• 0

    posted a message on ClassTimer - Official thread
    Quote from Ominous »

    give me names and i can add timers providing it is a buff or debuff


    All buffs:

    Righteous Fury
    Seal of Righteousness
    Seal of Light
    Seal of Wisdom
    Seal of Justice
    Seal of Command
    Seal of Vengeance
    Seal of Blood

    The judgement debuffs for these seem to be working fine, I haven't tested them all yet though. Thanks Ominous!
    Posted in: General AddOns
  • 0

    posted a message on ClassTimer - Official thread
    Consecration isn't a big deal deal because the duration is the same as the cooldown, so you can just watch your cooldown. I wouldn't mind timers for Righteous Fury and Seals though. I'll still be using Chronometer until then...
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory
    Quote from elfsoup »

    Mouse-over on Bank when not at bank has no tooltips

    Bank seems to bug when opened at the bank, item level shows istead of name of the item


    Mouseover on items in regular bank slots (not bank bag slots) also has no tooltips when bank is opened at bank.
    Posted in: General AddOns
  • 0

    posted a message on KTM/Threat Meters for Ace?
    Quote from KnThrak »

    Quote from SuperZorro »
    And don't judge a tank by his tps, tanking is about not getting killed first, tps second..


    Tanking is nothing about not getting killed!
    HEALING is about not getting the Tank killed. The tank only has to worry about TPS and Aggro-tagging, his health is of no issue to him outside of the odd Pot, as he does maybe 1% of the total of his health-healing.


    OK. You go try to do something with a tank with 350 defense and no avoidance who doesn't keep shield block up and let me know how that works out for ya. Tanking is about absorbing as much damage as you can without eating such huge spikes that you die. This means both holding aggro and mitigating as much damage as possible.
    Posted in: Raid AddOns
  • 0

    posted a message on PallyPower error
    Quote from Mrs. Steele »

    Thank you. It never occurred to me to update another addOn, at least not Cartographer since I'd just updated about a week ago. That seems to have fixed the problem. I suppose PallyPower is really good at higher levels when one can cast greater blessings. Right now the timers always start at 15:00 although I only have regular blessings.


    Yes, it pretty much is designed for Greater Blessings... that's where it really shines. I'm both a paladin and raid leader, and PallyPower is the only thing that keeps me sane coordinating all the buffing and of course maintaining buffs. ;)
    Posted in: General AddOns
  • 0

    posted a message on Ace2 version of GroupCalendar or GEM
    Quote from fred »

    Since GEM is too confusing, and it's only a matter of time before GC breaks because the author has already stated he/she was done work on it...


    Maybe this post should have been started in the request section.. along with the several other GEM / GC requests..


    I don't find GEM at all confusing, I just find it buggy s all hell. We won't trust our raid signups to it (we use phpraid on our guild website) and only use GEM for scheduling 5-man instance runs and miscellaneous stuff.

    Still waiting patiently for Combine to materialize, but Kaeltan has a lot of projects.
    Posted in: General AddOns
  • 0

    posted a message on PallyPower error
    Mrs. Steele, I'm thinking maybe you have an issue with a library conflict. A lot of those errors are citing Dewdrop lib in Cartographer. Are all your Ace2 mods updated? We had a new pally raiding with us last night, he went out and grabbed PallyPower at my suggestion, and had no problems with it, so I don't think the problem lies with PallyPower itself.
    Posted in: General AddOns
  • 0

    posted a message on Buffme
    Quote from Mrs. Steele »

    Quote from Harwel »

    PallyPower ftw... I wouldn't be able to raid without it. :D

    I just installed this and got all kinds of errors trying to configure it. :/


    Might want to start a different thread and post the error messages so we don't hijack this thread TOO much. :)
    Posted in: General AddOns
  • 0

    posted a message on KTM/Threat Meters for Ace?
    Quote from FlareCDE »

    I cried when I realized my decade old electronic chess set has a more complex AI than WoW :(


    It's sad because it's true. 20 years ago I played backgammon games on a C64 against a more formidable AI.

