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  • _ForgeUser95451
  • Registered User
  • Member for 14 years, 8 months, and 3 days
    Last active Tue, Sep, 30 2008 22:06:02
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    Feb 23, 2008
    _ForgeUser95451 posted a message on Post useful/interesting DogTag-1.0 sequences here
    Quote from Anolin »

    Well, since I'm looking to change the color of the name text from the default white to say - grey or a navy blue, the dog tag I tried to use from the in-game help didn't change it :P Hence why I'm asking for an example so that I can try it when I get home from work.


    NVM, had a friend email me an example.
    Posted in: Unit Frames
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    Feb 23, 2008
    _ForgeUser95451 posted a message on Post useful/interesting DogTag-1.0 sequences here
    Quote from Ellipsis »

    What do you mean "it didn't work"?

    You can find slightly out-of-date DogTag documentation at http://wiki.wowace.com/wiki/LibDogTag-2.0/Tags (the color tags are at the bottom).


    Well, since I'm looking to change the color of the name text from the default white to say - grey or a navy blue, the dog tag I tried to use from the in-game help didn't change it :P Hence why I'm asking for an example so that I can try it when I get home from work.
    Posted in: Unit Frames
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    Feb 23, 2008
    _ForgeUser95451 posted a message on Post useful/interesting DogTag-1.0 sequences here
    Quote from Anolin »

    I checked the in-game help and it didn't work for me - hence why I posted here :P Could you perhaps please give me an example of the dogtag with what I listed above?


    Anyone?
    Posted in: Unit Frames
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    Feb 22, 2008
    _ForgeUser95451 posted a message on Post useful/interesting DogTag-1.0 sequences here
    Quote from Seerah »

    Yes you can. Check the dogtag wiki or the dogtag help in-game.


    I checked the in-game help and it didn't work for me - hence why I posted here :P Could you perhaps please give me an example of the dogtag with what I listed above?
    Posted in: Unit Frames
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    Feb 22, 2008
    _ForgeUser95451 posted a message on Post useful/interesting DogTag-1.0 sequences here
    I was wondering if it was possible to change the color of the name text with a dog tag. For example, I have [Name] [afkdnd:angle] as my current name text and it shows up as white for all my pitbull unit frames. I was wondering if I could add something like (color) and the value of the color to change it to something other than the class color/white for all my unit frames?

    Thanks in advance!
    Posted in: Unit Frames
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    Feb 21, 2008
    _ForgeUser95451 posted a message on Quartz: Modular Casting Bar
    Quote from Seerah »

    Yes, that's Quartz. It's a custom texture that's not included with SharedMedia. One of the Hal ones perhaps? I forget.


    Yes, that's the Hal texture.
    Posted in: General AddOns
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    Feb 18, 2008
    _ForgeUser95451 posted a message on UI Screenshots - Show us what you use!
    Quote from Blizz »

    http://i72.photobucket.com/albums/i167/sarahmkratz/WoWScrnShot_021808_015247.jpg

    WIP. <3 to Tapestry/Savantido for 11.0 unitframes.


    Those are pretty sweet. Is that just Pitbull or a combo of eePanels, Pitbull, and...?
    Posted in: General Chat
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    Feb 17, 2008
    _ForgeUser95451 posted a message on UI Screenshots - Show us what you use!
    Quote from Blizz »

    I use ominimap, partly because it is moveable. I resized it and removed the background. In the code, however, it looks to me like it should show the zone text. It shows for my friend who downloaded it, but not for me. I just thought it was odd as the code says it should show and it doesn't.


    Hmm - it shows the zone text on mine. That and if I mouse over the very top of the map it shows the zone text - as if the old location text is still there :P
    Posted in: General Chat
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    Feb 15, 2008
    _ForgeUser95451 posted a message on UI Screenshots - Show us what you use!
    Quote from phadeout »

    Coldfury; that worked awesome! thank you.

    When using pBuff, weapon enchants don't share the same icon border, sizes, and don't line up properly. :(


    Nor does it seem to save the new position when you lock them :(
    Posted in: General Chat
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    Feb 14, 2008
    _ForgeUser95451 posted a message on UI Screenshots - Show us what you use!
    Quote from Lyn »

    hehe, yeah, you're right, sorry for that =)


    Seriously, we were just messing around with ya :p No need for drama here as there's plenty of that on the official wow forums.
    Posted in: General Chat
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    Feb 14, 2008
    _ForgeUser95451 posted a message on UI Screenshots - Show us what you use!
    Quote from Lyn »

    http://deponie.org/ui/078.jpg

    wooooooooosh...


    Needs larger debuffs.
    Posted in: General Chat
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    Feb 11, 2008
    _ForgeUser95451 posted a message on UI Screenshots - Show us what you use!
    Just a few updates to the unit frames:

    http://img206.imageshack.us/img206/1139/wowscrnshot020908125907ua4.jpg

    Thanks so much for all the inspiration in this thread!
    Posted in: General Chat
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    Feb 5, 2008
    _ForgeUser95451 posted a message on Looking for advice on buying a Mac Pro
    Mac: Hey PC, what'cha doing there?
    PC: Playing a game.
    Mac: Oh? Which game are you playing?
    PC: Any Goddamn game I feel like.
    Mac: :(
    Posted in: General Chat
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    Feb 5, 2008
    _ForgeUser95451 posted a message on WoW - SLI - Quad core?
    WoW does not take advantage of SLI, sorry.
    Posted in: General Chat
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    Jan 27, 2008
    _ForgeUser95451 posted a message on [Pitbull] Texts is blank
    Quote from Ellipsis »

    Options are not guaranteed to show up for frames and text objects that may not currently be displayed. The reason for this is that they are created on-demand, and you can't set properties for something that doesn't (yet) exist. Configuration modes force everything to be shown, so that you can configure them.


    That make sense - just freaked me out 'cause I've been using Pitbull for quite a while and never had this happen :)
    Posted in: Unit Frames
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