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    posted a message on Frames and Minimap with LiteStep skin
    Quote from FlareCDE »

    You're going to have to provide a link to the compilation or whatever. I can't conjure them out of thin air!


    Think this is the link you wanted.

    http://www.discordmods.com/cgi-bin/showUI.pl?msgnum=1190
    Posted in: Addon Ideas
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    posted a message on Frames and Minimap with LiteStep skin
    If you mean the font I'm using, it's from ClearFont2 and called Baar Philos. As for how it was done hi2chris explained it as nice as I could've done. :)

    The unitframes are aguf and skinner allows me to use the LiteStep look for health bars.

    As for the minimap. You could use simpelminimap, make it square. Remove the border, and place another eepanel with the LiteStep minimap skin, using low strata above it. And it will look pretty ok.
    Posted in: Addon Ideas
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    posted a message on Frames and Minimap with LiteStep skin
    Not perfect, but easily done with eepanels.


    Posted in: Addon Ideas
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    posted a message on A more configurable unitframe addon than aguf.
    The Intellectual Code Elite™ has spoken.
    Posted in: Addon Ideas
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Urbs »

    Greetings everybody,

    a quick question, maybe it has been answered/reported already...

    Yesterday, on our ZG run I was the raid leader. Normally I let someone else be the master looter, but with ag_uf r11278 it didn't worked. I targetted the guy I wanted to be the master looter and right-clicked on the targetframe, but there was no option to make him the master looter. What have I done wrong?

    Thanks for any help in advance!

    Greetings,
    Urbs


    If I don't remember wrong, the person you want to make Master Looter, needs to be on the same party as you. Kinda dumb.
    Posted in: Unit Frames
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    posted a message on idChat2
    I'm trying to change the color of timestamps, but it says it's not a valid string?

    I'm using this syntax:

    /idchat timestamps color FFAD33

    I tried lower case as well.
    Posted in: General AddOns
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    posted a message on vChat
    what happened to the mod? can't find it now :P
    Posted in: General AddOns
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    posted a message on Dewdrop anoyance
    I sign this WHOLEHEARTEDLY.... It's very annoying when you try to set something to 120 and keep getting 119 or 121 :(
    Posted in: Libraries
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from teedog »

    agUF completely freezes WoW when I CTRL-click or ALT-click on my unitframe. Any idea why?


    I think it might have to do with clique, if you use it. Because with my priest this happens when I try to open the options for a specific frame using alt+right click. But not with my other chars, that have no clique clicks assigned. :)
    Posted in: Unit Frames
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    posted a message on oSkin
    Quote from lacindas »

    Quote from Rackartussen »

    Not sure if this feature was something from an addon I had, and that I've discarded. But I would like to see the "copy" and "paste" ears on the color picker frame, so that I can keep the exact same nuance of a color on different addons.


    this is a feature of the discord librabry (the copy/paste on the color picker)
    if you dont want the bloat of the discord library, you can check out a custom version by Kyahx here
    http://www.wowace.com/forums/index.php/topic,1873.0.html


    I LOVE YOU!!! Thanks so much :)
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Something that would really help me out, trying to design a custom unitframe, is the ability to align the text. So if that could be added for custom tagging, it'd be awesome.

    I.e:
    [left] Aligns the text to the left
    [center] Centers the text
    [right] Aligns the text to the right
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Duglum »

    Got it.. it only colors Enemy Targets and works then. Only Problem is that it colors the whole String, but i only want the Level to be colored.

    Squady, i guess you have to change the Frame Size in the .lua.


    At least this one I know how to fix! Just add [white] after [level] or before any text you wish to turn white again.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Duglum »

    Quote from Craygz »

    check the Watchdog tags here: http://www.wowace.com/forums/index.php/topic,1715.msg36498.html#msg36498
    [difficulty] and [plus] should be what you are searching for ;)

    I already tried those.. but they do.. uhm, nothing. The String was [difficulty][level][plus] [name]


    Yeah, I am fiddling with this myself right now, and adding in custom the following [difficulty][level] doesn't color code the level at all. It stays white, no matter what range of levels I target.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    It seems that the [aggro] thingy isn't working for customization, and looking at the code it's the same it's always been. Someone posted some fix a few posts ago, but I never got that to work either. But if it does work, perhaps that could be integrated with the original for future updates?

    I'd like to have the race/type color coded for aggro. Thanks :)

    Editing to include error message:

    ag_UnitFrames\ag_UnitFrames.lua:506: attempt to perform arithmetic on local `r' (a nil value)
    ag_UnitFrames\ag_UnitFrames.lua:506: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:505>
    <unknown>:
    ag_UnitFrames\ag_UnitFrames.lua:1251: in function `ClassText'
    ag_UnitFrames\ag_UnitClass.lua:698: in function `UpdateTextStrings'
    ag_UnitFrames\ag_UnitClass.lua:715: in function `UpdateHealth'
    ag_UnitFrames\ag_UnitClass.lua:515: in function `UpdateAll'
    ag_UnitFrames\ag_UnitFrames.lua:322: in function `obj_method'
    AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
    AceEvent-2.0\AceEvent-2.0.lua:854: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:846>
    <in C code>: in function `CameraOrSelectOrMoveStop'
    <string>:"CAMERAORSELECTORMOVE":5: in main chunk
    Posted in: Unit Frames
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    posted a message on oSkin
    Not sure if this feature was something from an addon I had, and that I've discarded. But I would like to see the "copy" and "paste" ears on the color picker frame, so that I can keep the exact same nuance of a color on different addons.
    Posted in: General AddOns
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