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    posted a message on What mod is this?
    Quote from Redux »

    Quote from ravagernl »

    Custom bossmod interfaces? hah, get biggwigs.


    You'd understand what he means if you used RDX and have a talented coder in your guild.

    RDX is IMPRESSIVE in it's function and flexibility... on the downside it's over 15 mb of memory :O


    for 15 MB of memory it needs to shit gold straight from my CD drive in order to get it in my wow dir ;)
    Posted in: Addon Ideas
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    posted a message on Mapnotes/mapmod really in ace form
    I know mapnotes has been surfed, but what I really would like to see is a propper mod with things like

    mapframe size
    alpha setting
    adding notes
    Automated adding mob location with possible setting for instance only elites/rares (dunno if it's possible)
    auto adding quest notes option eg return place(or something similar if possible at all)
    sharing location to another member eg. mine/herb position (one damn nice mapmod feature)

    uhm that's about it for now.
    Posted in: Addon Ideas
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    posted a message on Where is Pubcrawl addon?
    I really hope you will pick up coding it in the near future because it still has some issues here.

    for me the second page as a warrior isn't usable and the buttons won't seem to stick after a new start.
    Posted in: AddOn HELP!
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    posted a message on Prefered format of the new forums. PLEASE VOTE!
    Well it could use a bit more structure.

    Fubar could use it's own subforum, however the structure what I saw last week was a bit too much. As for wiki.... well it's hard enough as is for developers to get a post made on the forum let alone maintain a wikipage besides everyone should use flyspray for posting issues then.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Kyahx »

    Quote from Hakker »

    the only thing I missed is a small icon in front of the names or so to mark a SoulStoned person which is quite handy during raids or during a party run


    Can't you just see the SoulStone buff ???


    it only shows 8 so sometimes you don't see it, but then again it would be alot easier to see it with a dot in front of the name or something similar like that.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    the only thing I missed is a small icon in front of the names or so to mark a SoulStoned person which is quite handy during raids or during a party run
    Posted in: Unit Frames
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    posted a message on Categoriezed/Sorting/Awesome OneBag++
    is it possible to make subcategories in a category?

    eg

    bags
    --potions
    --food
    --drink
    --fire res gear
    --pvp gear
    --quest items

    for all I care some could be drag n drop only like Fire res gear and pvp gear
    that would make your bags actually something you can view instantly because it generally becomes a mess very very fast
    Posted in: Addon Ideas
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    posted a message on Addon Request- Arcanum
    Well we already have Necronomicon for locks, and yes I kinda like Samasniers idea.

    Make a core which contains the base textures and basic code and have class specific modules to fill in the icons and the class specific code for it.
    The idea is really sweet
    Posted in: Addon Ideas
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    posted a message on Ace Thotbott??
    Quote from Tyrrael »

    Eww Metamap... So bloated :(


    Depends entirely what you want though, for it replaced several mods before I used it reducing alot of my memory, but if you only want to add notes then yes it's bloated.
    Posted in: Addon Ideas
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    posted a message on PvPLog
    you should go to wowroster.net there they have it updated since the mod was designed to basically make the sv file so that the roster could read it.
    Posted in: Addon Ideas
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    posted a message on What else to Ace ?
    yeah switch to Watchdog with Reactips, Tipster and Informatips
    This will be like 1450 KB + roughly 150 KB = 1.6 MB in mem usage
    Posted in: Addon Ideas
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    posted a message on Bag Addons
    well I'll defenitly go to invsort as soon as it becomes something in beta status, but for now i'll use bagnon.
    Posted in: Addon Ideas
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    posted a message on Visor UI Constructor :)
    Industrial it might not have occured to you but there are people who know little to nothing about any type of coding. Actually there are enough people who can't code while they actually want to do it, because they can't see what they are doing. For me coding is partly creating something I see in my mind which basically is the reason why alot of my coding is crap in the first place :P

    So yes something that can create atleast some of the basic things like custom button bars would actually be a great thing for people to use Visor, but like tain said it's kind of a big project and sure as hell to big for me.
    Posted in: Addon Ideas
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    posted a message on Problems with 1.10
    I wonder when Blizzard desides to update the current patch with something that A doesn't create so much garbage because the garbage collection did rise alot mostly during raids no matter what you do. And also the loading of the addons which has increased significantly thanks to this patch :( All in all if this a lousy patch.
    Posted in: General Chat
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    posted a message on Problems with 1.10
    Well I think I finally figured it out, but I'll have to test it in raids... ATM it seems to be Metamap that has gone berserk :( too bad because the mod is awesome and now broken for me :( because 50 kib/s in IF and during bossfights in BWL generally 300+ kib/s of garbage collection screws up your game BIGTIME :(
    Posted in: General Chat
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