• 0

    posted a message on Shadowed Unit Frames [official]
    dunno is this by design:
    the paladin new holy power bar is not always visible. on idle mode it;s not there, but when 1 hp is generated it appears by shrinking the other bars (xp, mana and health bars).

    could it be so that ..either have the bar always on (like the shaman totems) or make it appear below when needed (preffered).
    (in the config u cannot see the power/resource bar and the XP bar at the same time - they seem to take the same space and when both need to appear, the frame shrinks the other bars )
    Posted in: Unit Frames
  • 0

    posted a message on simpleMinimap, now with Ace2 goodness
    i see it;s updated for 4.x
    /cheers
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on RatingBuster
    whitetooth..u still alive? :)
    anyone is interested to update this for 4.x ?
    Posted in: General AddOns
  • 0

    posted a message on ag_UnitFrames Status (What's going on?)
    aguf dead for cata?
    Posted in: Unit Frames
  • 0

    posted a message on FuBar - QuestsFu
    this addon broke again in 3.3

    any fix?
    Posted in: FuBar AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    spell icons in the message frame are huge now (after 3.3)

    also..the old problem of not sync with wow heal and dmg setting.
    Posted in: General AddOns
  • 0

    posted a message on [ag_UnitFrames] Debuff Highlighting
    yeah..same problem for me too.
    no debuff highlight anymore :(
    Posted in: AddOn HELP!
  • 0

    posted a message on ag_UnitFrames Status (What's going on?)
    it is indeed very random - for ag_uf.
    i have never had a prob with Grid creating a frame.

    but i;ve never done a /reload ui while in combat also. the only thing related that i've seen, if i get DC while in combat and log back in combat (boss fight) grid fails to appear at all (no frame created)

    what i've seen these past few weeks, is in BGs - with ppl coming and going all the time, grid allways displayed all BG members correctly, while ag_uf would sometime show me and one other person while the party was full.

    if it;s a secure frame creation problem, maybe ag_uf could delay the creation until after combat. or try to create it in combat, see if it fails, and than try again after combat (if such a thing is possible at all)
    Posted in: Unit Frames
  • 0

    posted a message on ag_UnitFrames Status (What's going on?)
    when someone joins the party while i;m in combat, the frame is not visible (but it highlights and i can see the buffs and target). it happened sometimes before 3.1, but now it;s constant.
    it never happened in pvp/BGs, but now i see it all the time

    (grid does not have this problem, so it;s not a blizz issue)
    Posted in: Unit Frames
  • 0

    posted a message on Skinner
    no word on that grouploot skin?
    b4 3.1 it looked black and shinny. now it;s almost identical with the blizz one :/ (check screenshot 3 posts above)
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Quote from Gagorian
    Yeah well. If I honestly thought writing a guide would help, I wouldn't mind spending a few hours doing it. In fact I wouldn't mind spending time helping someone take DrDamage over, but like I've said the new author has got to have the patience to see it through. Otherwise it's just a waste of time for me.

    Looking at Mr. Damage, he's still got months of work to do.. And, no offense meant to the author, the code seems very static, inefficient and harder to maintain than DrDamage. Of course I realize it's still in development, but I've learned during my project that planning ahead saves hundreds of hours on code rewrites.


    i suggested a written guide so u don;t have to train one guy. this way ppl can read it, and figure out by themselves if they want to get deeper or not. so u don;t have to waste time on each individual who thinks he can do it only to discover later it;s too much for him (like Dally did)
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    this is how i see the grouploot frame.
    (with skinner and grouploot frame enabled)

    note the odd discoloration on the corners

    (if anyone know a reliable way to test the grouploot frame please say so. puging is not a very good way :) )
    Posted in: General AddOns
  • 0

    posted a message on FuBar - QuestsFu
    works ok now :)

    thanx

    edit: it works the tracking stuff.
    the quest rewards are still messed up. (from what i can see, QuestsFu tracker shows no rewards for any quest. but if i open the blizz tracker, it QuestsFu tracker will display for all the quests the rewards of the quest last selected in the blizz tracker)
    Posted in: FuBar AddOns
  • 0

    posted a message on Skinner
    has anything changed in the grouploot frame since 3.1?

    i use skinner for just a few frames, and all look ok after patch, except grouploot (the frame with the counter to click need/greed/pass) - which is not skinned at all.

    dunno if it;s skinner, or Xloot, or another addon that stoped working. and it;s a bitch to test :)
    Posted in: General AddOns
  • 0

    posted a message on ElkBuffBars v2 (finally Ace3 version)
    when a lock "firestone" weapon buff expires, i get this error:

    Date: 2009-04-18 21:23:45
    ID: 1
    Error occured in: Global
    Count: 10
    Message: ..\AddOns\ElkBuffBars\EBB_Bar.lua line 446:
    TexCoord out of range
    Debug:
    ...dOns\Cartographer\libs\AceEvent-2.0\AceEvent-2.0.lua:369:
    ...dOns\Cartographer\libs\AceEvent-2.0\AceEvent-2.0.lua:345


    nvm: i saw the new version on wowace and now there is no error. upload it to curse pls :)
    Posted in: General AddOns
  • To post a comment, please or register a new account.