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    posted a message on CoolDownButtons - Offical Thread
    Not sure if this is a bug or an intended feature but resist potions from a cauldron aren't grouped with health / mana potions in the cooldown list even though they share the same cooldown. I don't have non-conjured protection potions to compare to but in this case the extra button was from this (as opposed to this non-conjured one).

    A small cosmetic issue when this happened too - the buttons for health/mana and the arcane pot would shuffle round within the bar occasionaly. They had identical cooldowns on a single row bar. It's not a problem as much of a small distraction.
    Posted in: General AddOns
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    posted a message on CoolDownButtons - Offical Thread
    Is there a way to combine the spell and item bars into one bar as in the previous versions? I only track a few cooldowns at any time so splitting them into seperate areas of the GUI is a waste of space for me. Apologies if this is an intended addition but the closest I could find in the upcoming features was sub grouping within a bar.
    Posted in: General AddOns
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    posted a message on I guess MobSpells needs a thread.
    MobSpells seems to record abilities used by mind controlled players incorrectly. For example, a rogue got MC'd on the first boss of Blood Furnace, used deadly poison on me and the deadly poison was recorded as a spell used by the boss himself.

    Is there any chance of an option to add manual blacklisting of abilities without hacking the files? Some of the things recorded aren't really of any practical use but are seen so regularly that deleting them constantly isn't practical. For instance:

    In Magister's Terrace the Sunblade Physicians cast Prayer of Mending (spell ID 46045), which functions exactly the same as the priest spell. However, after the spell has jumped it is recorded as a second spell (spell ID 33110) on every mob that it jumps to. Having the info that Prayer of Mending (id 33110) has been on mob X is of no use, whereas the cast Prayer of Mending (ID 46045) is actually of some interest.

    Similarly the third boss in Magister's Terrace, Priestess Delrissa, casts a Power Word: Shield. This is recorded as should be but any mob who gets shielded also has a second spell added to their abilities with the same name, as with Prayer of Mending.

    Removing these from each mob constantly isn't practical, especially in the case of Prayer of Mending, but since they share names with the 'real' spells they remove any usefulness of recording in the first place.
    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    Minor bug with using it on multiple professions:

    If you scan one profession then scan a different profession with a shorter list of unlearnt items, without closing the ARL window inbetween, the list isn't correctly updated. In my case leatherworking has 18 unlearnt whereas cooking has 2 unlearnt. If I scan leatherworking then scan cooking without closing the ARL frame my cooking list contains the following:

    Cooking recipe
    Cooking recipe
    16 Leatherworking recipe headers.

    The leatherworking stuff can't be expanded (gives the error below when you try to) but the cooking recipes work as should be. ARL will continue to work if the ARL frame is closed and something rescanned afterwards.

    Error: attempt to index field '?' (a nil value)
    AddOn: AckisRecipeList
    File: ARLFrame.lua
    Line: 59
    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    More leatherworking:

    Remove Curse is listed as a missing recipe from Blimo Gadgetspring.

    Missing items:
    Blue Dragonscale Breastplate
    Chimeric Gloves
    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    Problems with the leatherworking scan:

    Missing recipes as of v0.82:

    Boots of Natural Grace
    Chimeric Gloves
    Dusky Boots
    Blue Dragonscale Leggings


    Additionally the mod is trying to tell me that I'm missing a pattern for "Inscription of Warding" as a random BoE drop from SSC/TK. This is one of the aldor / scryer shoulder enchants as far as I can tell not a learnable pattern.

    Red Dragonscale Breastplate is listed as a BoE drop from General Drakkisath in UBRS when the pattern is bop according to Wowhead / Thott etc.
    Posted in: General AddOns
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    posted a message on PitBull 2.0
    Quote from silkfire »

    No, it's true - the cast bar text is enabled, and you see the name of the spell being cast if the target that casts the spell is your current target before he casts a spell. If I select the person in the middle of his spellcasting, I'll only see the bar and icon, but no text name of spell.

    This was a bug introduced when patch 2.4 and the new PitBull came out.


    Also getting this bug. As far as I can tell it's not an alpha setting - if you target before the spell cast it functions perfectly fine, but if you target after the spell has begun casting you only see the bar and icon. Incidentally, if you interrupt the cast when you can't see the name like this it flashes up the name of the last spell anything you had targetted cast. Example from today:

    Targetted myself while summoning people at a summoning stone, the cast bar for "Meeting Stone Summon" appeared as it should on the target frame. After zoning in and doing the first pull I see a mob I'm not currently targetting begin casting, so I change target to it. At this point all I see is an icon and a bar (both accurate), no spell name. I then interrupt this spell, and the target frame for the mob shows the spell I just interrupted as named "Meeting Stone Summon".


    Unrelated, the debuffs for the target of target frame seem to be updated incorrectly when some debuffs are removed. I can't easily repeat this but it was most obvious when tanking Brutallus - I use the target of target frame to monitor how many of a stacking debuff called 'Meteor Slash' are on his current target (my target of target). Brutallus' current target can also get a non-stacking debuff called Burn, which is much shorter duration, and a second debuff called Stomp that will remove Burn.

    If his current target has at least one Meteor Slash debuff and Burn both are displayed correctly. However, when Stomp is applied and Burn removed from his current target it stops displaying the Meteor Slash debuff, even if additional applications are added to the stack. It still shows an empty space in the target of target debuff list where Meteor Slash should be, but the only way I can get it to display the icon and number of applications is to change to another target (and hence target of target) then back again.

    Apologies for the long winded and convoluted explanation, but mid raid I wasn't in a rush to screenshot this. I've not noticed it anywhere else but then outside raids there's few times when my target of target gets any number of debuffs that update regularly (or where I care enough to notice the debuff list).
    Posted in: Unit Frames
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