameXML\SecureTemplates.lua:801: in function <Interface\FrameXML\SecureTemplates.lua:715>:
    Interface\FrameXML\SecureTemplates.lua:1008: in function <Interface\FrameXML\SecureTemplates.lua:889>:
    <in C code>: in function `SecureGroupHeader_Update'
    <string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
    <in C code>: in function `Show'
    Grid2-$Rev: 74477 $\GridLayout.lua:420: in function `LoadLayout'
    Grid2-$Rev: 74477 $\GridLayout.lua:347: in function `ReloadLayout'
    Grid2-$Rev: 74477 $\GridLayout.lua:218: in function `?'
    ...:
    <string>:"safecall Dispatcher[2]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `SendMessage'
    Grid2-$Rev: 74477 $\GridCore.lua:323: in function <Interface\AddOns\Grid2\GridCore.lua:306>
    (tail call): ?:
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69>
    
     ---


    Grid is just a square with no name/txt in it, and if i pick a texture (which seems to be working \o/) i just get a bar in class color across the square
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid2 - What it is, and what it's not
    Any way to manually change texture untill options get fixed?

    Did look in SV grid2.lua but not quite sure which one to change.

    Any help appreciated :)


    I for one is quite happy with the way Grid2 is coming along, doing a great job.
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid2 - What it is, and what it's not
    Picking textures and fonts still not working for me with newest update, but it's still just cosmetics and rest is working fine for me (using it as healer together with clique)

    I'll post errors just in case u wan't them.

    on initial loading /grid2 i get:

     Grid2Options\core.lua:9: attempt to index local 'module' (a nil value)
    Grid2Options\GridBlink.lua:3: in main chunk
    <in C code>: in function `LoadAddOn'
    Grid2-$Rev: 74477 $\GridCore.lua:132: in function `?'
    AceConsole-3.0\AceConsole-3.0.lua:59: in function `value'
    Interface\FrameXML\ChatFrame.lua:3040: in function `ChatEdit_ParseText':
    Interface\FrameXML\ChatFrame.lua:2732: in function `ChatEdit_SendText':
    Interface\FrameXML\ChatFrame.lua:2753: in function `ChatEdit_OnEnterPressed':
    <string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
    
     ---


    and trying to change texture:

     Grid2Options\GridIndicators.lua:89: attempt to call field 'SetFrameTexture' (a nil value)
    Grid2-$Rev: 74477 $\GridFrame.lua:187: in function `WithAllFrames'
    Grid2Options\GridIndicators.lua:89: in function <Interface\AddOns\Grid2Options\GridIndicators.lua:86>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceConfigDialog-3.0\AceConfigDialog-3.0.lua:705: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0\AceGUI-3.0.lua:257: in function `Fire'
    ...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:404: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:396>:
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0\AceGUI-3.0.lua:257: in function `Fire'
    ...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:328: in function <...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:323>:


    But as mentioned main features which i want/need it for works nicely ;)
    Posted in: Grid & Grid2
  • 0

    posted a message on Grid2 - What it is, and what it's not
    I do get similar errors as Midian666 and Phanx when trying to change texture or font, hadn't gotten around to test that before, but all the "important" stuff still works well :)
    Posted in: Grid & Grid2
  • To post a comment, please or register a new account.