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    posted a message on Outlands Ores Bug (Cart_Mining)
    Pre-post: I have skimmed the two most recent pages of the Cartographer forum (to get back before the 2.2 patch) for this issue and turned up nothing similar, so here we go in the hopes that I'm not completely blind.

    Problem: When I hit a node that's already on my map, it seems like the built-in cleanup/re-mark function isn't going all the way. It simply erases the old node from the map. Spamming clicking the node does not help. If there is no node on the map, for instance if I delete the note for the node before I mine it, it shows up like it should. If I go back and mine the same after doing so, it disappears again. Once this happens, the note will never show up for this node again, no matter how many times I've mined it afterwards.

    To be sure it was only fel iron, adamantite and khorium, I went back and mined a few old world nodes, copper, tin, mithril and thorium. All worked perfectly fine. The one thing I did note here though is that all of these node marks were spot on the node, and perhaps didn't need to be removed/re-marked by Cartographer? _But_ even when the fel iron I've been getting lately has been spot on the node, it still erases it without replacing it.

    Previous to the patch, I was running Cartographer and Gatherer, and other than some issues with look 'n feel and Gatherer's world map nodes, they coexisted peacefully. To be sure it wasn't some hooking issue (or sure in my mind) I removed Gatherer and its database entirely from the addons and WTF folders. Issue persisted. I removed Cartographer completely then and put Gatherer back in. Same issue, except that Gatherer doesn't do node moving. It would not mark any Outlands veins as gathered if they were already received from another guild member, nor would it mark completely new gathers.

    Going back a bit, on the day of the 2.2 patch, I completely rebuilt my UI, as in I wiped my addons folder and my WTF folder completely and started over. Everything I have should be the most up-to-date versions, and I run WUA probably twice a day or more (pesky Omen bugs!).

    I also use Cartographer_Herbalism, but it does not seem to share this seemingly Outlands-related bug.

    Any suggestions, fixes, beratings, etc are welcome.
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer
    I think the Overlay Transparency and Transparency settings might be backwards/linked together somehow..If you lower the transparency setting it will lower the overlay transparency..Then when adjusting the overlay transparency, it somehow does both transparencies..I just wanted to mention it, because I wasn't sure if this was intended or not...^.^
    Posted in: Map/Minimap AddOns
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    posted a message on simpleMinimap, now with Ace2 goodness
    After I unlock the frame, and get all the movers, there seems to be a ssmcapturemover on the bottom left of my screen(not sure what this is for). But when I try to move it to the others I get the following error.


    --simpleMinimap-20000-2\modules\movers.lua:111: attempt to index local 'f' (a nil value)
    simpleMinimap-20000-2\modules\movers.lua:91: in function <Interface\AddOns\simpleMinimap\modules\movers.lua:91

    --simpleMinimap-20000-2\modules\movers.lua:114: attempt to index local 'f' (a nil value)
    simpleMinimap-20000-2\modules\movers.lua:92: in function <Interface\AddOns\simpleMinimap\modules\movers.lua:92>

    Other than that it's perfect...Luv the new skins too..=)
    Posted in: Map/Minimap AddOns
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    posted a message on BanzaiAlert - aggro notifications
    When did the access to banzai options from oRA2 dewdrop get taken out? I am guessing when the opt dep was taken out? =/
    Posted in: General AddOns
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    posted a message on Aggrofu
    Check out BanzaiAlert.
    Posted in: Addon Ideas
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    posted a message on ArcHUD 2.2 (2007-06-11)
    The mana color was changed, personally I thought the darker blue was better, maybe an option to choose either one? =)
    Posted in: General AddOns
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    posted a message on Ace SVN Zip-updating script
    Very nicely done...
    Posted in: General Chat
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    posted a message on otravi_UnitFrames 2.0.0 [Alpha] [26.06.06]
    thx for the update on your current status.. sorry to hear your w/ out cpu.=/ Can't wait for the new version of oUF..
    Posted in: Unit Frames
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    posted a message on BanzaiAlert - aggro notifications
    Getting same error as Cal...=/
    Posted in: General AddOns
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    posted a message on otravi_Application 1.0.0 [26.08.06]
    Quote from haste »

    I'll get that fixed as soon as I have a working computer.
    Regarding the menu not closing: I'm thinking of having it close on each click, as long as <Ctrl> isn't pushed down, sounds like a solution?


    Very much so, that would be awesome. =)
    Posted in: General AddOns
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    posted a message on otravi_Application 1.0.0 [26.08.06]
    Just an idea, but after the initial right-click and apply it would hide the menu , or maybe hide after a second right-click on the item. As it stands now, I just hit esc, wich isn't to big of a deal, but an auto-hide menu(if thats even what you would call it) after apply would be great. Great Work on this though, was nice to see something simple and easy.=)


    Posted in: General AddOns
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    posted a message on GMail (A CT_MailMod Replacement)
    Quote from PProvost »

    Hey Grennon,

    What's the status here? I'd sure love to dump my last CTMOD soon. :)


    I have no complaints w/ it at all...I would definately check it out. It's up on the SVN.
    Posted in: General AddOns
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    posted a message on otravi_UnitFrames 2.0.0 [Alpha] [26.06.06]
    I hope the buffs/debuffs get fixed soon, the whole buff being green/red/purple ect is really out of hand. =/
    Posted in: Unit Frames
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    posted a message on simpleMinimap, now with Ace2 goodness
    hey arj, great work..

    Just a quick error I seem to be happening. The most recent svn version(w/ the coords you added) Works fine, but when you disable it and then relog, it's not saving correctly, and still shows up. Weird thing is it shows 00,00 coords, you enable it again, coords come up for wherever you are. Disable it's back to normal with no coords on the MM.

    I just enable then disable on every logon, really doesn't bother me too much, just wanted to let ya know. =p
    Posted in: Map/Minimap AddOns
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    posted a message on New bug tracker (Flyspray)
    Quote from tekkub »

    We're considering moving from flyspray to code.google.com.  I've taken a great liking to their issue tracker, and we might even be able to set up the SVN there as a public mirror of ours.

    No promises, but it's an option we're exploring.



    I think it's a great idea, been told it's very user friendly.
    Posted in: General AddOns
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