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Member for 14 years, 10 months, and 24 days
Last active Thu, Dec, 28 2017 05:06:52
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Mar 7, 2013Is it possible to change the text size based on criterias?Posted in: Unit Frames
What I'd like to do is if the a name is longer then 14 characters it should decrease the text size (not truncate the text, but shrink it).
Outline() local name = Name(unit) local r,g,b = ClassColor(unit) local val = strsub(1,6) if not UnitIsConnected(unit) then val="Offline" elseif UnitIsAFK(unit) then val="AFK" end if #name > 14 then [B]--( Shrink the text size if this is true! )[/B] return '|cff%02x%02x%02x%s|r %s',r,g,b,string.sub(name,1,22),val else return '|cff%02x%02x%02x%s|r %s',r,g,b,name,val end
I'm using PitBull4 if that matters.
Sep 19, 2007I love the sticky function, however. When placing icons in a row that is more then 12 buttons and I use sticky, the buttons that the first bar ends with and the 2nd bar starts with wont come with the same paddin as the rest of the bars. So even though the sticky exists it don't help there, and I have to place them manually and trying to find what looks like the right padding.Posted in: General AddOns
Any way to fix so that 2 bars placed with sticky will have the same paddin ?
I also wonder if it would be possible to add a function to lock one bar to another so if I lock bar2 to bar1, and move bar1 the 2nd bar will follow?
thx for an wonderfull addon.
Sep 19, 2007How do I change the Aura's (Buffs & Debuffs) to have charp edges just like caith have done, she said that she changed them in Aura.lua, but I have no clue on what to do in there :)Posted in: Unit Frames
here is two examples:
Jul 20, 2007I have a sugestion with the text. I would like to see a combination with 1row text and 2rows.Posted in: Grid & Grid2
To have the name in the middle if they are fully healed, and when they take the dmg, the name should be above the lost hp text. Same if they die or DC/AFK whatever.
Jul 9, 2007Posted in: General AddOnsQuote from mexez »
Quote from mexez »
I have a problem with Buffalo2, sometimes...or more like all the time the buff icons bug and they show other names then what they should have, for example intelect buff is named blessing of kings and stamina buff is named intelect buff...the icon of the buff still remains but it doesnt have the proper name.
Can anyone help me with this pls ?
I have the same problem
Jun 27, 2007Lovley Addon, I'm trying to make my own Template, but I can't fingure out how to sort the buffs like I want them, on the first two I would like to always have my Weapon buffs, then I would like to have buffs without a duration, after that I don't care what order the buffs comes inPosted in: General AddOns
Jun 1, 2007_ForgeUser84051 posted a message on cyCircled - Circled buttons for more than just BT2I tried the Vol package today and I realy like it. But I use kinda small icons, and with the gloss it becomes to much, so I wonder if it would be possible to add another Vol style exactly the same but without the gloss ?Posted in: General AddOns
Thanks for a wonderfull addon
Mar 24, 2007Is it possible to make it have an empty button between two skills ?Posted in: General AddOns
I would like to have a setup like this, "Water, (Empty button), HP-pot, Mana-pot."
But when I setup this it makes the HP-pot right next to the Water.
Mar 21, 2007Posted in: General AddOnsQuote from FlareCDE »
Source.There are two commands that allow you to change action bar pages: /changeactionbar and /swapactionbar. /changeactionbar takes a single number and will always switch to that page.
Thanks for the replies but I still cant get it to work
This I can only get to work for bar1, not diferent bars :(
And for the other script "/script Current_Actionbar_Page=#;" Seems to do nothing
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