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    posted a message on BadBoy: An extremely minimal spam blocker & reporter
    <Funkydude: Reviewed and added>

    r76878 i think
    Posted in: General AddOns
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    posted a message on Grid
    Quote from doxxx »

    Would it be possible to have the death status show "Ghost" instead of "Dead" when somebody has released? It would make rezzing after a wipe easier if you can tell who's easily targettable.


    can just add the ghost debuff as a status if i'm not mistakes
    Posted in: Grid & Grid2
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    posted a message on GridStatusBrutallus
    Think gridstatusraiddebuff does most of what this do, any reason to use this over it?
    Posted in: Unit Frames
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    posted a message on ZOMGBuffs Official Thread
    2008/06/04 20:46:43-1607-x1]: ZOMGBuffs_BlessingsPP-$Revision: 68049 $\ZOMGBuffs_BlessingsPP.lua:149: attempt to perform arithmetic on local 'spellIndex' (a string value)
    Posted in: General AddOns
  • 0

    posted a message on BigBrother
    recount and a few others track cc breaking too
    Remember to yell at your tank for breaking all the cc
    Posted in: Raid AddOns
  • 0

    posted a message on [Grid] RaidDebuff
    sounds like the same issue i was having with the previous posted backtraces, those seem to have been fixed tho, maybe just need to update?
    Posted in: Grid & Grid2
  • 0

    posted a message on x is not in your party.
    i don't use ouf at all get it

    after disable/enable addon war, i think it was caused by Forte_warlock addon (wowi)
    Posted in: AddOn HELP!
  • 0

    posted a message on sunwell: auto teleport upon clicking (talking) to npc
    moar corpse runs!

    wtb :(
    Posted in: Addon Ideas
  • 0

    posted a message on ZOMGBuffs Official Thread
    blessing manager -> cleanup -> non guildies

    [2008/06/01 20:29:17-1561-x1]: ...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:4166: attempt to index global 'rollcall' (a nil value):
    ...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:126: in function `func':
    Dewdrop-2.0-56529 (AtlasLoot):721: in function <...ce\AddOns\AtlasLoot\Libs\Dewdrop-2.0\Dewdrop-2.0.lua:660>
    
     ---


    what does it cleanup anyway?
    Posted in: General AddOns
  • 0

    posted a message on Recount
    [2008/06/01 19:52:09-1561-x1]: Recount-75628\Recount.lua:1308: Usage: UnitClass("unit")
    Recount-75628\Recount.lua:1308: in function `AddCombatant'
    Recount-75628\LazySync.lua:413: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[4]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    AceComm-3.0\AceComm-3.0.lua:246: in function <...terface\AddOns\Omen\Libs\AceComm-3.0\AceComm-3.0.lua:235>
    
     ---
    Posted in: General AddOns
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    posted a message on [Grid] RaidDebuff
    Since recent changes i always get errors when it's supposed to be showing a raid debuff
    copied most of em here :\


    [2008/05/31 19:08:25-1540-x3]: Grid-71400\GridFrame.lua:632: attempt to compare number with nil
    GridStatusRaidDebuff-3.0\GridStatusRaidDebuff.lua:915: in function `UpdateUnit'
    GridStatusRaidDebuff-3.0\GridStatusRaidDebuff.lua:865: in function `GainedDebuff'
    GridStatusRaidDebuff-3.0\GridStatusRaidDebuff.lua:829: in function <...AddOns\GridStatusRaidDebuff\GridStatusRaidDebuff.lua:822>
    <in C code>: ?
    AceEvent-2.0-66043 (AtlasLoot):298: in function `TriggerEvent'
    AceEvent-2.0-66043 (AtlasLoot):910: in function <...\AddOns\AtlasLoot\Libs\AceEvent-2.0\AceEvent-2.0.lua:903>

    ---



    08/05/31 19:08:28-1540-x104]: Grid-71400\GridFrame.lua:632: attempt to compare number with nil
    Grid-71400\GridStatusHealth.lua:255: in function <Interface\AddOns\Grid\GridStatusHealth.lua:202>
    <in C code>: ?
    AceEvent-2.0-66043 (AtlasLoot):298: in function `TriggerEvent'
    AceEvent-2.0-66043 (AtlasLoot):910: in function <...\AddOns\AtlasLoot\Libs\AceEvent-2.0\AceEvent-2.0.lua:903>

    ---



    [2008/05/31 19:08:25-1540-x6]: Grid-71400\GridFrame.lua:632: attempt to compare number with nil
    Grid-71400\GridStatusAggro.lua:32: in function `v'
    LibBanzai-2.0\LibBanzai-2.0.lua:156: in function <...ace\AddOns\Grid\libs\LibBanzai-2.0\LibBanzai-2.0.lua:128>

    ---



    [2008/05/31 19:08:29-1540-x38]: Grid-71400\GridFrame.lua:632: attempt to compare number with nil
    Grid-71400\GridStatusHeals.lua:188: in function `SendIncomingHealsStatus'
    Grid-71400\GridStatusHeals.lua:171: in function `UpdateIncomingHeals'
    Grid-71400\GridStatusHeals.lua:130: in function `HandleIncomingHeal'
    Grid-71400\GridStatusHeals.lua:100: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[5]":4: in function <[string "safecall Dispatcher[5]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[5]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    LibHealComm-3.0\LibHealComm-3.0.lua:1125: in function `?'
    LibHealComm-3.0\LibHealComm-3.0.lua:17: in function <...AddOns\Grid\libs\LibHealComm-3.0\LibHealComm-3.0.lua:17>

    ---
    Posted in: Grid & Grid2
  • 0

    posted a message on [Grid] RaidDebuff
    Not sure if this is a bug with Raidebuff or just grid but,

    For example when we are wiping, and people have a debuff icon showing, and you release.
    The debuff icon stays on everyone after they die too.
    Only way to get rid of them that i found is to reloadui.

    Posted in: Grid & Grid2
  • 0

    posted a message on Recount
    Anyway to increase/configure the amount of events that are recorded in the death tracker? I really want it be a bit longer

    Thanks
    Posted in: General AddOns
  • 0

    posted a message on BadBoy: An extremely minimal spam blocker & reporter
    <Funkydude: Reviewed and added>


    kek :\
    Posted in: General AddOns
  • 0

    posted a message on ZOMGBuffs Official Thread
    How about adding a missing buff /ra spammer, much like XRS, should allready have the needed info and be fairly easy, then i can get rid of xrs ;-)
    Posted in: General AddOns
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