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    posted a message on FBagOfHolding - Inventory Addon
    I may have just missed how to do it, but I notice that FBoH shows what is in the guild bank. However I can't seem to figure out how to set the filter so it only shows guild bank items.

    Anyone know how if its possible?
    Posted in: General AddOns
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    posted a message on Bongos3 - A main actionbar replacement
    Seems to be a problem with the pet bar and non-pet classes. With my shaman tonight in kara, I couldn't get the pet bar to show for the chess event.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Issue with weapons buffs. Right-click to apply to offhand only works on the main button and none of the popup buttons.

    The only workaround is somewhat frustrating. As rogue to apply two seperate poisons you have to have it set to reorder on use (not an issue), then apply poison to main hand, then act as you are going to apply a different poison to mainhand however tell it to cancel when it asks to overwrite, then right-click the poison once it is active for offhand.
    Posted in: General AddOns
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    posted a message on Assessment - Official Thread
    Just recently downloaded this and am checking it out. I might be missing it but is there an option or a way to get an absolute value on display sets rather than an abbreviated value (i.e 148571 damage instead of 148k?
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »

    1. This could be done, it may need a checkbox this time though because for example some wave fights give you a split second eating chance & if the food & water button are not there u cannot spam them...


    I might have been misunderstood. That sounds like an option to have those buttons hide during combat, which is not my suggestion. I was suggesting they gray out like they did in the older autobar. It provided a nice visible key to see you were out of combat so you could spam food/drink.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    So far I like the new design. A couple of things however.

    It seems that the category movement and config is still on the unstable side. This might be resolved with the newest commit, i'm not sure as I haven't had a change to log in since the commit.

    Also I would love to see a couple of features from the old AB return.

    1. Fading of buttons that are unuable while in combat.
    2. Weapon buffs reverting back to left-click for main hand, right-click for off-hand. It just seems a lot more convenient to not need to buttons full of the exact same thing.
    Posted in: General AddOns
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    posted a message on Tattle error
    Been getting the following error the past few days whenever a mouseover happens on party or raid memebers.

    [2007/10/01 22:29:09-413-x4]: Tattle-0.1\Tattle.lua:153: invalid realm:
    Tattle-0.1\Tattle.lua:153: in function `GetPlayerData'
    Tattle-0.1\Tattle.lua:201: in function `AddData'
    Tattle-0.1\Tattle.lua:192: in function <Interface\AddOns\Tattle\Tattle.lua:191>
    (tail call): ?:
    <in C code>: ?
    <in C code>: in function `SetUnit'
    Interface\FrameXML\UnitFrame.lua:93: in function `UnitFrame_UpdateTooltip':
    Interface\FrameXML\UnitFrame.lua:77: in function `UnitFrame_OnEnter':
    PitBull-2.0r50443\PitBull.lua:4030: in function <Interface\AddOns\PitBull\PitBull.lua:4022>
    Posted in: Libraries
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    posted a message on Skinner
    Just updated a little while ago and getting this error.

    [2007/09/01 16:50:36-278-x1]: Skinner-2.1\Skinner.lua:178: SharedMedia-1.0: Bad argument #3 to `Fetch' (string expected, got nil)
    Posted in: General AddOns
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    posted a message on Massive increasing KiB rate after update
    I'm a hunter but haven't really noticed much difference. My best mod guess based on previous replies would point towards something like AmmoFu.
    Posted in: General AddOns
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    posted a message on Help with replacing CT_RA
    The FuBar plugin for oRA2 allows you to change the scale and a bunch of other options for the various components.
    Posted in: General AddOns
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    posted a message on AddOn request
    I don't know much with coding but was wondering how likely an Ace version of ChannelManager would be since Cosmos is beyond bloaty.
    Posted in: Addon Ideas
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    posted a message on An Addon Request... Ace'd & Improved Kalented!
    Kalented seems to be a fairly good in-game talent calc. Could use a few more features in it, but I'd love to see something similar Ace'd.
    Posted in: Addon Ideas
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