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    posted a message on PallyPower - Official Thread
    Ever since i added normal blessings i found it a bit thedious to buff that many times so i decided to give it a try to automate that a bit. I have added a button as you can see on this screenshot where two paladins are in a group and one got kings.


    First i moved the counter for how many people needing a blessing and put in a timer for the shortest time left on a normal blessing on that class. So on the paladin class button the 1 means one person needs the buff and 4:39 means the shortest time left on a normal blessing is 4:39. If someone had a greater blessing of kings that would be listed above 4:39 as always.

    The newly added button shows the shortest time left on any raid/party member so you know when someone is about to need a new blessing. It also sums up how many people need a blessing in total. On the screenshot this number is also just 1.

    Finally whenever you click this new button it will buff the player with the shortest time left on his blessing. So you basically just spam this new button to buff all the normal blessings and it cycles through. It will keep buffing the person with the shortest time left so that if you decide to rebuff with 5 min left, that is also possible and you just stop when you think it's fine. I also added an option to assign a key for this new button, standard is comma. Notice that this auto buff feature of course only work out of combat.

    I haven't added these changes yet as i would like to get some feedback to see if people find that it works as intuiative as i think it does and if anything should be changed. You can download it here.

    Here is another picture from AV.
    Posted in: General AddOns
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    posted a message on SmartRes
    Quote from Sayclub »

    This file is Korean translation file.

    SVN Update, please.

    Thanks.
    Done. Also included a small check that should catch the last few remaining errors that might occur due to coloring of player names.
    Posted in: General AddOns
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    posted a message on PallyPower - Official Thread
    I just made two small changes. I added so that the scroll wheel works on player buttons for the paladin himself. Also i removed salvation on warriors as it was often needed in 5 man instances (say if any disagree on this change).

    But i think i found a minior bug concerning normal blessings so that some didn't get removed as options when assigned by others already. I'll look into this soon. :)
    Posted in: General AddOns
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    posted a message on PallyPower - Official Thread
    Quote from siesta »

    I will have to check when I get home but I thought when you setup a custom blessing for one person
    there was the choice of none.. Either way you can always setup a custom for them of wisdom, granted
    they will bitch about not needing it, but solves the problem of the bogus warning on button.
    The option called none means the greater blessing is used.
    Posted in: General AddOns
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    posted a message on PallyPower - Official Thread
    Quote from Aznamir »

    Poull, here's an issue I've encountered last night with 4 paladins in the raid:
    1st paladin buffs Salv on warriors, 2nd buff Kings, 3rd buffs Might, 4th buffs Light
    2 main tanks manually remove salvation, 3 dps warriors keep it.
    PallyPower tells 1st paladin that 2 warriors are missing salv.
    Since all other buffs are taken there's no way to tell PallyPower to shut up. Probably we need an option for custom blessings called 'Do not buff'.

    On the other hand the first paladin could clear his salv assignment on warriors and use 3 custom salvs on DPS warriors instead...
    Personally i don't see that a big problem that pallypower tells the 1st paladin who buffed salvation that some people need the blessings. Should be possible to remember not to rebuff the greater blessing while in combat :)
    Maybe it would be nice that you could pick no blessing so that you didn't right click a tank by mistake if oyu had to rebuff someone, but not sure how big a problem that is.
    Posted in: General AddOns
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    posted a message on SmartRes
    Arandorus > Should be fixed now :)
    Posted in: General AddOns
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    posted a message on PallyPower - Official Thread
    After some further testing it turned out not always to be the case that if people are visible they get the greater blessing. Whether this is because of line of sight issues or it's 100 yards from the person you buff within range and not yourself I'm not sure of. But i'll just forget my idea sice it didn't always work :(
    Posted in: General AddOns
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    posted a message on oRA2
    I think there is a potential bug in Participant/Participant.lua.
    Line 226
    self.hooks[WorldFrame]["OnMouseDown"]()


    Should be like this to pass on parameters such as buttons:
    self.hooks[WorldFrame]["OnMouseDown"](...)


    And then Line 219 should be like:
    function mod:WorldFrameOnMouseDown(...)


    Posted in: Raid AddOns
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    posted a message on Fishing Ace! Discussion
    I have fixed SmartRes so it doesn't stop FishingAce from catch double right clicks. But i actually think FishingAce doesn't make sure to call other hooked addons for the mousedown event. So i think a line which goes something liek this:
    FishingAce.hooks[WorldFrame]["OnMouseDown"](...)

    should be inserted somewhere in the WF_OnMouseDown function.
    Posted in: General AddOns
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    posted a message on SmartRes
    Quote from Troox »

    Smartres cause FishingAce to stop working...

    http://www.wowace.com/forums/index.php?topic=4654.msg151909#msg151909

    ... dont know if FishingAce or Smartres is the problem.
    I fixed SmartRes now so FishingAce also works properly. Had to do with we both hooked mousedown and i forgot to send parameters to other addon also hooking.

    However from what i can see, if FishingAce is loaded first SmartRes will stop work too to some extend as they forget to call other hooked addons completely. This is the case for oRA2 too from which i got the code.
    Posted in: General AddOns
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    posted a message on PallyPower - Official Thread
    Quote from Aznamir »

    Not sure if I understood the issue. I don't think there's any.
    PP shows people who are not in range as red. The range is not hardcoded, but provided by the game itself. You still need at least one person per class in range to buff them all.
    The player buttons are unchanged, only the red color of a class button when everybody currently is in range is changed. So if one person is in range for the greater blessing and the rest are just visible and thus also will get the great blessing when cast on the player in range, the class button turns red as well.
    Posted in: General AddOns
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    posted a message on SmartRes
    Option to enable/disable coloring of player names according to class added now.
    Posted in: General AddOns
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    posted a message on SmartRes
    Quote from elfchief »

    Okay, so now that we have name coloring working... any chance of an option to turn it off? :)

    I suppose, any specific reason you don't like it? :)
    Posted in: General AddOns
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    posted a message on PallyPower - Official Thread
    After having realised greater blessings seem to have 100 yards range as long as you have one person to cast it on within 30 yards range, i think i changed PP so that if just one person is in range and everybody needs blessings it shows red so you can safely buff.

    Is this a feature anybody else find interesting and thus something i should add to the offical version? Still needs a bit of testing but just wanna know if it has any interest.
    Posted in: General AddOns
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    posted a message on SmartRes
    Strange for some reason I have stoppet getting notifications when people post here so didn't see before now.

    I was getting the errors as well but one of them was because i simply made an error while trying to correct it. But it should be fixed now and colors should be back as well. Anybody still getting the format error? :)
    Posted in: General AddOns
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