I had a level 70 getting autoreported. No idea what he said, though.
A whitelist probably wouldn't be to bad.
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Apr 25, 2008_ForgeUser7857 posted a message on BadBoy: An extremely minimal spam blocker & reporterPosted in: General AddOns
Apr 23, 2008_ForgeUser7857 posted a message on BadBoy: An extremely minimal spam blocker & reporterBy the way. Does it have some kind of failsafes? Like not autoreporting people on guild/friendslist. And neither report people above a certain level?Posted in: General AddOns
Apr 14, 2008Posted in: General AddOnsQuote from highend »
Can you implement the possibility that we can use ctrl + cursor left / right to jump to the beginning of the line / the end of line in the input box? That'd be nice...
Use the Home and End-buttons? Ctrl+Cursor left/right is universally a "jump to previous/next word"-shortcut.
Apr 14, 2008The new Skillet doesn't seem particularly happy with Enchanting:Posted in: General AddOns
[2008/04/14 15:12:21-627-x1]: Skillet-1.11-69259\SkilletQueue.lua:290: attempt to index field 'reverseLookup' (a nil value)
Skillet-1.11-69259\SkilletQueue.lua:349: in function `CreateItems'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
Apr 14, 2008Posted in: General AddOnsQuote from Antiarc »
Tab completion will attempt to autocomplete the names of people in the channel you are typing in. For example, if you have "Joe" in your guild and "Jane" in custom channel "tabtest", and you type "j<tab>" in the tabtest channel, it will autocomplete to "Jane", because Joe is not in the tabtest channel.
Would it be possible to make that "filter" toggleable? I for one tend to write guild playernames in custom channels (or in whispers, officerchat, etc).
Apr 11, 2008Latest revision got some problems it seemsPosted in: General AddOns
[2008/04/11 16:10:15-595-x1]: Chatterbox\Modules\AltNames.lua:68: attempt to get length of field '?' (a nil value) (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher":9: in function <[string "safecall Dispatcher"]:5> (tail call): ?: AceAddon-3.0\AceAddon-3.0.lua:371: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:364> (tail call): ?: (tail call): ?: Chatterbox\Chatterbox.lua:75: in function <Interface\AddOns\Chatterbox\Chatterbox.lua:69> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher":9: in function <[string "safecall Dispatcher"]:5> (tail call): ?: AceConfigDialog-3.0\AceConfigDialog-3.0.lua:705: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher":9: in function <[string "safecall Dispatcher"]:5> (tail call): ?: AceGUI-3.0\AceGUI-3.0.lua:217: in function `Fire' ...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:51: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:47>: ---
I lost my classcolors as well, don't know if it's related. Tried disabling the AltNames module, but classcolor still doesn't work, and the error keeps coming.
SOLVED: Reverting to PlayerNames.lua from r69066 fixed the classcoloring on guildies at least, though my own name is gray.
Apr 11, 2008I like it. I like it a lot. ^^Posted in: General AddOns
However, noticed a bug'ish thing with URL-copy. Someone wrote "Approved.Thumbs up" (forgot the space) and it came up as "[Approved.Thu] mbs up".
Maybe make it a bit more aggressive on the checking for actual domain-names (.com/ .no/ .uk.co/)? Or check if it contains at least one "." and one "/", or at least two "."
Also: For us that are into estetique (sp?), could you make an alternative slash-command for copy-text and then hide the icon from the bottomright of each frame? Or if at all possible (don't know to much about the mechanics around Blizzards stuff), make it plug into rightclick on chat-tab.
Apr 3, 2008I have a wish btw. Would it be possible to configure Pitbull_Aura to filter my own spesific list of buffs/debuffs? As a rogue and officer it's nice to see if mobs got sunder/CoR/fairy fire/etc on, but hard to see when you got 29 other debuffs on the mob.Posted in: Unit Frames
I did it manually by editing the lua, but a gui for configuring and getting it saved in a savedvariable would be nifty.
Apr 3, 2008Got the same freezes. As soon as someone disconnects or reconnect during the raid, I get a seconds freeze.Posted in: Unit Frames
Here's the addons I am using:
!BugGrabber Aloft Antagonist Automaton Baggins BanzaiAlert Bartender3 beql BigBrother BigWigs Buffalo2 BugSack Capping Cartographer ChatLink Chinchilla ClassTimer ClearFont2 CowTip Cutup DrDamage epgp ErrorMonster Examiner Fence FishingAce FuBar FuBar_BattlegroundFu FuBar_ClockFu FuBar_DurabilityFu FuBar_HonorFu FuBar_MailFu FuBar_MoneyFu FuBar_NameToggleFu FuBar_OutfitterFu FuBar_PerformanceFu FuBar_ToFu FuBar_TopScoreFu FuBar_VolumeFu GnoMoreSpam Hemlock Hourglass Incubator ItemPriceTooltip LightQueue LittleWigs Ludwig NoSeeNoInterrupt Omen OmniCC OmniCC_Options oRA2 oTweaks Outfitter PallyPower Parrot PitBull Postal Prat Proximo RatingBuster Recount SharedMedia SharedMedia-Blizzard SharedMediaAdditionalFonts-2.0 Sheppard Skillet SunnArt Talented tekKompare VanasKoS WeaponRebuff WitchHunt XLoot XLootGroup XLootMaster
I run with libs un-embedded.
Started after 2.4 as the OP also experienced. A few other raidmembers are having the same problem as well. I doubt it's FuBar_PerformanceFu that does it, if you experienced it at all times every 10 secs. The freezes only (and allways) occurs when raidmembers disconnect or reconnect.
I have not tried to delete my savedvariable for pitbull as it is hell to set it up again, but I guess that's the next step for me, unless someone can confirm it did not help. It also has occured to me it might be some dogtags that are doing it, I will experiment a bit tonight.
Apr 3, 2008Posted in: Unit FramesQuote from Shareel »
I have an serious lag problem since 2.4. Any time an raidplayer disconnect or login (after an disconnect) pitpull produce serious lag which results alomst in an lockup for 5-10 seconds. This "lockups" are also present when nothing happens, like 24 players waiting for an disconnected player to pull an boss mob. My entire UI almost freeze for 5-10 seconds as soon as the player login.
I was able to narrow down this problem. The "lockups" are only when I use Pitbull. They are away as soon as I disable Pitbull. Has someone an idea to solve this problem? I love pitbull and dont want to move away, but this problem forces me to drop pitbull.
Any news on this issue? Mine is not THAT severe as the freeze are only for a second or so, but pretty annoying.
Jul 31, 2007Covering my tracks and posting the relatively same question in this thread:Posted in: General AddOns
Would you consider adding support for outputting questobjectives from bEQL? Or is this something Bayi has to do on his end?
EDIT: Answered on IRC. Seems the problem is on Bayi's end. Use QuestFu for that feature untill it get's fixed in bEQL.
Jul 31, 2007Posted in: General AddOnsQuote from Quokka »
noticed that the option "Mob Tooltip Quest Item" won't show
Crystal Flayer Slain 1/10
if I hover over the mob. I use Cowtip.
Same thing here. Would you consider adding support for CowTip? Or is this something ckknight has to do on his end?
EDIT: Apparently not something ckknight has to do on his end, as QuestFu is working with CowTip.
Jul 21, 2007Is there any DogTag to output information from another mod. I'm talking about BEQL which modifies the tooltip to show if that mob or item is part of a quest you currently are on. It does not however modify CowTip.Posted in: General AddOns
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