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    posted a message on RBM2 Official Thread
    Nice, looking forward to the beta update. Will the the new cooldownwatch have hidden items cooldowns with the new WOTLK items?
    Posted in: Raid AddOns
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    posted a message on RBM2 Official Thread
    Quote from Kameril
    T

    @G00DFe77a
    The hostile/friendly is in DebuffWatch? I didn't change any filtering options in it from RBM. I'm not at a place where I can get on WoW and look, but they should show up under frame options > filtering, then selecting DeBuffwatch from the dropdown.

    The bar transferring, sounds, blinking, pulsing, have all been moved to custom actions. Once I get some time I'll add in some descriptions in the ingame GUI to help configure them. The way is you assign actions based off events.

    The current possible events are:
    Time - When a bar goes over or under a certain time value then an action is triggered.
    Percent - Similar to time, except it uses a percentage of the bars total duration. So 5% of a 2 minute bar is 6 seconds, and 15 seconds on a 5 minute bar.
    Count - Exclusive to count bars, when a count bar goes over/under the value the action is triggered.
    Label - When a bar's label matches the label entered.

    These events can trigger any of these current actions:
    Sound - Plays a customizable sound.
    Color - Changes the bar color
    Blink - Fades the bar in and out
    Pulses - Increases and decreases the size of the bar
    Transfer - Transfers the bars to selectable frames (animations aren't finished yet)
    Script - A lua script that allows for full customization (not yet implemented in the GUI)


    When the welcome frame is used it automatically adds the transfer actions (new frames have no actions by default) under the time event. To customize or remove the action go to the frame options and custom actions section, then select Time from the dropdown. The actions should show up, to remove simply click Remove.


    @Kameril
    Thanks for the tip about the removing transferring action, that helped. I used to filter all friendly cooldowns/debuffs only in the long bars and all the hostile cooldowns/debuffs in the short bars. Would that be possible in the new version? I looked and could not find the options that I used to see in the original version.
    Posted in: Raid AddOns
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    posted a message on RBM2 Official Thread
    Is there away to turn off the bar transferring option? Also will you be implementing back in the frienly/hostile filters? I usually filter the hostile CDs on the shortbars on the right and the friendly CDs on the longbars on the left
    Posted in: Raid AddOns
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    posted a message on DrDamage - Official Thread
    I get the following error using r701 release with libs with a rogue.

    DrDamage-1.5.0\Melee.lua:1076: attempt to perform arithmetic on field 'APBonus' (a table value)
    <in C code>: ?
    AceEvent-2.0-91091 (Ace2):264: in function `TriggerEvent'
    AceEvent-2.0-91091 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
    Posted in: General AddOns
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    posted a message on RBM Offical Thread
    Quote from Apoco »

    Alright, will be looking into it then. I do not run Auctioneer Advanced so yeah, cant say it works with it but I will be looking into it.

    I just installed Auctioneer Advanced and did not have any issues with it running along with XLoot and RBM. I will be installing all of your addons and seeing what I can figure out. I really appreciate all of the assistance.


    Thanks Apoco for looking into this!
    Posted in: Raid AddOns
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    posted a message on RBM Offical Thread
    After a little more random testing. I have found that RBM, Auctioneer advanced, and Xloot doesnt play nicely together. RBM and auctioneer advanced together works fine. RBM and Xloot works together fine. I enable all three the errors starts to appear. There are a alot of errors, so I put most of the highlights in pastebin instead. http://pastebin.com/m7e0b58ac
    Posted in: Raid AddOns
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    posted a message on RBM Offical Thread
    I found the culprit, unfortunately it was the last one I tested. When I enable "Xloot" and RBM together it causes the errors.
    Posted in: Raid AddOns
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    posted a message on RBM Offical Thread
    @Marqui, does your pitbull frames get all screwed up as well with RBM enabled as well? It sounds like we have the same problem.
    Posted in: Raid AddOns
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    posted a message on RBM Offical Thread
    I used both the Wowaceupdater and files.wowace.com and same result. I like to try out this awesome mod especially with ability watch, but I cant. lol
    Posted in: Raid AddOns
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    posted a message on RBM Offical Thread
    Quote from HunterZ »

    What the heck? That has nothing to do with RBM. Looks like you've got a bad install of ClockFu and/or its supporting libraries.


