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    posted a message on UI Screenshots - Show us what you use!
    Quote from Quokka »

    Updated odds & sods

    OOC Raid (CI-2.3.3-1.2)
    Combat Raid (CI-2.3.3-1.2)

    Feedback welcome


    very very nice
    Posted in: General Chat
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    posted a message on Buying new monitor - suggestions?
    I use a Dell 2405 and loving it. Good contrast fast enough for gaming only a little bit of noticable ghosting during quake 3 The newer ones are faster though. They are a bit more expensive than the cheaper 24" models but then again I can still use RGB for things like a console :)
    Posted in: General Chat
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    posted a message on minimap button won't go away
    OK the background I could fix with Silvaristiar's post in this topic

    Still I can't remove the minimap button.
    Posted in: AddOn HELP!
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    posted a message on New build broken
    Quote from Silvaristiar »

    Found part of the problem.

    In Cartographer.lua around line 305

    These lines were commented out:


    WorldMapFrameCloseButton:SetScript("OnClick", function()
    ToggleWorldMap()
    end)


    They aren't commented out in older versions. Maybe he is working on a change. I uncommented the lines and it fixed this.



    Also noted at line 393

    self:AddSecureHook(WorldMapFrame, "Show", "WorldMapFrame_Show")

    The w of the first show wasn't showing up in some of my editors. It showed up in ConTEXT. Don't know if this contributed to any problems. This is how it was showing up:

    self:AddSecureHook(WorldMapFrame, "Sho ", "WorldMapFrame_Show"). The w was coming up as some weird character.


    first one confirmed. It solved the problem here also
    The second one unconfirmed. Notepad++ showed it corretly
    Posted in: AddOn HELP!
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    posted a message on Pitbull - After regen not going 0% alpha
    I got my Player out of Combat Alpha on 0% and while regerating on 75%
    However when I'm done regenerating it frame won't go to 0% alpha anymore unless you select something and unselect it again.
    Latest update has still has it here.
    Posted in: Unit Frames
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    posted a message on Pitbull - Mana value won't show
    both
    I only get to see /
    Posted in: Unit Frames
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    posted a message on Pitbull - Mana value won't show
    settings
    Power = {
    custom = "[CurMP]/[MaxMP]",
    position = "powerBar-right",
    style = "Absolute",
    styleType = "power"
    },

    However as soon as I change from style and return I get in Custom
    [~HasNoMP?FractionalMP]
    yet I'm building the frames with a Priest.
    Posted in: Unit Frames
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    posted a message on minimap button won't go away
    I just unchecked the minimap button in the Look n Feel options but the minimap button won't go away

    Instead after a few seconds the background in the map just goes away.
    Posted in: AddOn HELP!
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    posted a message on info does someone knows a alternative to engbag update??
    I don't know why people would even use it... just take 5 minutes to catagorize your bag a bit. Personally I just find it a waste of memory to add a feature like that because some people don't care to organize their bag.
    Posted in: General AddOns
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    posted a message on DSPFu coming soon:
    Quote from andreasg »

    Looks very nice, a lot of detail went into making this! Menu looks good. :D May I suggest to make it work in general as a DKP tracker? Maybe compatability with NDKP/EQDKP sites and addons.


    A friend of mine made one which grabs the info from all theeqdkp db's we are running and makes them selectable through fubar. Downside atm is that we build it from getdkp plus and modified it heavily from there. so atm the base code is quite inefficient.
    Posted in: FuBar AddOns
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    posted a message on Barbrawl -- Action Bars for Burning Crusade
    Dunno but I got 14 button bar for my abilities which is used in stance dancing a 8 button shout bar, a 7 button profession bar and a 5 button use bar tries seems to give me 62 buttons unless the stance dancing uses the different id 's like the shift/ctrl does.

    The main problem I have and I don't know if it's implemented in barbrawl yet is button locking. I tend to use a combination of keybinds and button bashing on the mouse ;) so sometimes in the heat of the fight my buttons move which is not a nice thing.

    For the rest Pubcrawl is just what I need... I like the way you can create your own bars to the amount of buttons I need and not what Blizzard decides what the hell I should use.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Industrial »

    1680x1050, what kind of display is that? (my dell inspiron 8600 laptop has 1680x1050)


    20" widescreen
    Posted in: General Chat
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    posted a message on XAD
    Greater Nature Re spotion
    Greater Fire res potion
    Thorium arrows
    Solid sharpening stone

    all ain't working

    point 2 you can't seem to move them afterwards and I don't see the quantity of at least my food either
    Posted in: General AddOns
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    posted a message on Most memory efficient bar mods
    lol it's measuring 3 the same golfballs. Those 3 are the best there are in barmods atm. same is with onebag and bagnon.

    with the little amounts of memory the differ it's more a personal taste thing at this level.
    Posted in: AddOn HELP!
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    posted a message on Pubcrawl?? where can download it
    Well Pubcrawl is far from beta imo atm. The idea is awesome and the inital import is great but it lacks updates atm since AndreasG decided to develop ag_unitframes further which basically ment pubcrawl to go to the fridge :(
    Posted in: AddOn HELP!
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