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    posted a message on Magic Runes - A Death Knight Addon
    Quote from lostcup
    Thanks for the great addon!

    However, it seems that the frame level for the first blood rune is different with the others. Here is the pic:

    http://img132.imageshack.us/img132/4576/runeto7.png


    I modified the Line 400 as following, problem is gone. Hope not effect anything else

    bar.overlayTexture:SetAlpha(0)
    bar.barId = id
    >>>> bar:SetFrameLevel(3) <<<<
    runebars[id] = bar
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Thanks for the great addon!

    However, it seems that the frame level for the first blood rune is different with the others. Here is the pic:

    http://img132.imageshack.us/img132/4576/runeto7.png
    Posted in: General AddOns
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    posted a message on BigWigs - Black Temple
    I think if the count routation for Bloodboil's bloodboil set 5 rather than the current 3 will be better. Or at least add this as an option. Also, I would like to add the round count for bloodboil. Here is my modified Bloodboil module. Please conside.

    Also, add raid icon for those afflicted by Fel Rage could be a nice feature. Thanks.

    Posted in: Raid AddOns
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    posted a message on PeriodicTable-3.0
    I can found 411 usable quest item on wowhead, but only 255 in PT3 Misc.Usable.Quest, I have no idea how to add them. Anyone can help? Thanks.

    http://www.wowhead.com/?items&filter=cr=5:107;crs=1:0;crv=0:use#0-2+1
    Posted in: Libraries
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    posted a message on bEQL
    thank you for fixing issues so quickly =)

    but here is another problem my friend found, the completion sound list is grey and unable to select. see the screenshot:



    any idea what causes this issue? Thanks.
    Posted in: General AddOns
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    posted a message on bEQL
    I got another issue here, I like to move the tracker to the left side of screen. However, when I open character window and try to move the mouse over the helm, necklace, or should ect, the quest tooltips keeps come up. This prevents me from checking the equipment properties. Seems the tracker tooltips has a high Frame Strata which is should not be.
    Posted in: General AddOns
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    posted a message on bEQL
    Quote from bayi »

    Athariel: can u plz explain a bit more ? :)


    I'd like to explain this issue for Athariel since I have this annoying issue too =( For example, I pick the quest "Wastewander Justice" (http://www.wowhead.com/?quest=1690) in Tanaris, it contains 2 sub-objectives:

    Wastewander Bandit slain (10)
    Wastewander Thief slain (10)

    But even if I only complete one of them, like slained 10 Wastewander Bandit, BEQL will report "Wastewander Justice Complete!". It will be much better if BEQL can report in this way: Wastewander Justice - Wastewander Bandit Complete!
    Posted in: General AddOns
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    posted a message on Parrot? Link?
    Quote from Sayclub »

    I modified code as follows for addition of Korean translation.
    Is this correct way?


    Here is how I add translations for zhCN, just add localTables in Parrot.lua
    if GetLocale() == "zhCN" then localeTables = {
    	["Parrot"] = {
    		["Inherit"] = "继承",
    		["Parrot Configuration"] = "Parrot配置",
        ...
    	["Parrot_CombatEvents"] = {
    		["[Text] (crit)"] = "[Text] (crit)",
    		["[Text] (crushing)"] = "[Text] (碾压)",
    		["[Text] (glancing)"] = "[Text] (偏斜)",
        ...
    	["Parrot_Display"] = {
    		["None"] = "无",
    		["Thin"] = "细",
    		["Thick"] = "粗",
        ...
    
    
    	},
    }end
    Posted in: General AddOns
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    posted a message on Crit Record
    it is really not necessary try to find ace alternative for every addon...
    Posted in: Addon Ideas
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    posted a message on [AGUF] Error after installing Niagra
    as far as I know, this is related to a bug within Waterfall lib.
    Posted in: Unit Frames
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    posted a message on Parrot? Link?
    Quote from Abula »

    Superb mod as all your work ckk,

    I know its still alpha, but i just wanted to ask you if there is any option to add extra attacks (windfury and sword spec) i was able to add mace spec but since sword spec isnt a self or target buff i dont know how to add it.

    Thanks again for superb mod.

    actually extra attack is in default Outgoing events.
    Posted in: General AddOns
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    posted a message on Parrot? Link?
    Quote from Aileen »

    Quote from Tunga »

    Quote from Aileen »

    Quote from Docnsane »

    Is there a way to turn off the blizzard exp gain float? I prefer to use the one that comes with Parrot (which was turned off by default).

    I would love to know how to get rid of this as well.

    To the other poster, it's not part of the Blizzard FCT... and there's no option that I've found to turn it off.


    Well I don't see this so it's probably another mod you're running.

    Or you have a mod that is turning it off. :)

    I searched a lot but still can't find a mod can turn off the default exp gain message...pretty sad...

    Then I tried to find out how to hide it by writing a mod, but till now I can't figure out which frame it uses to show up.
    Posted in: General AddOns
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    posted a message on Parrot? Link?
    Quote from OrionShock »

    AceLocal is slow and as a SCT it needs to be fast as it has a FPS intensive job?

    I think AceLocal also loaded the localization phrase in memory and parser a localetable, so it should has no impact efficiency.
    Posted in: General AddOns
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    posted a message on Parrot? Link?
    in Data/CombatEvents.lua, line 1698, it shows

    name = "Pet skill absorbs",
    localName = L["Pet skill"],
    defaultTag = L["Pet Absorb!"] .. " ([Skill])",

    I think it should be

    name = "Pet skill absorbs",
    localName = L["Pet skill absorbs"],
    defaultTag = L["Pet Absorb!"] .. " ([Skill])",

    Posted in: General AddOns
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    posted a message on Parrot? Link?
    I'm trying to localize Parrot. However, I found the localization way of Parrot is kind lack of warning if a certain phrase is missing from the localeTable. If the phrase is missing, it just show nothing and it is not easy to find out.

    function Parrot:L(name, defaultTable)
    if not localeTables[name] then
    localeTables[name] = setmetatable(defaultTable or {}, {__index = function(self, key)
    self[key] = key
    return key
    end})
    end
    return localeTables[name]
    end


    A phrase list for base locale (enUS) is available will be great! or use some kind way to determine if the locale table is complete?

    Also, just curious why not using AceLocale for handling localiaztion things? I thought is is much easier for localizing?
    Posted in: General AddOns
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