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    posted a message on The New Curse Client
    We do, the first time you run the client the only addons your going to have are scanned ones. If you don't scan you will have nothing to update. If you do scan but set it to not Reinstall New Addons, it adds a listing to the addon managment screen, but sets the release date to the current time. If there are future updates of the addon after that point then action is taken according to mark it as update or potentially auto update that addon.
    Posted in: Updaters
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    posted a message on The New Curse Client
    If you want to test it, take your interface/addons folder, right click and zip it, and not that it accesses it, but to be safe do the safe for your WTF folder.

    It specifically asks when you install if you want it to scan your addons folder, your probably going to want to say no. then change the "Reinstall new addons" options to off, and then disable premium updates.
    Posted in: Updaters
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    posted a message on The New Curse Client
    Windows 2000 : Officially its unsupported.

    Ackis:

    How do we know that it won't overwrite newer versions of add-ons?

    If your refering to the scan addons at start feature, you can disable it from installing the "latest" from curse.com currently as a menu option. If its an addon thats already listed in the client, you right click Toggle Auto Updated, which is only relevant to premium users.

    Updating will be done by single clicks per add-on (normal user). Will you be able to see a list of all installed add-ons and where the source for that add-on is? The version of the installed add-on/available add-on?

    You can already see a list of installed addons in the client. What do you mean by source? The source is wherever the user installed it from, if the user didn't install it then the client got it from Curse.com. You can also already see the latest version of the addon according to the addon feed for that installed addon.
    Posted in: Updaters
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    posted a message on The New Curse Client
    There will be an option to update to the latest alpha. Its not in the current curseforge code base, but its trivial to add once the curseforge code supports it.
    Posted in: Updaters
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    posted a message on The New Curse Client
    Support for [dis]embedding is being worked on.
    Posted in: Updaters
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    posted a message on The New Curse Client
    As soon as a tag is made on the repo, depending on the tags name, a beta/release package is created for that project.
    Posted in: Updaters
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    posted a message on The New Curse Client
    After the wowace transition the client will refer to wowace addons as well as curse.com addons ( assuming it supports psyn, the curseforge software does support it out of the box ).

    The problem with compilations is two fold:
    Compilations exist in their current form. I'm working on changing the representation of compilations.
    The compilation shows up if the actual addon isnt on curse.com but the compilation has it. The solution here is have the authors post a curse.com upload. The client can also pull info from wowace.
    Posted in: Updaters
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    posted a message on The New Curse Client
    The client is getting the ability to show changelogs shortly.
    Posted in: Updaters
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    posted a message on The New Curse Client
    Rabbit:
    http://www.curseforge.com/projects/curse-client-beta/ downloading link.
    The installers and information can be found in one click on that page, specifically the installers. I'd post a direct file link, but for longevity of relevance ( I update the installer pretty frequently ) it's the main project page.

    The client is written in C++ and will work on windows xp sp2 or later, vista, mac os x, and linux under GTK. 32/64bit doesnt care. The current beta only has the windows version out. The plan is to polish a perfect windows version for release, and have a mac release shortly after ( weeks not months ).

    Not a comprehensive listing of all features in the client, but they are:
    Screenshot capturing and saving.
    Warhammer addon support.
    Integration with wowdb.com and wardb.com for character profiles.
    Game settings synchronization ( in the code, not visible to the user ).
    Error reporting, client usage statistics included. ( client version, current app uptime, cpu speed, free ram, free disk space, etc. all non identifiable. )
    Posted in: Updaters
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    posted a message on The New Curse Client
    The client has the ability to completely ignore certain directories, if they are in the "managed" addons list. To do so you simply right click it, and change its "Toggle Auto Updated" option.

    The client as a whole relies much less on the file system, and more on its internal representation of your addons. Once it picks up an addon as installed from the filesystem, that is all the interaction it has with it until it goes to update an addon, uninstall an addon, what have you, and the correspoding filesystem action is taken.
    Posted in: Updaters
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    posted a message on WowAceUpdater 1.9.44+ Official Thread
    Hello. I am responsible for the latest string of patches and bug fixing, and have under the graces of Kaeltan taken over maintenance of the WAU software. You can find me in the #wowace or #WAU channels most of the time, and I'm also responsive to e-mail : jennen at curse dot com
    Posted in: Updaters
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