If you mean the font I'm using, it's from ClearFont2 and called Baar Philos. As for how it was done hi2chris explained it as nice as I could've done. :)
The unitframes are aguf and skinner allows me to use the LiteStep look for health bars.
As for the minimap. You could use simpelminimap, make it square. Remove the border, and place another eepanel with the LiteStep minimap skin, using low strata above it. And it will look pretty ok.
a quick question, maybe it has been answered/reported already...
Yesterday, on our ZG run I was the raid leader. Normally I let someone else be the master looter, but with ag_uf r11278 it didn't worked. I targetted the guy I wanted to be the master looter and right-clicked on the targetframe, but there was no option to make him the master looter. What have I done wrong?
Thanks for any help in advance!
Greetings,
Urbs
If I don't remember wrong, the person you want to make Master Looter, needs to be on the same party as you. Kinda dumb.
agUF completely freezes WoW when I CTRL-click or ALT-click on my unitframe. Any idea why?
I think it might have to do with clique, if you use it. Because with my priest this happens when I try to open the options for a specific frame using alt+right click. But not with my other chars, that have no clique clicks assigned. :)
Not sure if this feature was something from an addon I had, and that I've discarded. But I would like to see the "copy" and "paste" ears on the color picker frame, so that I can keep the exact same nuance of a color on different addons.
this is a feature of the discord librabry (the copy/paste on the color picker)
if you dont want the bloat of the discord library, you can check out a custom version by Kyahx here http://www.wowace.com/forums/index.php/topic,1873.0.html
Something that would really help me out, trying to design a custom unitframe, is the ability to align the text. So if that could be added for custom tagging, it'd be awesome.
I.e:
[left] Aligns the text to the left
[center] Centers the text
[right] Aligns the text to the right
I already tried those.. but they do.. uhm, nothing. The String was [difficulty][level][plus] [name]
Yeah, I am fiddling with this myself right now, and adding in custom the following [difficulty][level] doesn't color code the level at all. It stays white, no matter what range of levels I target.
It seems that the [aggro] thingy isn't working for customization, and looking at the code it's the same it's always been. Someone posted some fix a few posts ago, but I never got that to work either. But if it does work, perhaps that could be integrated with the original for future updates?
I'd like to have the race/type color coded for aggro. Thanks :)
Editing to include error message:
ag_UnitFrames\ag_UnitFrames.lua:506: attempt to perform arithmetic on local `r' (a nil value)
ag_UnitFrames\ag_UnitFrames.lua:506: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:505>
<unknown>:
ag_UnitFrames\ag_UnitFrames.lua:1251: in function `ClassText'
ag_UnitFrames\ag_UnitClass.lua:698: in function `UpdateTextStrings'
ag_UnitFrames\ag_UnitClass.lua:715: in function `UpdateHealth'
ag_UnitFrames\ag_UnitClass.lua:515: in function `UpdateAll'
ag_UnitFrames\ag_UnitFrames.lua:322: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:854: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:846>
<in C code>: in function `CameraOrSelectOrMoveStop'
<string>:"CAMERAORSELECTORMOVE":5: in main chunk
Not sure if this feature was something from an addon I had, and that I've discarded. But I would like to see the "copy" and "paste" ears on the color picker frame, so that I can keep the exact same nuance of a color on different addons.
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Think this is the link you wanted.
http://www.discordmods.com/cgi-bin/showUI.pl?msgnum=1190
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The unitframes are aguf and skinner allows me to use the LiteStep look for health bars.
As for the minimap. You could use simpelminimap, make it square. Remove the border, and place another eepanel with the LiteStep minimap skin, using low strata above it. And it will look pretty ok.
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If I don't remember wrong, the person you want to make Master Looter, needs to be on the same party as you. Kinda dumb.
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I'm using this syntax:
/idchat timestamps color FFAD33
I tried lower case as well.
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I think it might have to do with clique, if you use it. Because with my priest this happens when I try to open the options for a specific frame using alt+right click. But not with my other chars, that have no clique clicks assigned. :)
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I LOVE YOU!!! Thanks so much :)
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I.e:
[left] Aligns the text to the left
[center] Centers the text
[right] Aligns the text to the right
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At least this one I know how to fix! Just add [white] after [level] or before any text you wish to turn white again.
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Yeah, I am fiddling with this myself right now, and adding in custom the following [difficulty][level] doesn't color code the level at all. It stays white, no matter what range of levels I target.
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I'd like to have the race/type color coded for aggro. Thanks :)
Editing to include error message:
ag_UnitFrames\ag_UnitFrames.lua:506: attempt to perform arithmetic on local `r' (a nil value)
ag_UnitFrames\ag_UnitFrames.lua:506: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:505>
<unknown>:
ag_UnitFrames\ag_UnitFrames.lua:1251: in function `ClassText'
ag_UnitFrames\ag_UnitClass.lua:698: in function `UpdateTextStrings'
ag_UnitFrames\ag_UnitClass.lua:715: in function `UpdateHealth'
ag_UnitFrames\ag_UnitClass.lua:515: in function `UpdateAll'
ag_UnitFrames\ag_UnitFrames.lua:322: in function `obj_method'
AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:854: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:846>
<in C code>: in function `CameraOrSelectOrMoveStop'
<string>:"CAMERAORSELECTORMOVE":5: in main chunk
0