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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    I tried to use this to track gouge/cheapshot/kidneyshot on my rogue.

    It shows the debuff properly, but not the duration.

    Is this a limitation of blizzards debuff system? Or am I doing something wrong?

    Or, is this going to change in the next patch with debuff timers on debuffs?
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!


    This is basically what my UI looks like now. Since this was taken I switched from the old EBB to the new [but you can't really tell the difference] and I'm using ABF again since it seems to just be more 'friendly' to many of the features of pitbull.

    There are 4 chat panes, far left is general/say/trade/yell, inside left is guild/whisper, inside right is party/raid/bg, far right is SCL.
    Posted in: General Chat
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Seerah »

    Quote from Aestil »

    I fully expect to be torched for this.

    I tryed bartender3 previously, and switched back to bongo's specifically due to sticky bars not being available.

    Has bartender3 added this feature?


    did you see the post at the top of the page from yesterday? ;)


    Hah. No. tbh, a 72 page thread seemed like to much to go through to find an answer. :D

    I guess I'll hold off on bt3 for a bit longer.

    bongo's is a great mod anyways.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I fully expect to be torched for this.

    I tryed bartender3 previously, and switched back to bongo's specifically due to sticky bars not being available.

    Has bartender3 added this feature?
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    instead of blacklisting all nonimportant buffs simply whitlist all those that are.


    Just to be clear. white list is the opposite of blacklist? e.g. only the white listed buff shows in that group, to the exclusion of all other buffs?
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    almost. Each group is 1-2 extra frames and some code overhead for the filtering. But shouldn't be that much wrt memory.


    It was the memory/cpu cycles devoted to filtering that I was thinking of.

    Still, in a limited sense I'm interested in splitting out various buffs this way.

    Things which would be nice to see in a more obvious way, or things which I may need to click off [such as WSG flag]
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    I'm curious as to the additional memory used to do that many groups.

    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    the group spacing should be fixed in r34132. actually I forgot to change some code that was run wen anchoring the frames.


    Rocking. 100% commited to the ace2 version now. EBB 'normal' is gone.
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    I'm using beta EBB, it won't remember that all 3 groups are 'docked' together. it adds space in between when you /RL or just exit game or whatever.
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    Quote from Thorndepth »

    Quote from Nymbia »

    If the spark module is still having problems for druids upon shifting, please post _FULL_ errors with the current revision. Thanks :)


    Other than that my rogue the spark works even I'm full energy, but for caster like Paladin, Mage, Priest, Shaman anything with Mana.

    I don't see it works like the rogue one does but after I cast something like any spell, I started to see the spark but it only did once even I'm not 100% mana yet.


    The rogue energy tick always shows when the next tick will be. Useful for knowing when to use your opener.

    The spark for mana regen's only useful to show you when you exit the FSR, past that it doesn't tell you anything
    Posted in: Unit Frames
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    The grouping and location does not save when I log out.

    I have all 3 groups stuck together, growing up, and set where I want them.

    Working fine and dandy.

    I log out, log back in. and they're still grouped, but now seperated by 'x' amount of space. which messes up where I want the 'bottom' to be.

    Any idea's why?
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    The options for combo points escape me. Is there no graphical option. I just want huge big obvious something, the number is very elegant, but I'd rather I have something obvious to see at a glance.

    Loving this mod with ever additional feature and every new bug fix.

    Good job guys.

    Are we gonna be all ckknigt mods soon?
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    I found out that oUF can't have the mana bar adjusted, is this a temporary thing, or must I go to ABF?

    Is there a file I can edit to make the change to oUF?

    Also, still wondering if text can be dynamically sized to fit inside a frame. Currently long names end in ... or cover over other text. Just wondering if there was some way to prevent this.

    And, sorry for asking again, but I'm wondering how I can move and change the size of combo points.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from Buio »

    I like that the never versions allow for mana bar size adjustment, so I can have raidframes with a thin manabar (without text) below the healthbar.



    I like this as well, however it made no noticable difference in my player/target/ToT/ToToT/Pet/Party/Party Target/Focus/Focus target frames when I tried to set it.


    Mess up on my end? or just a version that didn't have that feature fully working?

    Also, still wondering if text can be dynamically sized to fit inside a frame without resorting to ...

    and wondering how I can move and change the size of combo points.
    Posted in: Unit Frames
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    as nickenyficken said:
    - switch all three groups to 'growup'
    - place the group that should be the lowest one (eg tench or debuff) put the others abouve one after the other. if you place them correctly they'll anchor to the previous one and all is fine :)


    I will be checking this out.

    Thanks.

    What are the 3 groups?

    Besides buffs, and debuffs, what is the third group?
    Posted in: General AddOns
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