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    posted a message on Recount
    I'm having alot of issues, its not sync'ing with my wifes recount. not showing the mage in my group at all.

    Its supposed to do things things, right?
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    Quote from Arkayenro »

    Quote from Aestil »

    From the looks of the thread, things are progressing nicely. I have a question. Could anyone list some main differences between this version and the one i'm using now?

    rules.

    in 1.45 you click on an item and assign a category to it.
    in 2.00 you build rules instead, AI then checks the items against the rules and places them on the bar if they match.


    Obviously more flexible. Does this also lower AI's memory addon useage?
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    From the looks of the thread, things are progressing nicely. I have a question. Could anyone list some main differences between this version and the one i'm using now?
    Posted in: General AddOns
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    posted a message on PitBull - official topic
    Quote from uaxli »

    Quote from Aestil »

    I noticed an interesting blue highlight effect around my ToT frame last night in raids.

    I don't hate it, but since I have no idea what it meant, I'm not sure why its there. Any ideas? I didn't think to screenshot it.


    very possible its "debuff highlighting", just uncheck it for ToT


    My highlight module is not loaded.

    And this does not look like what highlighting used to look like. But why should I get highlighting if I'm not loading the module?

    How would that even be possible.

    On a seperate note, I have been interested in using the mouseover frame. But only spareingly. Can it be setup somehow so that the mouseover frame will only happen if you hold down a modifier?

    for me it woudl be the ` key [left of the 1]

    I'd love to just be able to push that, and when I do, I get mouseover frames.
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    I noticed an interesting blue highlight effect around my ToT frame last night in raids.

    I don't hate it, but since I have no idea what it meant, I'm not sure why its there. Any ideas? I didn't think to screenshot it.
    Posted in: Unit Frames
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    posted a message on Vendor price's mod.
    Quote from OttoDeFe »

    Sellfish

    ColaLite was discontinued in its favor.


    I'm not able to find this via the WAU.
    Posted in: Addon Ideas
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    posted a message on Vendor price's mod.
    I'm currently using colalite. Is this probably the best one available? Very quickly it grows to like 3MB of addon memory, and I haven't really done anything but open my mailbox and my bags. If its using PT3 [i don't think it is] than I could understand the fact that a bunch of PT3 categories would need to get loaded up. But it just seems like somethings wrong since I didn't even mouseover an item to get a tooltip.

    Any suggestions would be greatly appreciated.
    Posted in: Addon Ideas
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    posted a message on nQuestLog
    I wasn't aware of lightheaded.

    It works with QuestFu, which is all I really need for my questing.

    Thanks guys.
    Posted in: General AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    [2007/06/09 16:08:11-203-x50]: Omen-2.1r39213\OmenThreatBar.lua:305: attempt to index local 'p' (a nil value)
    Posted in: Raid AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Great, i love it.
    Posted in: General AddOns
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    posted a message on nQuestLog
    Does this mod hook into Wowhead comments in some way? I remember some quest mod doing that, but wasn't in the market for a quest log at that point.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from OttoDeFe »

    http://www.wowace.com/trac/changeset/35845

    =^)

    rockin. I'm gonna give BT3 a try when my server comes back up. Theoretically, its just one more mod to share the ace2 libs with and therefore increase my overall mod efficiency. Plus it updates on patches with a click of a button :)
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Has the sticky bar feature, like Bongos, been implemented yet?
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    if they ever change that, it will either be supported directly or I'll adjust EBBs to support it but until then, sorry, no can do.

    BTW: With the long-bar bug crushed I think EBBs is almost ready for release now :) so look forward to it :)



    I agree. Although I used it all through that bug, I never recomended it. In fact I had people want CTBuff mod replacement using the old EBB. I will now have them use EBB2.

    Good job. Very flexible mod. Big step up.
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Elkano »

    well, this is the debug code I put in wrt the longbar issue.
    the trigger is sth like: if not (0 <= timeleft / timemax <= 1) then ... and the 3rd and 4th value returned are timeleft and timemax :/

    so judging by that code and the numbers in the error, the error should never be displayed...

    I added another value to that error in the latest rev which will hopefully give me another clue...

    in case you want to disable it modify EBB_bar.lua

    /?dit:

    r38756 will most likely fix the longbar issue :) tell me if you see any more of these error messages with that revision


    Long bar meaning that weird phantom bar issue which happens often as buffs disappear?
    Posted in: General AddOns
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