• 0

    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Grendalf »

    I speed read the thread so sorry if it is a repost...

    I was wondering if it is normal that we can see the mount buff in both group buff and debuff when mounted?

    Can we only have it at one place?


    you can always black list it, i suspect its accidently been 'white listed' in your debuffs. I do not see mount in the debuff group.
    Posted in: General AddOns
  • 0

    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from roguedude »

    Well its impossible to have an text of the buff group up. For example i use anchor so i can have the text of the buff/debuff group over it. Is it somehow possible to use anchor and not to have blessing of demonstration buff ?


    This is interesting because it never once occured to me that someone would want to play with the anchor's up. With anchor's visible, everyhting is always moveable right?

    I'm wondering if any progress has been made on figuring out the phantom bar's part to this mod?

    Its probably the only nagging complaint I have about my UI right now
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory
    Can we get a 'restack' button on the title bar?
    Posted in: General AddOns
  • 0

    posted a message on Libarary question
    First off, to be clear, I am only an end user, and am not really part of the mod community. However I love my ace2 mods and the amazing utility they bring to my WoW expierence. Thanks to all you who work so hard, mostly unsupported.

    I'm having an issue with parser-3.0's compatability layer. CKk suggests this problem may be things loading in the wrong order.

    This leads me to my question. Why isn't there 1 lib folder called... !libraries, which stores ALL libraries and loads them first no matter what. Whether or not someone is running embedded or disembeded this would not matter, because if they check 'update with embeds' then the WAU would just unpack the libs into that folder and if 3 or 4 mods used the lib then the check would be made to see if its an already installed mod, if so, the WAU just unpacks the addon as normal, and then at the end, all libs would be updated [at the end to ensure that all needed libs had been unpacked].

    In a way, this would eliminate the need for embedded libs, vs disembbeded libs.

    If each mod had a list of libs needed, and as the mod was checked for version changes, each lib was also checked for version changes, the approriate upgrades would always be made, and the most current version of each lib would always be in use. In addition, things appear to load in alphabetical order? so everything in the !libarary folder would load first?

    If that is not how it works, perhaps !libraries could be a loading manager which just says 'load me first and all my libs'

    If this is really stupid, I don't mind you saying so, but I am curious as to why it isn't done this way.
    Posted in: Libraries
  • 0

    posted a message on ArkInventory
    Quote from Caliban7263 »

    Any chance of adding a keybinding to the new Restack function? It seems kind of buried menu-wise...




    Keybinding would be nice. I'd like just a button on the titlebar as an option.
    Posted in: General AddOns
  • 0

    posted a message on Parser-3.0 now has a Parser-1.1 compat layer
    Quote from ckknight »

    Aestil, I believe that you didn't load Parser-3.0 before those addons that errored loaded.


    Ok. I would like to ensure that all my libs load before every mod. Is there a way to do that?
    Posted in: Libraries
  • 0

    posted a message on Parser-3.0 now has a Parser-1.1 compat layer
    VampwatchFu and Dorje's healing bars are not working with the 1.1 compat layer.

    I don't really need vampwatchfu, and as a shadow priest, Dorje's isn't important, but I would like to continue to run both of these mods, and have only 1 parser lib running.

    I don't understand the difference between the 2, but it seems I need parser 3.0 for SWS? I'm not going to stop using that mod, so I look forward to these compatibility errors getting ironed out.

    2007/06/02 22:32:30-139-x1]: DorjeHealingBars-v0.4.0.1\DorjeHealingBars.lua:47: attempt to index global 'ParserLib' (a nil value)
    AceAddon-2.0-36325 (Ace2):455: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:432>
    <in C code>: ?
    AceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
    AceEvent-2.0-37328 (Ace2):1019: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:1012>

    [2007/06/02 22:32:30-139-x1]: FuBar_VampwatchFu\Core.lua:14: attempt to index global 'ParserLib' (a nil value)

    ---

    [2007/06/02 22:32:40-139-x1]: DorjeHealingBars-v0.4.0.1\DorjeHealingBars.lua:469: attempt to index field 'parser' (a nil value)
    <in C code>: ?
    AceEvent-2.0-37328 (Ace2):251: in function `TriggerEvent'
    AceEvent-2.0-37328 (Ace2):1019: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:1012>

    ---

    [2007/06/02 22:32:42-139-x306]: DorjeHealingBars-v0.4.0.1\DorjeHealingBars.lua:680: attempt to index field 'db' (a nil value)

    ---
    Posted in: Libraries
  • 0

    posted a message on Omen - Bug Reports and Suggestions
    I'm the mod monger for my guild. I will be starting to beta this with myself [shadow priest] my friend [warrior/MT] and my wife [healing priest].

    I expect to jump ship to these mods shortly. You guys rock. I have never once thought you'd ace2 KTM, just because of the the kind of mod and the way it seemed to brute force its data.

    I'm sorta dumb when it comes to understanding the 'way things work'. But my understanding is that KLHTM is very processor hungry due to the way it figures out threat. Is that just the nature of the beast? Or is Threat-1.0/Omen less memory/processor intensive?

    Thanks to you guys for working on this mod. I look forward to trying it out.

    Posted in: Raid AddOns
  • 0

    posted a message on PRAT Breaks PitBull & Bongos2
    I look forward to this issue being resolved by the time I get back from Mexico next week :D
    Posted in: General AddOns
  • 0

    posted a message on PRAT Breaks PitBull & Bongos2
    Quote from sylvanaar »

    Do you have Prat disembedded? Can you post your framexml log as an attachment?




    I run all my mods standalone. I don't know what framexml is.
    Posted in: General AddOns
  • 0

    posted a message on PRAT Breaks PitBull & Bongos2
    I deleteded all my prat SV's and updated all mods delete before extracting and skip version check.

    Problem still exists for me.
    Posted in: General AddOns
  • 0

    posted a message on ClosetGnome - Wear it or lose it.
    Quote from Rabbit »

    Quote from Sinzar »

    I'd prefer a simple toggle to disable the helm/cloak show/hide stuff. Allowing me to turn it off and be done with it would make me happy. ClosetGnome is wonderful as an equipment switching mod, but I really don't want it to start doing things outside of it's scope, which for me include overriding my visual settings.


    Yeah, but people have been busting my balls for this feature since I uploaded it to the SVN initially, and that's how it works:

    Ask for something 1000 times, I'll do something about it.

    However, if just a couple more people want it removed, I'll remove it.


    Don't remove it chief, I'll figure it out. More features are better than less.
    Posted in: General AddOns
  • 0

    posted a message on PRAT Breaks PitBull & Bongos2
    Quote from sylvanaar »

    But it doesnt tell us much about what your problem was...

    Did you try prat loaded but without any modules?


    Yes

    Prat loaded, with no modules and no LoD was still breaking pitbull.

    I'm sorry I can't be more helpful. There is no error message, stuff just doesnt' work.
    Posted in: General AddOns
  • 0

    posted a message on ClosetGnome - Wear it or lose it.
    Quote from Rabbit »

    http://wowace.com/trac/changeset/36750

    ClosetGnome?: Toggle showing/hiding helms and backs with alt+click when creating or updating sets. Not thoroughly tested yet.


    ClosetGnome is beta. It reminds you *every login*. Don't come bitching, please -- provide me solutions instead.


    I know about mods as far as how to configure and what they do. I don't understand 1 line of the script.
    Posted in: General AddOns
  • 0

    posted a message on PRAT Breaks PitBull & Bongos2
    Disabling prat fixed my pitbull problems
    Posted in: General AddOns
  • To post a comment, please or register a new account.