Ok, Tooggle is my first big attempt at writing for public. Somebody ask me to do it, and i tought it was a good project to start.
Tooggle will be a 5-sets of frames, that you can edit at ur wish. You can bind theses sets to a button to toggle their visibility on and off. You can set urself 1 button for each state, Clean, Solo, Party/Raid, etc...
ie: Press F1 to hide Minimap,CombatLog. Press F2 to show Omen/Violation where combatlog was. when raid is done, press back F2, then F1 to bring back ur things.
Works kinda like OnScreen but has more sets, and can be toggled at anytime, not only in combat/out combat.
You'll be able to edit sets trough slash commands. Some exemple: "/tooggle add button1 omen" add omen frame to button 1 toggle list | "/tooggle remove button3 eavesdrop" remove eavesdrop from button3 toggle list | "/tooggle list button2" list the frame currently assigned to button2 toggle list.
the LibCooldown bug fix doesn't seem to have made it work. I don't have an error now, but there is no animation for my trinket CD. Unless I'm doing something wrong, which I don't think I am.
I have found a small logic bug that could, on some occasion, make some debuff buttons to be incorrectly layout. This probably won't fix the issue reported by Voln.
On this matter, I'll try to reproduce your configuration locally to see if I can trigger the bug, thanks for your screenshots.
Finally, I have made earlier this week an update to allow people to specify different width for buff and debuff frames in split mode, as well as specifying horizontal and vertical offsets, for each of theses frames.
You're a rockstar jerry. Alt aura is now perfect for me.
[2007/10/19 21:26:00-1038-x1]: Avion\Cooldowns\Cooldowns.lua:92: AceEvent-2.0: Cannot unregister event "LibCD_SpellCooldownEnd". "Avion_Cooldowns" is not registered with it.
AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
<in C code>: ?
AceEvent-2.0-49307 (Ace2):266: in function `TriggerEvent'
AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
Apparently turning on "The Eye" under Outland instances doesn't trigger the auto combat log. However, turning on "Tempest Keep" under Zones DOES trigger the auto combat log when you zone into The Eye. Very strange indeed.
I need to request the ability to 'hide' the plugin from being shown on Fubar
Not sure if there's a point in trying to give some constructive feedback based on how touchy people seem to be here.
So I'm just going to toss in my opinion and move on.
Rock is not user friendly
Stop dev on it until you can find someone that knows how to do usable UI dev.
I'm also pretty disappointed to find out that pitbull uses it now as its config. I loved that addon, but I'm running into a lot of config bugs suddenly and trying to find options in rocks is a horrible experience.
oh well time to find some new unit bars and maybe see if rock will ever trully mature into a usable config framework a long time from now
last comment - Just because a developer thinks an app is easy to use does not mean that it is actually easy for anyone else to use - remember the developer often forgets what things are new or even not visible, where as someone else can't see what's not visible and doesn't automagically know what they didn't know before
alt + right click on your player frame. open's rock config straight to the player frame, the options are in the same order as before. l2 config?
0
Chat frame 1, 2, 3 etc...
0
0
Alt_Aura module does appear to have resolved those issues, for me at least.
0
0
0
You're a rockstar jerry. Alt aura is now perfect for me.
0
AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
<in C code>: ?
AceEvent-2.0-49307 (Ace2):266: in function `TriggerEvent'
AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
---
0
I'm anxious for those triggers for 'on buff loss' to disappear the animation. It will 'complete' the mod IMO.
0
0
I think they were just being silly.
0
I need to request the ability to 'hide' the plugin from being shown on Fubar
0
This is probably my last update/Change for a long while. I have killed eePanels2 twice, by accidetnly removing a top level panel.
So I may never look at that config again.
Thanks to Ellipsis for all her help. The Player frame resizes when I get a pet, the Target frame resizes when my Target aquaries a target.
My pet bar only appears [the eepanels] when I have a pet. Grid/SWS/Omen all resize.
0
alt + right click on your player frame. open's rock config straight to the player frame, the options are in the same order as before. l2 config?
0
I can't figure out why the chat in that frame isn't centered correctly the the chat in the other chat frames. Any ideas?
0
This is a painfully ignorant response, on at least 2 levels.