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    posted a message on ClearFont and ClearFont2 - Official thread
    today , after new patches, clearfonts2 fonts don't apply to menus blizz menus anymore :/ fix anyone?

    edit: same thing for mob and chars names, chat bubbles etc.
    Posted in: General AddOns
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    posted a message on [Old] PitBull - official topic
    have we to replace and fix that code? in previous releases was it correct ?
    Posted in: Unit Frames
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    posted a message on PitBull conflicting with RatingBuster.
    no more conflicting:

    deleted the 2 mods folders , reinstalled brand new versions and they now work together..
    Posted in: Unit Frames
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    posted a message on PitBull conflicting with RatingBuster.
    Quote from Akaruz »

    itemrack :P

    http://www.wowinterface.com/downloads/info6818-ItemRack2.0-beta.html

    but its kinda bugged for druids if you read the comments , apart from that it works wonders

    you need to change the toc btw , read the quick guide on that page

    [ot]yeah but how to make the 2 trinket buttons happear? sorry for the ot [/ot]
    Posted in: Unit Frames
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    posted a message on PitBull conflicting with RatingBuster.
    Quote from Akaruz »

    Quote from Mal »

    Quote from Akaruz »

    priest

    using both addons ( standalone libs - updated everyday or 2 times per day )

    no error so far ( using wow english version - enGB i think )


    The summation tool tips show up when you mouse over an item?


    you talking about this ?

    http://img185.imageshack.us/img185/1606/wowscrnshot052707234149lv4.jpg

    what is the trinket manager addon?
    Posted in: Unit Frames
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    posted a message on Pitbull's today issues: Borders and Auras
    Quote from SoLoR »

    Quote from imarkon »

    2 weeks?

    lol, it should have already been time for a fix


    well you (at least i do) must understand that cometic fixes are probably not top priority :) specialy when not everyone is geting this (or he would get more complaints), so i just live with it for a while then i remind again in a month, not like its preformance issue that needs fixing asap :)
    i absolutely agree but i thought could be an easy resolvable bug :D hope btw it's in the to-do list. now the most important thing is getting out with auras :/
    Posted in: Unit Frames
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    posted a message on Pitbull's today issues: Borders and Auras
    2 weeks?

    lol, it should have already been time for a fix
    Posted in: Unit Frames
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    posted a message on Pitbull's today issues: Borders and Auras
    ok ok, we talked about somebody (me included) can't run pitbull, rating buster, trinketmenu together cuz they conflict and other things.

    now i have some weird issue to ask you for a resolution. i'll post images too:
    in my unit frames i have set the same border for all: a thick-like blue border, but!, as you can see in the 2 pics below, sometimes , when in combat the target border disappears leaving the ugly black square around the target frame , without the border i've set :O when out of combat it goes back as normal.

    how to fix that?


    let's talk about auras: firstly ,see this pic

    well, when buffs happear they go stick near the frame, so everything normal..
    the problem is with debuffs :| when they happear , they place where you can see in the pick: this is the top of the unaestheticness!
    i remember that with AGUF they automatically sticked near the frame, not wasting random space. how can i do the same with Pitbull?
    more: i couldn't find anywhere a way to change rows and colums of auras, function that i'd consider main , for a right aura section configuration :/


    as you can see off my pics, pitbull has almost often no link to MobHealth even if active. the mob in the pics has been killed by me about a twenty times but often no HP are always shown on the frame :/ is it possible to fully support MH3 ? :D actually situation is nearly random with hp showing or not

    last request: could you remove the useless class definition(i.e. warrior/paladin etc) from target frame, when targetting mobs and npcs?
    Posted in: Unit Frames
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    posted a message on PitBull conflicting with RatingBuster.
    Quote from Corinthian »

    I'm using the latest versions of both addons and have stand-alone libraries, all updated via WAU. RatingBuster does not work with PitBull enabled.

    *



    maybe it doesn't mean anything, but, my char is a lock . not workin.

    PS: trinket menu doesn't work and conflicting as well! if u have trinket-management-alternative-addon (not itemrack) just report it :D
    Posted in: Unit Frames
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    posted a message on Mem usage...
    embedding is not a point.

    the new memory system is
    Posted in: General AddOns
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    posted a message on Mem usage...
    the matter is not in ace2, but in the fact the memory rate increases without limit bringing game to unplayability at some point
    Posted in: General AddOns
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    posted a message on KTMCPUManager - Kill your extra KTM CPU usage
    Quote from K-Lined »

    Quote from imarkon »

    still not clear the function of this mod btw :/


    http://wow-en.curse-gaming.com/downloads/details/klhthreatmeter/

    on a side note, is it "KTM" or "KLH" o.O
    i know and use the base mod, i was talking about this "fix"
    Posted in: General AddOns
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    posted a message on KTMCPUManager - Kill your extra KTM CPU usage
    still not clear the function of this mod btw :/
    Posted in: General AddOns
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    posted a message on KTMCPUManager - Kill your extra KTM CPU usage
    i can't understand what this utility stand for :/
    Posted in: General AddOns
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    posted a message on Lag spikes?
    indeed i found no solution to that.

    performancefu gc doesn't work properly so i have to manually /rl :|
    garbage memory goes up to stars in very little play time makin soon unplayable the game.

    this is one of the reason of massive fps drop/ "lag"/game swapping for many users
    Posted in: General AddOns
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