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    posted a message on ClockFu and ItemBonusesFu
    I added this bug to ckknight's WoWI buglist, hopefully he can get to it.
    Posted in: FuBar AddOns
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    posted a message on IceHUD
    Quote from Shabazza »

    Hi,

    i have a little problem with the castbar. Every time i cast oder craft something a piece of another bar is displaying next to the castbar. I made a screenshot of this:



    regards, Sha


    I'm getting the same thing
    Posted in: Unit Frames
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    posted a message on ClockFu and ItemBonusesFu
    I found the conflict: Critline. Funny thing is it is the VERY last mod on the addon list so i had to go through EVERY mod. I'll let the Critline author know.
    Posted in: FuBar AddOns
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    posted a message on ClockFu and ItemBonusesFu
    Hmm, I'm not using ChatMod myself. I'll fish around and see if i can figure out if its one of my other mods.
    Posted in: FuBar AddOns
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    posted a message on Wardrobe2 bugs
    I'm getting the same problem:

    Error: bad argument #2 to 'format' (string expected, got nil)
    AddOn: Wardrobe2
    File: Wardrobe2Fu.lua
    Line: 125
    Count: 1
    --------------------------------------------------
    Error: bad argument #2 to 'format' (string expected, got nil)
    AddOn: Wardrobe2
    File: Wardrobe2Fu.lua
    Line: 112
    Count: 1
    --------------------------------------------------
    Error: bad argument #2 to 'format' (string expected, got nil)
    AddOn: Wardrobe2
    File: Wardrobe2Fu.lua
    Line: 145
    Count: 1
    --------------------------------------------------
    Error: bad argument #2 to 'format' (string expected, got nil)
    AddOn: Wardrobe2
    File: Wardrobe2Fu.lua
    Line: 160
    Count: 1
    Posted in: General AddOns
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    posted a message on EQCompare: mod for QuickCompare/EquipCompare replacement.
    I'm getting that same error:

    Error: attempt to index field '?' (a nil value)
    File: Interface\AddOns\EQCompare\EQCompare.lua
    Line: 290
    Count: 1

    Doesn't seem to cause the mod not to work, but the error gets annoying.

    Oh and it occurs after you close the window that displays after clicking a link in chat.
    Posted in: General AddOns
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    posted a message on Learn2Count?
    How do you get this to support TrinityBars?
    Posted in: General AddOns
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    posted a message on FuBar 2.0 in Trunk (Official thread)
    Just updated to the SVN (rev 21027) today and got this error. No fubar at all.


    Error: AceConsole-2.0: args.background.args.color: "name" must be a string
    File: Interface\AddOns\FuBar\FuBar.lua
    Line: 292
    Count: 1
    --------------------------------------------------
    Error: attempt to call method 'RegisterPlugin' (a nil value)
    AddOn: Ace2
    File: FuBarPlugin-2.0.lua
    Line: 1040
    Count: 11

    Incidentally, I was getting that same error ONLY in ClockFU before the update, now the whole mod doesn't work.

    Rolled it back to the latest version on WOWI (20088) and I'm back to just a ClockFU error:

    Error: AceConsole-2.0: args.color: "name" must be a string
    AddOn: FuBar_ClockFu
    File: ClockFu.lua
    Line: 204
    Count: 1
    Posted in: FuBar AddOns
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    posted a message on ClockFu and ItemBonusesFu
    As I note, I was using WoWAceUpdater to keep my addons updated lately. I downloaded the latest ItemBonusLib and put it in the ItemBonusesFu and it solved the problem. I guess ItemBonusesFu hasn't been updated with the latest lib on the SVN yet or something.
    Posted in: FuBar AddOns
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    posted a message on ClockFu and ItemBonusesFu
    Did some searching and I didn't come across these errors... tho please point me to the threads if I'm repeating a bug.

    ClockFu
    Error: AceConsole-2.0: args.color: "name" must be a string
    AddOn: FuBar_ClockFu
    File: ClockFu.lua
    Line: 204
    Count: 1
    --------------------------------------------------

    ItemBonusesFu
    Error: AceLocale(ItemBonusLib): Translation "An addon to get information about bonus from equipped items" does not exist.
    AddOn: Ace2
    File: ItemBonusLib-1.0.lua
    Line: 68
    Count: 1
    --------------------------------------------------
    Error: AceLocale(ItemBonusLib): Translation "NAMES" does not exist.
    AddOn: Ace2
    File: ItemBonusLib-1.0.lua
    Line: 464
    Count: 1
    --------------------------------------------------
    Error: AceLocale(ItemBonusLib): Translation "PATTERNS_PASSIVE" does not exist.
    AddOn: Ace2
    File: ItemBonusLib-1.0.lua
    Line: 192
    Count: 1
    Posted in: FuBar AddOns
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    posted a message on Full featured tooltip mod
    the color options is what im most interested in actually. it made it real easy for me to see in my peripheral vision what class the enemy was because I had the background custom to each class. this added to tinytip would rule, or even doing like AF Extreme Tooltip and adding a small (independantly scalable) class icon to the left side of the tooltip would be perfect.

    i guess now that you mention it, i would just like to see those two features added to tinytip and i'd be set!
    Posted in: Addon Ideas
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    posted a message on Full featured tooltip mod
    I've actually been using the SVN tinytip, though I hadn't realized it was Ace2 already. Still, if you look at the customization options in TipBuddy, TinyTip just pales in comparison. It's not that I'm not pleased with TinyTip, I just really want to see something that is as powerful as TipBuddy was.
    Posted in: Addon Ideas
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    posted a message on Full featured tooltip mod
    Ever since TipBuddy lost its developer no one has picked up support for a full feature tooltip mod with the power TipBuddy had. I know there is an Ace1.0 tooltip mod, TinyTip, and I am currently using that but it just isn't near as customizable as TipBuddy was. It would be great if one of the awesome Ace2 coders would snatch TipBuddy up, convert it over to Ace2 and offer some continuing support for it.
    Posted in: Addon Ideas
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    posted a message on IceHUD
    Quote from Jayblah »

    Getting this error:

    2006/09/12 21:02:31-341]: ...llStatus-AimedShot-1.0\SpellStatus-AimedShot-1.0.lua:31: SpellStatus-AimedShot-1.0 requires Babble-Spell-2.0
    <in C code>: in function `error'
    ...llStatus-AimedShot-1.0\SpellStatus-AimedShot-1.0.lua:31: in main chunk
    
     ---


    This may have to do with BigTrouble. Though I get the error regardless if BigTrouble is loaded or not. BigTrouble is a Hunter specific castbar. Tracks Aimed Shot and Auto-Shots.


    I'm experiencing a similar issue, however I am using zHunterMod instead of BigTrouble. Started with version 0.6. My exact error reads:

    Count: 1
    Error: ...llStatus-AimedShot-1.0\SpellStatus-AimedShot-1.0.lua:31: SpellStatus-AimedShot-1.0 requires Babble-Spell-2.0
    Posted in: Unit Frames
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    posted a message on pet food count in furbar
    Is there a fubar addon that shows the count of how much pet food you have left? If not I'd like to request it! Just something simple that shows the amount of food remaining based on which pet you have summoned (so it takes into account what foods the pet will eat). Maybe even integrate Fizz Widget's pet feed mod - but of course that isn't necessary. I just want to be able to glance somewhere to see if I'm getting low on food, similar to the ammo fubar mod.
    Posted in: Addon Ideas
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