    Anyway, on the one hand, I agree that threat meters are unnecessary and can be a crutch. We did aggro-sensitive fights like Hakkar long before a threat meter existed and had no trouble whatsoever. On the other hand, the gamer in me that likes to push everything to the limit likes knowing exactly how much I damage I can squeeze out before I go too far. ::) So I see both sides of it.

    I currently have it installed because it seems like a vast majority of people fall into one of two categories:

    1. Bad players that lack the common sense to even figure out "zomgstringocritz maybe I should back off a little".
    2. Min-maxers who want to squeeze every last tiny bit of DPS they can out of their character.
    Posted in: Raid AddOns
  • 0

    posted a message on Buffme
    Quote from nimblerabit »

    A lot of time buffers (especially paladins..) don't realize when people's buffs run out, especially if that person is on a different schedule because of deaths.


    PallyPower ftw... I wouldn't be able to raid without it. :D
    Posted in: General AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    Quote from Grayhoof »

    taskrider, SCT does not provide that functionality, so it has be coming from another mod.


    SpellAlertSCT perhaps, if that mod is still around. I had it briefly and it Taskrider's description matches its behavior.
    Posted in: General AddOns
  • 0

    posted a message on [Old] PitBull - official topic
    Quote from Thorndepth »

    Quote from Cal »

    I also noticed that a recent changes stopped the spark from working at full energy.

    I also remember a post a bit ago (when someone questioned why it was still working at full) stating that it was supposed to be continuing at full.

    Hopefully it not doing so is just a bug, and not a design decision.

    Hmm..

    Looks like its sort of intentional:

    PitBull_Spark - if you're in energy form, it runs a check to see if you're not in combat, not looking at an enemy, and have full energy, it won't show the spark


    And it does start "sparking' again if i target an enemy.



    Other than that my rogue the spark works even I'm full energy, but for caster like Paladin, Mage, Priest, Shaman anything with Mana.

    I don't see it works like the rogue one does but after I cast something like any spell, I started to see the spark but it only did once even I'm not 100% mana yet.


    This is what I wrote long ago, I didn't mention on removing spark. I was asking why only rogue sparks at full why not for mana caster class?


    Because as far as I can tell, the mana spark for caster classes tracks the "five second rule" after casting, not mana regen pulses. If you're full mana, the five second rule is kind of a moot point.
    Posted in: Unit Frames
  • 0

    posted a message on [Old] PitBull - official topic
    Quote from Thorndepth »

    Quote from Mumph »

    Hi there! So finally the Seerah layout is working for me again, and everything is great!

    However... I noticed today that I in cat form no longer see the Spark thingy over my energy bar when my energy is full. Wondering if this is a bug, or intended? Because seeing it even when full is a great help both in PvE and PvP, so you can get as much energy out of your time in combat as possible.


    Shouldn't spark, this is same for rogue.


    My older version sparks when my rogue is full energy. If this has been changed, that's a very bad idea. The primary reason to have an energy ticker is to show when your energy is about to tick, so you can time your opener appropriately. I guess I have to get kEnergy again if this is working as intended... :P
    Posted in: Unit Frames
  • 0

    posted a message on Quartz: Modular Casting Bar
    Quote from Nomad_Wanderer »

    Can you recommend a spell for the Global cooldown for a human priest, w/ enchanter/jewelcrafting professions?

    Something that doesn't have a cooldown, and can't be interrupted.... ?



    Renew, PW:F, SW:P, Inner Fire, Cure Disease, Dispel Magic...
    Posted in: General AddOns
  • 0

    posted a message on Aloft - Customized Nameplates - Official Thread
    Quote from HunterZ »

    Quote from Roartindon »

    AFK and DND cannot be determined reliably by Aloft, and there are no intentions to include them as tags at this stage.

    Hmm didn't think it would be a problem, since TipBuddy is able to do it for mouseover tooltips. I guess the action of doing a mouseover must make a difference.


    TipBuddy also can show target on mouseover. I use that feature a lot when I'm tanking. Would love to see it in Aloft, but if it can't, then it can't.
    Posted in: General AddOns
  • To post a comment, please or register a new account.