I also use Quatz's buffs module.
But everytime I update the Quartz, I am forced to make following modifications to the Buff.lua file:
if db.targetdebuffs then
statement I replace
if duration and duration > 0 then
if (name == 'Misery') then elseif (name == 'Mind Flay') then elseif (name == 'Shadow Vulnerability') then elseif duration and duration > 0 then
I do it so that quartz buffs are less messy and I get needed information more easily.
Is there any plans to add builtin debuff filter to Quartz?