• 0

    posted a message on Code Review. OrChoose, RelationalChoose
    Quote from Industrial »

    no, India :P


    Ah, so.
    Posted in: Lua Code Discussion
  • 0

    posted a message on Limitations of the WoW Client
    Quote from egingell »

    There's a really nice page regarding Scope on WoWWiki.

    http://www.wowwiki.com/Lua_variable_scoping


    Also Industrial pointed out this very part of Programming in Lua to me, recently:

    - http://www.lua.org/pil/4.2.html

    (cheers Indie!)

    I keep meaning to read PiL, but, well... I don't travel often enough, and I only read books while travelling these days, it seems. I am a bad person.
    Posted in: Lua Code Discussion
  • 0

    posted a message on Troubles finding a lib
    Quote from OrionShock »

    taking things personally is for people i know in real life, the rest is just poking fun at people :D


    I have a new pet peeve (I collect pet peeves), after reading this post on people using the phrase "in real life" (or more commonly the acronym IRL) on Eating Bees:

    - http://eatingbees.brokentoys.org/2007/11/09/irl/

    Personally, I take things personally, but I try to remember how a person's personality - or the way they treat other people (persons?) at least - quite often seems to change when connected to the Internet - very unlike what it would be like if you met them in person. But then again, I'm not exactly a people person - I don't have a very good er... that thing, for remembering, what's it called... Anyway, you know what I mean. (For the record though, I'd say (at least, I'd hope) I was actually quite personable!)
    Posted in: Libraries
  • 0

    posted a message on Reporting bugs: some basic tips
    [note: I'm reusing some text here from another post. I am lazy. That is all.

    Hi,

    It's quite common for bug reports to need some improvement - I mean, it's not fun reporting errors, you've just come across something that's not working correctly so you're not exactly in the best frame of mind, and writing up a detailed report isn't exactly fun. But, it's needed, so after asking around if there was somewhere WoW-specified that has already done this (and not receiving an answer, so there possibly is that I don't know about), I've put up a short list of things you can do to make your bug report as useful as possible:

    - http://wowace.com/wiki/Reporting_Bugs

    The main reason I put this up is because when I'm replying to bug reports posted in addon threads, a lot of the time it's just to ask the poster to include some sort of extra information (like the full bug report, or what other addons they're using, or to ask what they've tried already, etc.). Now whenever I would've done this, I will just post the above link (and edit the list to include whatever they're not doing, if it's not already included). I did ask around a few times to see if this sort of thing already existed - and I know about several sites elsewhere on the web that give general advice on the subject, but I couldn't find anything specific to WoW addons. If I have reinvented the wheel I apologise, but hey, two wheels are better than none. Unless that just confuses things, or the second wheel is really badly made and people don't find out about the first wheel, or maybe it was a unicycle competition or something.

    So, just posting here to let people know, and of course, to ask for feedback, suggestions, improvements, criticism, and flames.

    cheers,

    - Fin
    Posted in: General Chat
  • 0

    posted a message on Freerefills not working.
    Quote from Kerecha »

    Yeah, sorry was half asleep when i posted.

    Its working nicely again.


    Oh, good. And, bad luck for updating during those 15 minutes! :)
    Posted in: General AddOns
  • 0

    posted a message on Code Review. OrChoose, RelationalChoose
    Quote from Industrial »

    I smell java


    In Brazil?
    Posted in: Lua Code Discussion
  • 0

    posted a message on Minimap Blackout
    Quote from Kyron »

    Don't use a Mac :)


    Don't use the Internet! It's full of viruses.
    Posted in: General Chat
  • 0

    posted a message on PitBull 2.0
    For the lazy:

    - http://www.wowwiki.com/Anchors
    Posted in: Unit Frames
  • 0

    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    This doesn't actually sound like it's an Prat error, and you haven't provided any information yet could show what's going on exactly (although part of the error message is a good start).

    It's quite common for bug reports to need some improvement - I mean, it's not fun reporting errors, you've just come across something that's not working correctly so you're not exactly in the best frame of mind, and writing up a detailed report isn't exactly fun. But, it's needed, so after asking around if there was somewhere WoW-specified that has already done this (and not receiving an answer, so there possibly is that I don't know about), I've put up a short list of things you can do to make your bug report as useful as possible:

    - http://wowace.com/wiki/Reporting_Bugs

    Specifically the part about reporting the full error would be a great help in this situation, Noxide.

    cheers,

    - Fin
    Posted in: General AddOns
  • 0

    posted a message on Freerefills not working.
    Quote from Kerecha »

    OKay, should be done now then since i update daily.


    Sorry, I didn't quite understand whether your post meant that OK, you've updated and it's fixed now, or you've updated and it's not fixed..?
    Posted in: General AddOns
  • 0

    posted a message on Tool to weed out unused addons/libraries?
    Quote from Buio »

    So how often do you change or add new addons? Every hour? I try to minimize that and keep full control of what I add or not. And when my UI/Addons is in a somewhat stable condition, I find it really easy to keep the folder clean.

    For a developer like tekkub, it might be a different story, but most users aren't developers.


    Personally, addons are another part of the game for me. I guess I'm a geek - I'm naturally interested in tweaking and modifying whatever it is that I'm dealing with. For Windows or FreeBSD, I'm constantly downloading new tools and programs to try out, and reading up on how things work internally so I can try out things to fine-tune processes or whatever. For WoW, this means I take an active interest in new and updated addons, so much so that I made a site where I can see new and updated addons without having to check the three main sites individually (!PLUG! http://fin.instinct.org/wowmods/ !END PLUG!). I care about the quality of these things - who wouldn't, if they used them as much as I do - which means that the idea of useless code being part of my setup irritates me. That's why I care about this.

    I've done some development on addons (nowhere near as many as a lot of the people around here); but that's not really relevant to why you would want to keep unused code out of your addons collection. And, seriously, how confident are you that the addons you use - and update, I assume - haven't moved on to updated versions of their libraries, leaving bits behind that you're no longer using? How often do you check?

    [edit: -or whatever]
    Posted in: General Chat
  • 0

    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from fred »

    Can someone tell me how to turn on tab highlighting?


    What have you tried so far?

    Quote from fred »
    Is there a way to do it like this mod http://www.wowinterface.com/downloads/info7984-Fane.html ?


    Unfortunately, not with Prat.
    Posted in: General AddOns
  • 0

    posted a message on Freerefills not working.
    You probably updated in the 15 minutes after I'd uploaded the broken version (sorry - random "b" at the beginning of a line, must've been a drunk finger (phwoar, etc.)).

    Please update and check that it's still broken.

    cheers,

    - Fin
    Posted in: General AddOns
  • 0

    posted a message on Error with Look 'n Feel
    Quote from TDurden »

    Since MoveIt hasn't been updated and MoveAnything died horribly months ago with lack of support, I haven't found anything either. I'd love any simple mod that would simply show names of frames in the GUI so I don't have to use a macro for it.


    DevTools:

    - http://www.wowinterface.com/downloads/info3999-DevTools.html

    You can assign a key binding to show the frame stack thingy. Nift.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Code Review. OrChoose, RelationalChoose
    (ITYM "bad FROG".)

    I have not contributed to the original poster's question here in any way at all. Please accept my apologies and my assurances that I will be a better person in the future.

    [edit: stealth edit. I was not here! it's all exactly the same... but hey look over there! baby wolf!]
    Posted in: Lua Code Discussion
  • To post a comment, please or register a new account.