    I tried uninstalling clockfu and it gives me the same errors. Its basically any mods that call to "Rock" that screws it up. I have tried re-installing the rock libraries but i still get the same errors. Now if I was to remove RBM, everything works fine.
    Posted in: Raid AddOns
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    posted a message on RBM Offical Thread
    Date: 2008-06-04 12:28:57
    ID: 72
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\FuBar_ClockFu\ClockFuLocale-enUS.lua line 1:
      attempt to call global 'Rock' (a table value)
    Debug:
      [C]: Rock()
      ...nterface\AddOns\FuBar_ClockFu\ClockFuLocale-enUS.lua:1: in main chunk
      [C]: ?
      [C]: pcall()
      FuBar\FuBar.lua:829:
       FuBar\FuBar.lua:824
      FuBar\FuBar.lua:957: LoadPlugin()
      FuBar\FuBar.lua:1093: object_method()
      ...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:289:
       ...terface\AddOns\LibRockTimer-1.0\LibRockTimer-1.0.lua:227


    I get the above error whether or not I installed the mod using externals or no externals.
    Posted in: Raid AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Can someone point me to more documentation regarding the custom filters module of Prat? I searched the Wiki and the groups and there is no documentation really.

    What I'm trying to do is monitor a custom chat channel for a specific phrase and either alert via sound or auto respond to the person who stated the phrase. (ex. [7. RaidAttendance] <test>: Send whispers to me for attendance) I'm in a standby channel for raid attendance while I'm on the waiting list. I always seem to miss the attendance check because I'm doing other things and not paying attention to chat.

    I would like to have a sound alert or an auto-response whisper to the person that is taking the attendance check. I have tried ChatAlertsFu, but that doesn't seem to work for custom chat channels and is no longer supported. I have also tried chatalert, chatsounds, and autorespond. Which all either don't work for custom channels or doesn't work at all.

    If someone can give me some pointers on either how to accomplish this in Prat or via another addon. The help would be greatly appreciated. Thanks!
    Posted in: General AddOns
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    posted a message on LibDogTag-2.0
    Same situation here as the previous two posters

    Error occured in: Global
    Count: 1
    Message: ..\AddOns\LibDogTag-2.0\LibDogTag-2.0.lua line 2237:
    C stack overflow
    Debug:
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:301: TriggerEvent()
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:914:
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:907
    Posted in: Libraries
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    posted a message on WoW UI Updater (Win/OSX/Linux, supports multiple sites), 1.6 thread
    Quote from lejordet »

    Thanks!

    I see Jncl's been busy and committed all these changes to the SVN; since we haven't really gotten started on 1.7 yet (holidays'n'stuff), I'll just release it as another 1.6 later today.


    Will you include an option to update mobmap instead of trying to configure it as "other site" which I haven't been able to do successfully? Thanks!
    Posted in: Updaters
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    posted a message on WoW UI Updater (Win/OSX/Linux, supports multiple sites), 1.6 thread
    Quote from Jncl »

    Hi Chmee,

    Sorry if I seemed a bit dismissive in my last reply, I didn't mean to be :(

    I try to keep the examples up to date to help users such as yourself, bad examples are worse than useless when you're trying to get things to work.

    As far as I'm aware all the examples are up to date, I've just updated the MobMap ones to remove the unnecessary '<a\s' from the front of the regexp's and replace the " with & for the child entry.

    I have added some information to the OtherSites wiki page detailing what fields can be used in the regexp's as you so rightly pointed out it wasn't clear what to use where.

    I will add text entries to match the pictures so it will be easier for people to cut and paste them in the future, I thought the pictures were good enough to use but in hindsight I don't think they are as useful as I first thought.

    Thanks for your feedback on this and other matters it is useful to know what other people think and the issues they have .


    I just tried to follow the wiki's copy text for mobmap and I'm experiencing the same problem as the Chmee. It will just sit there trying to check version. I have also tried Chmee's method and that gives me the same thing.
    Posted in: Updaters
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